Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 1312862195537346649 94 topfpfpflanze the Conjurer (level 4, 21/21 HPs) Began as a Felid Conjurer on Jan 28, 2024. Got out of the dungeon alive. The game lasted 00:02:25 (1697 turns). topfpfpflanze the Conjurer (Felid Conjurer) Turns: 1697, Time: 00:02:26 Health: 21/21 AC: 1 Str: 3 XL: 4 Next: 38% Magic: 9/9 EV: 18 Int: 23 God: Gold: 28 SH: 0 Dex: 15 Spells: 5/8 levels left Lives: 0 Deaths: 2 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: beast-form A: beast (slay +0), very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: Begin Untransformation You escaped. You were a hulking beast. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Talismans f - a beast talisman (active) Scrolls b - 2 scrolls of vulnerability {unknown} c - a scroll of teleportation {unknown} e - a scroll of fog {unknown} Potions a - a potion of magic d - a potion of mutation {unknown} Skills: + Level 3.9 Dodging + Level 4.0 Stealth + Level 2.7 Spellcasting + Level 4.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 12% 1 Hailstorm Conj/Ice 12% 3d6 16% 3 Frozen Ramparts Ice 6% 1d1 34% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Uskayaw Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +0) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You are frozen. The endoplasm hits you. You scratch the endoplasm. You kill the endoplasm! There is an open door here. There is a stone staircase leading up here. HP restored. You climb upwards. The goblin shouts! There is a stone staircase leading down here. A goblin is nearby! Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin attacks as it pursues you! The goblin completely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Magic restored. A quokka comes into view. Unknown command. You see here a +0 leather armour of fire resistance. You see here a +0 club. There is a staircase leading out of the dungeon here. Unknown command. There is a staircase leading out of the dungeon here. You have escaped! ######........∩..§§§≈≈# ...##............§§§≈≈# #####............~~§≈≈# # #..........∩..§§~≈# # #.⌠...........~~~≈# ## ##..............~~≈# .# #..........♣...§~~≈# .###..............§§~≈# ..)'............h..§§§# .#.'...............§~§# .###..........♣....§§≈# .# #............♣..~~≈# .# ##.............§§≈≈# .# #.⌠.........∩§§~≈≈# .# #............§§~§≈# .# #.........∩..§§§≈≈# .####...........§§§≈≈≈# There were no monsters in sight! Vanquished Creatures Natasha (D:2) 2 adders (D:2) 3 dart slugs 8 endoplasms 6 goblins 3 hobgoblins (D:1) 2 jackals (D:1) 6 ball pythons 6 bats A frilled lizard (D:2) 5 kobolds 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Felid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 222 | D:1 | Reached XP level 2. HP: 5/13 MP: 0/6 335 | D:1 | Learned a level 2 spell: Searing Ray 681 | D:1 | Reached XP level 3. HP: 16/16 MP: 3/7 752 | D:2 | Found a hide-covered altar of Uskayaw. 1259 | D:2 | Noticed Natasha 1264 | D:2 | Killed Natasha 1265 | D:2 | Reached XP level 4. HP: 21/21 MP: 0/8 1265 | D:2 | Gained a life (2 lives remaining) 1519 | D:2 | Noticed Natasha 1533 | D:2 | Slain by a cerulean imp 1533 | D:2 | Lost a life (1 life remaining) 1549 | D:2 | Slain by a cerulean imp 1549 | D:2 | Lost a life (0 lives remaining) 1697 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_loops_ring, chequers_decorated_corner D:2: minmay_recursive_quarters, layout_basic, basic_altar, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Dodging | 3 | 3.9 Conjurations | 4 | 4.1 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 15 | 8 || 23 Bite | 2 | 2 || 4 Cast: Magic Dart | 70 | 11 || 81 Searing Ray | 3 | || 3 Use: Potion | 1 | || 1 Armour: Skin | 1 | 11 || 12 Dodge: Dodged | 16 | 14 || 30 Form: Beast | 1 | || 1