Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 5643125575183209877 136 topfpfpflanze the Conjurer (level 5, -2/31 HPs) Began as an Octopode Conjurer on Feb 10, 2024. Killed from afar by Sigmund (13 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:01:21 (2675 turns). topfpfpflanze the Conjurer (Octopode Conjurer) Turns: 2675, Time: 00:01:21 Health: -2/31 AC: 1 Str: 7 XL: 5 Next: 19% Magic: 1/9 EV: 13 Int: 22 God: Gold: 41 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . g - +2 dagger (vamp) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons b - a +0 whip g - a +2 vampiric dagger (weapon) Jewellery j - an amulet of reflection Talismans f - a flux talisman Scrolls c - 4 scrolls of identify {unknown} e - a scroll of revelation {unknown} h - a scroll of noise {unknown} Potions a - a potion of magic d - a potion of haste {unknown} i - a potion of cancellation {unknown} k - a potion of curing {unknown} Skills: + Level 3.1 Dodging + Level 4.4 Stealth + Level 2.9 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 13% 1 Hailstorm Conj/Ice 13% 3d6 14% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Confusing Touch Hex 3% N/A 36% 3 Fugue of the Fallen Necr 3% N/A 36% 3 Sigil of Binding Hex 3% N/A 36% 3 Summon Ice Beast Ice/Summ 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Anguish Hex/Necr 1% N/A 77% 4 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ( Annotations: D:4 exclusion: upstairs, Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! Key pressed, stopping explore. Unknown command. Sigmund the Dreaded comes into view. He is wielding a +0 scythe and wearing a +1 robe of willpower. Found 6 stones. Sigmund is nearby! Sigmund is nearby! Sigmund shouts! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +1 robe of willpower (75% to hit) The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is heavily wounded. The searing ray hits Sigmund. Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe! Unknown command. The searing ray misses Sigmund. You finish channelling your searing ray. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +1 robe of willpower (severely wounded, 75% to hit) The searing ray hits Sigmund. Sigmund is almost dead. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe! The searing ray hits Sigmund. Sigmund is almost dead. Sigmund casts a spell at you. The puff of flame hits you! You die... Sigmund begins carving another notch in his scythe. ..#####.###.# #.# #.# #.# #.# #.# #.# #.# #.####.### ..# #......... ### #..###.### ##.#####..###.# .....@.@.......( ##.#............ #.####.###.## # ..# # #.. #... .... ... You could see Sigmund. Vanquished Creatures A phantom (D:4) A gnoll (D:1) An adder (D:2) 2 ribbon worms (D:2) An orc (D:4) 8 bats 3 endoplasms (D:1) 4 giant cockroaches 5 goblins A hobgoblin (D:1) 2 kobolds (D:1) 2 ball pythons 4 frilled lizards 11 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 239 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 819 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 1317 | D:1 | Learned a level 2 spell: Searing Ray 1911 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/7 2312 | D:2 | Found Duomiack's Weapon Shoppe. 2580 | D:4 | Noticed a phantom 2588 | D:4 | Killed a phantom 2589 | D:4 | Reached XP level 5. HP: 30/31 MP: 0/9 2668 | D:4 | Noticed Sigmund 2675 | D:4 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_loops_corners, corexii_hall_statues_i D:2: layout_loops_corners, serial_glass, glass_columns_b, glass_columns_c, serial_shops, nicolae_shop_peninsula, minmay_hedge_maze D:3: layout_basic, minmay_misc_feat_rows, uniq_terence D:4: layout_loops_ring, nicolae_qazlal_eye_of_the_storm, serial_shops, nicolae_square_shop, uniq_natasha, uniq_eustachio, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.4 Dodging | 3 | 3.1 Spellcasting | | 2.9 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 2 | || 2 Tentacles | 1 | 2 || 3 Constrict | 1 | || 1 Dagger | | 2 || 2 Cast: Magic Dart | 64 | 16 || 80 Searing Ray | 1 | 5 || 6 Armour: Skin | 2 | 5 || 7 Dodge: Dodged | 8 | 3 || 11