topfpfpflanze Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (7, -13, D:1) a bat corpse (skeletalised by now) (13, 12, D:1) 5 stones (14, -30, D:1) 8 stones (14, -1, D:1) a +0 sling (15, -26, D:1) a +0 cloak (15, -10, D:1) a +0 dagger (16, -22, D:1) a bat corpse (skeletalised by now) (17, -24, D:1) a +0 dagger (18, -18, D:1) a +0 dagger (25, 12, D:1) a +0 dagger a goblin skeleton (27, -34, D:1) a rat corpse (skeletalised by now) (35, 16, D:1) a +0 club a stone a kobold skeleton (37, -12, D:1) a jackal skeleton (39, -12, D:1) a jackal skeleton (46, -8, D:1) a rat corpse (skeletalised by now) (46, -3, D:1) a +0 spear (51, -15, D:1) a +0 ring mail (56, -21, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (2, 24, D:2) a ball python corpse (skeletalised by now) (10, 0, D:2) a hobgoblin corpse (skeletalised by now) (13, 44, D:2) 5 stones (15, 27, D:2) a +0 mace (17, 37, D:2) a bat skeleton (35, 31, D:2) a +0 club (35, 42, D:2) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (36, 30, D:2) a jackal skeleton (36, 39, D:2) a ball python corpse (skeletalised by now) (38, 42, D:2) a ball python corpse (skeletalised by now) (44, 4, D:2) a +0 rapier (44, 38, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds