Dungeon Crawl Stone Soup version 0.32-a0-1187-g904c1d6a4d (webtiles) character file. Game seed: 5486534689632728368 42 topfpfpflanze the Conjurer (level 3, 16/16 HPs) Began as a Felid Conjurer on May 17, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:01:19 (2204 turns). topfpfpflanze the Conjurer (Felid Conjurer) Turns: 2204, Time: 00:01:20 Health: 16/16 AC: 1 Str: 3 XL: 3 Next: 35% Magic: 9/9 EV: 16 Int: 23 God: Gold: 127 SH: 0 Dex: 14 Spells: 6/9 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 127 gold pieces. Inventory: Scrolls b - 6 scrolls of identify {unknown} f - a scroll of enchant armour {unknown} g - a scroll of amnesia {unknown} Potions e - a potion of might {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 3.6 Spellcasting - Level 3.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 11% 1 Confusing Touch Hex 4% N/A 32% 3 Vampiric Draining Necr 4% 2d6 32% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 1 runed translucent door, exclusion: downstairs, Ijyb; P0WERM0DE's ghost, amateur CoCK Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The searing ray hits Ijyb. Ijyb hits you with a +4 dagger of draining. You feel drained. Unknown command. It was a potion of heal wounds. You feel much better. Ijyb zaps a wand. You resist with some effort. Okay, then. Casting: Searing Ray (safe; 3% risk of failure) You don't have enough magic to cast this spell. Ijyb misses you. Unknown command. You aren't carrying any items that you can evoke. Unknown command. Magic courses through your body. Ijyb hits you with a +4 dagger of draining. You feel drained. Casting: Searing Ray (safe; 3% risk of failure) Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +4 dagger of draining, wearing a +2 leather armour of cold resistance and carrying a wand of paralysis (heavily wounded, 72% to hit) The searing ray hits Ijyb. (Press . to maintain the ray.) Ijyb grins evilly. Ijyb closely misses you. Unknown command. The searing ray hits Ijyb. Ijyb screams, "Me wand stronger than you!" Ijyb hits you with a +4 dagger of draining. You feel drained. The searing ray hits Ijyb. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb hits you with a +4 dagger of draining. You feel drained. Ijyb stops to check on her wand. Ijyb hits you with a +4 dagger of draining. * * * LOW HITPOINT WARNING * * * You feel drained. You die... You rejoin the land of the living... Unknown command. ...........+ #.#.#.# # ...........# #.#.#.# ......<....# #.#.#.# ...........# #.#.#.### ...........# #...#.♣ ...........# #...+!ß ...........# # #...#W♣ ...........###.##### #.#.### ................@..# #[#.#.# ##'#######+###.###.# #.#.#.# #.# .. # #.#.... ##.# ... #######.##### ...# ... ........#.... .### .. ########....# .# . #......'....+ .# #.######....# .# #.# #..... There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 ball pythons 5 endoplasms (D:2) 2 giant cockroaches 4 goblins 2 hobgoblins (D:1) 2 quokkas 3 bats 5 frilled lizards 3 kobolds 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Felid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 314 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 1499 | D:2 | Reached XP level 3. HP: 16/16 MP: 6/8 1837 | D:3 | Noticed Ijyb 1846 | D:3 | Paralysed by Ijyb for 2 turns 2005 | D:3 | Learned a level 2 spell: Searing Ray 2059 | D:3 | Found a runed translucent door. 2059 | D:3 | Noticed P0WERM0DE's ghost (amateur CoCK) 2185 | D:3 | Paralysed by Ijyb for 3 turns 2191 | D:3 | Paralysed by Ijyb for 3 turns 2201 | D:3 | Paralysed by Ijyb for 5 turns 2203 | D:3 | Slain by Ijyb 2203 | D:3 | Lost a life (0 lives remaining) 2204 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic D:2: layout_loops_ring D:3: layout_basic, hellmonk_ecumenical_altar_blasted, gammafunk_ghost_grave, uniq_ijyb D:4: layout_loops_ring, serial_undead, serial_undead_a, serial_undead_c, serial_undead_c, serial_undead_a, serial_undead_d, serial_undead_b, nicolae_zig_zag_zippers Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.6 Dodging | | 2.6 Stealth | | 2.6 Conjurations | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 9 Bite || 1 Cast: Magic Dart || 71 Searing Ray || 3 Use: Potion || 2 Scroll || 1 Stab: Sleeping || 1 Armour: Skin || 7 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2203 | 2136 | 67 | 0 | 1953 | 4 | 550.8 | Dungeon | 2203 | 2136 | 67 | 0 | 1953 | 4 | 550.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 902 daAuts D:1: 902 daAuts D:3: 361 daAuts D:4: 37 daAuts