topfpfpflanze Level 1 of the Dungeon (4, -1, D:1) a +0 short sword (5, 19, D:1) a +0 whip 5 stones (8, 8, D:1) a +0 robe (11, -4, D:1) a +0 robe (11, 25, D:1) a +0 whip (12, 39, D:1) a +0 sling (14, -7, D:1) a +0 dagger (21, 22, D:1) a +0 club 3 stones (22, -12, D:1) a +0 leather armour (27, -3, D:1) a +0 club (29, -8, D:1) a +2 ring mail of willpower (29, -5, D:1) a +0 helmet (30, -5, D:1) a +0 club (46, 44, D:1) a +0 dagger (57, -5, D:1) a +0 club (60, -11, D:1) a +0 short sword (64, -4, D:1) a +0 dagger Level 2 of the Dungeon (1, 29, D:2) a +0 ring mail (4, 38, D:2) 4 stones (7, 19, D:2) a +0 dagger 5 stones a +0 dagger (15, 2, D:2) 4 stones (28, 7, D:2) a +0 spear (41, 3, D:2) 4 poisoned darts (42, 21, D:2) a +0 sling Level 3 of the Dungeon [Shop] Jifruwip's Antique Weapon Shop a +0 spear (66 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (1216 gold) rF+: It protects you from fire. a +7 short sword of venom (893 gold) a +0 trident (77 gold) a +0 mace (66 gold) a +5 sling of freezing (653 gold) the +5 scythe "Finisher" {speed, execute} (968 gold) (5, -1, D:3) a +0 dagger (14, 26, D:3) a +0 hand axe (15, 35, D:3) a +0 club a +0 club (29, 3, D:3) a +0 spear (30, 30, D:3) a +0 whip (34, 31, D:3) a +0 dagger (43, 9, D:3) a +0 club 2 poisoned darts (47, 14, D:3) 8 stones (52, 22, D:3) a +0 dagger (53, 46, D:3) a +0 spear Level 4 of the Dungeon (9, -2, D:4) a +0 club (16, -15, D:4) a potion of curing (20, -3, D:4) a +0 dagger (21, -3, D:4) a +0 club (22, -4, D:4) a +0 club a +0 dagger a +0 club a +0 dagger (23, -4, D:4) a +0 club (23, 4, D:4) a +0 short sword a +0 leather armour (24, -4, D:4) a +0 ring mail a +2 hand axe of holy wrath a +0 club a +0 dagger a +0 animal skin a +0 whip (25, 7, D:4) a +1 dagger of venom a +0 robe (26, 8, D:4) a +0 club a +3 ring mail of willpower (29, 1, D:4) a +0 leather armour (30, -17, D:4) a +0 giant spiked club (40, -20, D:4) a +0 whip 8 poisoned darts (41, -11, D:4) a +0 dagger (41, -10, D:4) a +2 dagger of pain (42, 2, D:4) 5 stones (47, -12, D:4) a +0 scale mail Level 5 of the Dungeon (1, 24, D:5) a +0 scale mail (8, -8, D:5) a +0 whip a +0 robe a +0 whip of flaming (9, -4, D:5) a +0 whip (9, -1, D:5) a +0 halberd (9, 21, D:5) a +0 hand axe (14, 16, D:5) a +0 spear (16, 30, D:5) a +0 trident (17, 28, D:5) a +0 ring mail a +0 flail (19, 25, D:5) a +0 falchion (29, 9, D:5) a +0 robe (39, 29, D:5) a +0 club a +0 scale mail (42, 23, D:5) a +0 ring mail (44, 29, D:5) a +0 helmet (45, 2, D:5) 5 large rocks (46, 17, D:5) a +0 plate armour (51, -4, D:5) a +0 robe Level 6 of the Dungeon [Shop] Tonekh's Antique Weapon Shop the +1 halberd of the Shining Light {heavy, rC+ Stlth+} (783 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. a +0 hand axe (81 gold) the +3 war axe "Woavath" {flame, Fly} (820 gold) Fly: It grants you flight. a +0 falchion (81 gold) a +0 rapier (108 gold) a +0 quarterstaff (108 gold) a +0 great sword (175 gold) a +0 trident (94 gold) a +0 dagger (54 gold) (3, -25, D:6) a +0 spear (11, -36, D:6) 3 stones (11, -2, D:6) a +0 ring mail (13, -20, D:6) a +0 orcbow of electrocution (26, -53, D:6) a +0 scale mail (32, -20, D:6) a +0 long sword (35, -40, D:6) a +0 whip (37, 3, D:6) a +0 pair of boots (40, -39, D:6) a +0 hand axe (41, -40, D:6) a +0 trident (41, -39, D:6) a +0 falchion a +0 ring mail 3 boomerangs a +0 dagger (42, -39, D:6) a +0 trident (42, -27, D:6) 6 stones (45, -18, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 mace (0, 1, D:7) a +0 ring mail a +0 whip a +0 whip (1, 9, D:7) a +0 ring mail (9, 1, D:7) a +0 dagger (9, 11, D:7) 6 stones (30, -17, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) an amulet of magic regeneration an amulet of faith a +2 hat a +0 animal skin (5, 5, D:8) a +0 whip (6, 7, D:8) a +0 spear a +0 scale mail a +0 kite shield (9, 7, D:8) a +0 whip a +0 club (10, 7, D:8) a +0 orcbow (13, 51, D:8) a +0 club 2 boomerangs (16, 14, D:8) a +0 quarterstaff (34, 14, D:8) a +0 ring mail (44, 54, D:8) a +0 mace a +0 short sword a +3 short sword a +0 dagger a +0 robe a +0 flail a +0 plate armour (45, 48, D:8) a +0 long sword (47, 6, D:8) 4 stones Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 club 2 poisoned darts a +0 dagger a +0 whip (0, 1, D:9) a +0 whip 3 poisoned darts (5, 3, D:9) a +0 dagger a +0 robe a +0 whip a +0 leather armour (6, 4, D:9) a +0 club (7, 8, D:9) a +0 scale mail (14, 17, D:9) 7 stones (18, -5, D:9) 4 poisoned darts (18, 16, D:9) a +0 giant club a +0 giant club (21, 28, D:9) a +2 shortbow of freezing (24, 24, D:9) 5 stones (29, 18, D:9) a +0 quarterstaff (33, 40, D:9) a +0 dagger a +0 robe a +0 mace (34, 40, D:9) a +0 flail a boomerang a +0 plate armour (41, 20, D:9) a +0 club (41, 21, D:9) a +0 flail (41, 22, D:9) a +0 halberd (42, 22, D:9) a +0 flail a +0 ring mail a +0 trident (48, 32, D:9) 8 stones (49, 20, D:9) the +1 scale mail of the Invisible Hand {*Corrode rF++ rN+} rF++: It greatly protects you from fire. rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (52, 22, D:9) 6 javelins (52, 39, D:9) a +0 trident a +0 plate armour (53, 27, D:9) 7 stones (53, 37, D:9) a +0 short sword a +0 ring mail (53, 38, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (1, -3, D:10) a +0 spear (2, -4, D:10) a +0 halberd (2, -2, D:10) the +5 halberd "Loin Piq" {flame, ^Contam rPois rCorr Str+4} Str+4: It affects your strength (+4). rPois: It protects you from poison ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (3, -3, D:10) a +0 spear (4, 20, D:10) a +0 dagger of distortion a +0 robe (7, 7, D:10) a +0 ring mail (19, 4, D:10) 8 stones a +0 chain mail (19, 31, D:10) 3 poisoned darts (28, 16, D:10) 3 large rocks (35, 50, D:10) a +0 chain mail (37, -5, D:10) a +0 flail (38, 38, D:10) a +0 chain mail a +0 scimitar (42, 18, D:10) a +0 leather armour (45, 30, D:10) a +0 giant club a +0 giant club (47, -1, D:10) 5 stones (48, 44, D:10) a +0 club Level 11 of the Dungeon [Shop] Ulobubb's Firing Range a +2 hand cannon of freezing (274 gold) a +0 triple crossbow (150 gold) 5 boomerangs (150 gold) 6 boomerangs (180 gold) a +0 sling (22 gold) a +0 arbalest (67 gold) 2 poisoned darts (18 gold) 3 boomerangs (90 gold) 5 poisoned darts (45 gold) (0, 0, D:11) a stone a stone a stone (0, 5, D:11) a boomerang (1, 0, D:11) a throwing net (1, 2, D:11) a stone (1, 4, D:11) a boomerang (1, 7, D:11) a +0 mace (2, 0, D:11) a stone (5, -12, D:11) a +0 pair of gloves (13, 9, D:11) a +0 war axe (28, 4, D:11) a +0 robe (30, -16, D:11) a +0 dagger 2 poisoned darts (33, -13, D:11) a +0 short sword a +0 dagger of protection 3 poisoned darts (35, -12, D:11) a +0 whip a +0 club a curare-tipped dart (36, -34, D:11) 5 javelins a +1 chain mail of poison resistance (40, 10, D:11) a +0 robe a +0 dagger (42, -13, D:11) a +0 rapier (52, 14, D:11) a staff of alchemy (55, -22, D:11) a +0 short sword 6 poisoned darts a +0 whip (56, -23, D:11) a +0 short sword 2 stones (56, -22, D:11) a +0 whip 3 poisoned darts a +0 dagger 5 stones (56, 3, D:11) the +1 ring mail of Mumblety Peg {Fly Str+3} Str+3: It affects your strength (+3). Fly: It grants you flight. (57, -22, D:11) a +0 whip (57, -21, D:11) a +4 short sword 4 stones (58, 9, D:11) a +0 chain mail a +0 short sword (58, 11, D:11) a +0 whip (59, 10, D:11) a +0 chain mail a +0 dire flail Level 12 of the Dungeon (0, 0, D:12) a scroll of revelation (2, -3, D:12) the staff of Qujie {rPois rF- Str+2 Dex+2 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. rPois: It protects you from poison Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (3, -3, D:12) a ring of fire (4, -39, D:12) 4 stones (4, -3, D:12) a scroll of enchant weapon (5, -4, D:12) a +0 ring mail (6, -30, D:12) a +0 dagger a +0 leather armour (6, -9, D:12) a serpent talisman (8, -28, D:12) a +2 robe of willpower a +0 dagger (9, -44, D:12) a +0 helmet (9, -29, D:12) a +0 leather armour a +0 dagger (10, -36, D:12) a +0 leather armour (11, -30, D:12) a +0 club (12, -26, D:12) a +0 plate armour a +0 dire flail (12, -25, D:12) 4 large rocks (13, -42, D:12) a +0 whip a +0 leather armour (13, -27, D:12) a +0 flail (14, -42, D:12) a +0 short sword a +0 leather armour a +0 glaive a +0 chain mail (14, -27, D:12) a +0 scale mail a +0 dagger (14, -26, D:12) a +0 robe a +0 dagger (14, -3, D:12) a +0 rapier (15, -42, D:12) a +1 dagger of protection a +0 robe a +0 dagger a +0 robe (15, -28, D:12) a +0 hand axe (17, -32, D:12) a +0 plate armour a +0 flail (17, -31, D:12) a ring of flight a +2 scimitar of flaming a +0 dagger (28, 0, D:12) a +0 giant club a +0 giant spiked club (45, 3, D:12) a +0 spear a +0 shortbow (47, 1, D:12) a +0 giant club a +0 giant spiked club Level 13 of the Dungeon (0, 0, D:13) 14 gold pieces (17, -9, D:13) 13 gold pieces (49, -11, D:13) 5 boomerangs (52, -1, D:13) a scroll of identify (53, -8, D:13) 21 gold pieces a +0 robe a +0 spear (53, -5, D:13) 16 gold pieces a +0 giant club a +0 giant spiked club Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger (0, 1, Orc:1) a +0 chain mail a +0 mace (1, 0, Orc:1) a +0 ring mail a +0 club (4, 1, Orc:1) 4 gold pieces a +0 falchion a +0 ring mail (5, 2, Orc:1) 30 gold pieces a +0 dagger a +0 club a +0 ring mail (6, 0, Orc:1) 23 gold pieces a +0 giant club a +0 trident a +0 plate armour (6, 1, Orc:1) 5 gold pieces a +0 club a +0 ring mail (7, 0, Orc:1) 4 gold pieces a +0 dagger a +2 robe (8, 4, Orc:1) 6 gold pieces a +0 trident a +0 chain mail (8, 5, Orc:1) 4 gold pieces a +0 hand axe (9, 7, Orc:1) 22 gold pieces (10, 4, Orc:1) 21 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 helmet (5, -3, Lair:1) a +0 plate armour (5, 5, Lair:1) a +0 pair of boots (5, 7, Lair:1) 35 gold pieces (6, 5, Lair:1) the +1 pair of gloves of Divine Compulsion {Str+5 Int+4 Dex-4} Str+5: It affects your strength (+5). Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). (unseen) (6, 6, Lair:1) +1 gold dragon scales (unseen) (6, 7, Lair:1) a +0 buckler (13, 6, Lair:1) a potion of resistance (15, -13, Lair:1) 4 stones (18, -7, Lair:1) a +0 club (40, 1, Lair:1) a +1 war axe of pain +0 acid dragon scales (46, -16, Lair:1) a +0 cloak (47, -1, Lair:1) 5 stones (51, -17, Lair:1) a +0 chain mail (52, -11, Lair:1) 3 stones (56, 1, Lair:1) 6 poisoned darts (59, -12, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) 7 stones (0, 8, Lair:2) a +0 flail (4, -5, Lair:2) 4 poisoned darts (8, -2, Lair:2) a +0 robe (12, 5, Lair:2) 5 stones (13, 30, Lair:2) 6 stones (14, -16, Lair:2) a +0 ring mail (17, 10, Lair:2) 2 poisoned darts (32, 18, Lair:2) 4 stones (53, 19, Lair:2) 6 stones (54, -5, Lair:2) 6 stones (57, 17, Lair:2) a +0 helmet Level 3 of the Lair of Beasts (0, 0, Lair:3) a +3 long sword (10, 32, Lair:3) 4 stones (16, 4, Lair:3) a +0 sling (20, 16, Lair:3) a +0 mace (21, 5, Lair:3) a +0 leather armour (31, 4, Lair:3) a +0 mace (42, 32, Lair:3) 7 stones (43, 2, Lair:3) a +0 pair of gloves a +0 dagger of electrocution a +2 whip of flaming (56, 16, Lair:3) a +0 morningstar of protection Level 4 of the Lair of Beasts (0, 0, Lair:4) 20 gold pieces (6, 30, Lair:4) a potion of curing (7, 30, Lair:4) 2 poisoned darts (13, 23, Lair:4) a +0 rapier of speed (unseen) (21, 10, Lair:4) 21 gold pieces