Dungeon Crawl Stone Soup version 0.32-a0-672-gff75c0dad8 (webtiles) character file. Game seed: 18277224390200753445 14 topfpfpflanze the Magician (level 2, 0/21 HPs) Began as a Djinni Hedge Wizard on Mar 10, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (146 turns). topfpfpflanze the Magician (Djinni Hedge Wizard) Turns: 146, Time: 00:00:06 Health: 0/21 AC: 2 Str: 9 XL: 2 Next: 55% Gold: 9 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of revelation {unknown} Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 b - Slow Hex 48% N/A 5% 1 c - Blink Tloc 24% N/A 8% 2 d - Call Imp Summ 24% N/A 8% 2 e - Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Casting: Magic Dart (safe; 5% risk of failure) Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. Casting: Magic Dart (safe; 5% risk of failure) Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. A jackal comes into view. Casting: Magic Dart (safe; 5% risk of failure) Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The jackal barks! The gnoll misses you. Casting: Magic Dart (safe; 5% risk of failure) Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 5% risk of failure) Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You have reached level 2! You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. The jackal bites you. You die... ### .# ..# .# #.# ######### . #.# #.......# #. #.# #.......# #.##.# #.......# #...)# #.......#### #.@#####........... #.h..†............. ##h############.### #)# #.# #.r.....# #.# .........# #.### h.?........#######.... .r.......?..........#### .......!.###........# You could see 2 jackals and a rat. Vanquished Creatures A gnoll (D:1) A jackal (D:1) 2 ball pythons (D:1) A bat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Djinni Hedge Wizard began the quest for | the Orb. 0 | D:1 | topfpfpflanze set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 144 | D:1 | Reached XP level 2. HP: 2/21 MP: 0/0 144 | D:1 | HP: 1/21 [jackal (1)] 146 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, serial_bayou_crossing Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 16 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 146 | 146 | 0 | 0 | 118 | 1 | 146.0 | Dungeon | 146 | 146 | 0 | 0 | 118 | 1 | 146.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 146 daAuts