Dungeon Crawl Stone Soup version 0.32-a0-891-gc41d80381e (webtiles) character file. Game seed: 1262523037968604227 424547 topfpfpflanze the Sorcerer (level 22, -1/183 HPs) Began as a Mummy Conjurer on Apr 3, 2024. Was an Initiate of Gozag. Killed from afar by an ancient lich (72 damage) ... with a crystal spear ... on level 5 of the Vaults. The game lasted 01:41:41 (73777 turns). topfpfpflanze the Sorcerer (Mummy Conjurer) Turns: 73777, Time: 01:41:42 Health: -1/183 AC: 15 Str: 14 XL: 22 Next: 72% Magic: 48/58 EV: 25 Int: 36 God: Gozag Gold: 817 SH: 0 Dex: 8 Spells: 22/66 levels left rFire + + . n - +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} rCold + + + (no shield) rNeg + + + F - +5 robe of Night {Dark Will+ SInv} rPois ∞ O - +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} rElec + C - scarf of Uzuih {rC+ rF+, Int+2} rCorr + q - +0 pair of gloves "Kaxtohop" {rC+ Str+2 Int+3 Dex-3} SInv + l - +2 pair of boots Will ++++. c - amulet of magic regeneration Stlth + E - +5 ring of evasion HPRegen 0.50/turn k - +5 ring of evasion MPRegen 0.76/turn %: faith @: mighty, about to teleport, resistant, corroded, gold aura, slow A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 2, no potions, faith }: 2/15 runes: decaying, serpentine a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Vaults. You worshipped Gozag. Gozag was pleased with you. You visited 8 branches of the dungeon, and saw 39 of its levels. You also visited: Gauntlet and Wizlab. You collected 21041 gold pieces. You spent 5289 gold pieces at shops. You paid 14935 gold pieces to Gozag. Inventory: Hand Weapons n - the +3 Elemental Staff (weapon) {ele, rElec rF+ rC+ AC+3} (You found it on level 1 of the Elven Halls) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. t - the +11 sling "Kiyleot" {elec, ^Contam Dex+8 SInv} (You found it on level 3 of the Dungeon) Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. Z - the +7 sceptre of Torment {pain, torment} (You found it on level 2 of the Elven Halls) Missiles e - 71 poisoned darts (quivered) y - 2 throwing nets {!f} L - 7 silver javelins Armour l - a +2 pair of boots (worn) q - the +0 pair of gloves "Kaxtohop" (worn) {rC+ Str+2 Int+3 Dex-3} (You found it in a Gauntlet) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). rC+: It protects you from cold. C - the scarf of Uzuih (worn) {rC+ rF+, Int+2} (You bought it in a shop on level 2 of the Snake Pit) Int+2: It affects your intelligence (+2). F - the +5 robe of Night (worn) {Dark Will+ SInv} (You found it on level 9 of the Dungeon) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. H - a +2 helmet O - the +3 hat of Pondering (worn) {ponderous, Will+ MP+10 Int+5} (You bought it in a shop on level 2 of the Snake Pit) Int+5: It affects your intelligence (+5). Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). T - the +4 storm dragon scales of Hedging {Fly rElec} (You found it on level 5 of the Lair of Beasts) rElec: It insulates you from electricity. Fly: It grants you flight. Magical Staves U - a staff of death Jewellery c - an amulet of magic regeneration (around neck) d - a ring of wizardry g - a ring of willpower h - an amulet of the acrobat k - a +5 ring of evasion (right hand) x - a +4 ring of protection E - a +5 ring of evasion (left hand) G - a +6 ring of intelligence J - a ring of flight W - a ring of resist corrosion Wands a - a wand of roots (66) o - a wand of digging (36) A - a wand of mindburst (25) B - a wand of acid (25) D - a wand of charming (13) I - a wand of flame (47) N - a wand of polymorph (4) Scrolls b - 26 scrolls of identify {@r1} f - 8 scrolls of enchant armour i - 11 scrolls of fog j - 10 scrolls of revelation m - 6 scrolls of brand weapon p - 4 scrolls of noise r - 6 scrolls of vulnerability s - 6 scrolls of fear u - 6 scrolls of immolation v - 16 scrolls of enchant weapon w - a scroll of torment z - a scroll of amnesia P - 6 scrolls of blinking Q - a scroll of summoning R - 5 scrolls of poison S - 8 scrolls of teleportation {@r3} Miscellaneous X - a lightning rod (4/4) Y - a tin of tremorstones (2/2) Skills: + Level 17.7 Fighting - Level 11.5 Staves - Level 4.5 Ranged Weapons + Level 16.3 Dodging - Level 1.5 Stealth + Level 22.5 Spellcasting - Level 9.4 Conjurations + Level 5.3 Summonings * Level 19.8 Necromancy + Level 9.0 Earth Magic + Level 5.4 Evocations You had 22 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Borgnjor's Vile Clut Necr/Erth 85% N/A 1% 5 b - Stone Arrow Conj/Erth 100% 3d13 1% 3 c - Iskenderun's Mystic Conj/Tloc 65% 2d13 (+2d71% 4 d - Death Channel Necr 80% N/A 1% 6 e - Magic Dart Conj 100% 1d8 0% 1 f - Searing Ray Conj 100% 2d8 1% 2 g - Apportation Tloc 80% N/A 1% 1 h - Dispel Undead Necr 100% 3d31 0% 4 i - Vampiric Draining Necr 100% 2d13 0% 3 j - Infestation Necr 80% N/A 1% 8 k - Haunt Necr/Summ 69% N/A 3% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 100% 1d9 0% 1 Sandblast Erth 100% 2d20 0% 1 Foxfire Conj/Fire 100% 2x1d9 1% 1 Slow Hex 100% N/A 1% 1 Sting Conj/Alch 100% 1d9 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Call Imp Summ 100% N/A 1% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 100% N/A 1% 2 Jinxbite Hex 80% N/A 1% 2 Mercury Vapours Alch/Air 100% N/A 1% 2 Confusing Touch Hex 40% N/A 1% 3 Dazzling Flash Conj/Hex 100% N/A 1% 3 Frozen Ramparts Ice 100% 1d16 1% 3 Maxwell's Portable Pile Tloc 40% 2d(9-25) 1% 3 Ozocubu's Armour Ice 57% N/A 1% 3 Summon Ice Beast Ice/Summ 74% N/A 1% 3 Tukima's Dance Hex 40% N/A 1% 3 Animate Armour Summ/Erth 100% N/A 1% 4 Brom's Barrelling Bould Conj/Erth 100% 2d11 1% 4 Fulminant Prism Conj/Alch 32% 3d15 1% 4 Leda's Liquefaction Alch/Erth 41% N/A 1% 4 Petrify Alch/Erth 83% N/A 1% 4 Arcjolt Conj/Air 42% 1d52 2% 5 Fireball Conj/Fire 42% 3d17 2% 5 Freezing Cloud Conj/Ice/Air 48% 6-21 4% 5 Cause Fear Hex 20% N/A 6% 4 Dimensional Bullseye Hex/Tloc 20% N/A 6% 4 Ignite Poison Fire/Alch 57% N/A 6% 4 Olgreb's Toxic Radiance Alch 40% N/A 6% 4 Sticky Flame Fire/Alch 57% 2d10 6% 4 Conjure Ball Lightning Conj/Air 42% 3x3d15 14% 6 Starburst Conj/Fire 42% 6d12 14% 6 Alistair's Intoxication Alch 26% N/A 19% 5 Metabolic Englaciation Hex/Ice 28% N/A 19% 5 Yara's Violent Unravell Hex/Alch 20% 3d9 19% 5 Summon Hydra Summ 34% N/A 52% 7 Lehudib's Crystal Spear Conj/Erth 51% 10d12 67% 8 Eringya's Noxious Bog Alch 20% 4d6 69% 6 Plasma Beam Fire/Air 37% 2x1d50 69% 6 Sculpt Simulacrum Ice/Alch 28% N/A 69% 6 Enfeeble Hex 20% N/A 99% 7 Ozocubu's Refrigeration Ice 28% 4d13 99% 7 Ignition Fire 28% 3d9 100% 8 Maxwell's Capacitive Co Air 28% ∞ 100% 8 Dragon's Call Summ 34% N/A 100% 9 Polar Vortex Ice 28% 12d3* 100% 9 Sublimation of Blood Necr Unusable N/A N/A 2 Animate Dead Necr Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:9 Swamp (4/4) Lair:2 Snake (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:2 Depths (0/4) D:15 WizLab (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Shops: D:1 ( D:4 [ D:7 * D:8 [ D:9 [ D:11 :? Orc:2 *(*= Elf:2 *? Elf:3 [ Lair:2 : Snake:1 : Snake:2 [[*! Vaults:1 : Portals: Abyss: Snake:2 Pandemonium: Orc:2 Annotations: D:1 exclusion: downstairs D:5 1 runed translucent door, exclusion: downstairs, Crazy Yiuf D:6 exclusion: downstairs D:7 exclusion: upstairs Lair:2 3 runed translucent doors, exclusion: downstairs, rossyrg's ghost, journeyman MiBe Lair:3 exclusions: 3 downstairs and upstairs Lair:4 exclusion: 2 downstairs Snake:1 exclusion: downstairs Snake:2 2 transporters, ongoing's ghost, adept CoMo Orc:1 3 runed translucent doors, GeoRichter's ghost, journeyman DrSh Elf:1 1 runed translucent door, iamserjio's ghost, adept OpWn Elf:2 3 runed translucent doors Vaults:3 Mennas Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are strongly in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The zombie hands constrict the dread lich, but do no damage. You hear a shout! Your spectral tentacled monstrosity loses its grip on the deep elf high priest. Your spectral tentacled monstrosity fades into mist! Your spectral frost giant fades into mist! Your spectral shadow dragon fades into mist! Your spectral ogre fades into mist! Your spectral golden dragon fades into mist! Your spectral stone giant fades into mist! The deep elf high priest mumbles some strange prayers to its god against you. Something smites you! The zombie hands constrict the dread lich. The ancient lich points at you and mumbles some strange words. The bolt of acid misses you. An ironbound convoker comes into view. It is wielding a +0 flail. Unknown command. Unknown command. The zombie hands lose their grip on something. The ancient lich points at you and mumbles some strange words. The bolt of acid hits your death scarab!!! Your death scarab is destroyed! The bolt of acid hits you!! You resist. * * * LOW HITPOINT WARNING * * * The acid corrodes you! The deep elf high priest is distracted by your dazzling golden aura. The deep elf high priest shouts! You hear a shout! Unknown command. As you read the scroll of teleportation {@r3}, it crumbles to dust. You feel strangely unstable. You hear a shout! [a] - 377 gold - heal wounds and magic [b] - 464 gold - heal wounds, curing and magic [c] - 750 gold - brilliance, magic, resistance and invisibility Purchase which effect? You feel much better. Magic courses through your body. The deep elf high priest is no longer distracted by gold. The ancient lich points at you and mumbles some strange words. The crystal spear hits you!!!! You die... Your body crumbles into a pile of gold. .DO#....#. DOppW..C. ##############$W...... .......$$..p$$O..cpp.) ....$.$..$.p$$$)C