Dungeon Crawl Stone Soup version 0.31.0-4-g52a2dc7128 (webtiles) character file. Game seed: 4718637139653363247 1 topfpfpflanze the Apothecary (level 1, 0/11 HPs) Began as an Octopode Alchemist on Jan 22, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (32 turns). topfpfpflanze the Apothecary (Octopode Alchemist) Turns: 32, Time: 00:00:13 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 0/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The bat attacks as it pursues you! The bat closely misses you. The bat barely misses you. Unknown command. The bat hits you but does no damage. The jackal misses you. The bat hits you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (52% to hit) The sting hits the bat. The bat is poisoned. The bat is heavily wounded. The bat closely misses you. The jackal closely misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. The bat misses you. The jackal bites you. The jackal barely misses you. You kill the bat! You closely miss the jackal. Your grab misses the jackal. The jackal closely misses you. The jackal bites you but does no damage. Unknown command. You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal misses you. You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The sting misses the jackal. The jackal barely misses you. Unknown command. Okay, then. You aren't carrying any items that you can evoke. You tentacle-slap the jackal. You grab the jackal. The jackal is lightly wounded. You constrict the jackal, but do no damage. The jackal bites you. You die... ###........## # #........... #. #..........# ##.##.........# ......<.......# ##.>.....8....# # # #####.....♣...## .#..# #..............###...... #.###.........†h@..# ....#.........###......# ....######.#### .###.## ...... #.# .# ....### #.# .# h...# #.# .# #h### ..# .# #h# .# You could see a jackal. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Octopode Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 32 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_ring, minmay_pentomino_p2 Action || total ---------------------------++------- Melee: Unarmed || 5 Constrict || 1 Cast: Sting || 5 Armour: Skin || 16 Dodge: Dodged || 20