Dungeon Crawl Stone Soup version 0.32-a0-842-gbbb8fdbe59 (webtiles) character file. Game seed: 115295245472918002 33 topfpfpflanze the Apothecary (level 3, -2/21 HPs) Began as an Octopode Alchemist on Mar 27, 2024. Slain by Terence ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:52 (1196 turns). topfpfpflanze the Apothecary (Octopode Alchemist) Turns: 1196, Time: 00:00:53 Health: -2/21 AC: 1 Str: 7 XL: 3 Next: 29% Magic: 0/7 EV: 12 Int: 19 God: Gold: 53 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . c - +2 dagger (freeze) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons c - a +2 dagger of freezing (weapon) Missiles f - 6 poisoned darts Scrolls b - a scroll of teleportation {unknown} e - a scroll of summoning {unknown} Potions a - a potion of magic d - a potion of haste {unknown} g - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.9 Spellcasting - Level 1.0 Conjurations + Level 3.9 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 b - Mercury Vapours Alch/Air 20% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 2% N/A 24% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 24% 3 Olgreb's Toxic Radiance Alch 17% N/A 30% 4 Frozen Ramparts Ice 4% 1d1 43% 3 Ozocubu's Armour Ice 2% N/A 43% 3 Petrify Alch/Erth 10% N/A 56% 4 Sticky Flame Fire/Alch 10% 2d5 56% 4 Irradiate Conj/Alch 6% 3d13 83% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the rat. You freeze the rat. You kill the rat! Casting: Sting (safe; 5% risk of failure) Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (75% to hit) The sting hits Terence. Terence is poisoned. Casting: Sting (safe; 5% risk of failure) Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, poisoned, 75% to hit) The sting hits Terence but does no damage. Terence looks even sicker. Terence screams, "I want your blood!" Terence misses you. Casting: Sting (safe; 5% risk of failure) Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, very poisoned, 75% to hit) The sting hits Terence but does no damage. Terence looks even sicker. Terence barely misses you. Unknown command. Casting: Sting (safe; 5% risk of failure) Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, very poisoned, 75% to hit) The sting hits Terence but does no damage. Terence looks as sick as possible! Terence hits you with a +0 flail! Ouch! That really hurt! Unknown command. Casting: Sting (safe; 5% risk of failure) Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, extremely poisoned, 75% to hit) The sting misses Terence. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Unknown command. Terence attacks as he pursues you! Terence hits you with a +0 flail. You die... Terence says, "Rest in peace." #..# ##.# #.# #.# #.# ##.## #...#### .$. #......# ... #...##@# .. ######@# .. #†# .# #.# .# # #.########.#..#.# #....r.@........# #########†##..### #.# ... #.. # You could see Terence (extremely poisoned). Vanquished Creatures A dart slug (D:1) 2 bats (D:1) An endoplasm (D:1) 2 goblins (D:1) 5 hobgoblins 4 jackals (D:1) A kobold (D:1) 3 quokkas 3 ball pythons 2 frilled lizards (D:1) 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Octopode Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 200 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 219 | D:1 | Learned a level 2 spell: Mercury Vapours 622 | D:1 | Reached XP level 3. HP: 10/21 MP: 2/7 1166 | D:2 | Noticed Terence 1196 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_cross D:2: layout_loops_ring, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 10 Constrict || 6 Tentacles || 3 Dagger || 10 Cast: Sting || 49 Armour: Skin || 16 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1195 | 1172 | 23 | 0 | 1003 | 2 | 597.5 | Dungeon | 1195 | 1172 | 23 | 0 | 1003 | 2 | 597.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1102 daAuts D:2: 92 daAuts