Dungeon Crawl Stone Soup version 0.32-a0-1248-g5ce18b405a (webtiles) character file. Game seed: 1674315153856751642 149 topfpfpflanze the Conjurer (level 5, 0/31 HPs) Began as an Octopode Conjurer on May 22, 2024. Incinerated by a bombardier beetle (6 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:01:25 (3178 turns). topfpfpflanze the Conjurer (Octopode Conjurer) Turns: 3178, Time: 00:01:26 Health: 0/31 AC: 1 Str: 5 (6) XL: 5 Next: 31% Magic: 1/11 EV: 12 Int: 26 (29) God: Gold: 201 SH: 5 Dex: 9 (10) Spells: 9/12 levels left rFire . . . r - +1 dagger (holy) rCold . . . c - orb {*channel} rNeg . . . (helmet restricted) rPois . d - amulet of reflection rElec . f - ring of see invisible rCorr . o - +6 ring of intelligence SInv + p - ring of wizardry Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: reflection, wizardry (x1), channel magic (20%) @: on fire, glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 201 gold pieces. Inventory: Hand Weapons r - a +1 dagger of holy wrath (weapon) Armour c - an orb of energy (worn) Jewellery d - an amulet of reflection (around mantle) f - a ring of see invisible (left tentacle) l - an amulet of the acrobat o - a +6 ring of intelligence (right tentacle) p - a ring of wizardry (on tentacle) q - the ring "Niudghus" {rN+ Str+3} (You found it on level 2 of the Dungeon) [ring of positive energy] Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Scrolls e - 2 scrolls of enchant weapon {unknown} g - a scroll of blinking {unknown} i - 2 scrolls of fear {unknown} j - 2 scrolls of amnesia {unknown} k - 2 scrolls of immolation {unknown} s - a scroll of fog {unknown} t - a scroll of teleportation {unknown} Potions a - a potion of magic b - a potion of brilliance {unknown} h - a potion of curing {unknown} m - a potion of degeneration n - a potion of heal wounds {unknown} u - 2 potions of mutation {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 4.3 Spellcasting + Level 4.8 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 60% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 24% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Shops: D:1 : Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The burning spray hits you. You are covered in liquid fire! Unknown command. The searing ray hits the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! You have reached level 5! You feel clever. The searing ray hits the goblin! You kill the goblin! You finish channelling your searing ray. The liquid fire burns you! Unknown command. The liquid fire burns you! The goblin hits you with a +0 dagger. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You shake off some of the fire as you move. The liquid fire burns you! Unknown command. You hit the goblin but do no damage. Your grab misses the goblin. You squeeze the goblin. You kill the goblin! The liquid fire burns you! Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (81% to hit) The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The liquid fire burns you! You die... ########'########.# #.# #.# #.# #.# ##.## #.# #...#+ #.# #..#..######.# .....#.......+ #..##.#.##..### ##. #####@.## # #.)## ##.)...# #.##..# ... .# #.. # ##.# +# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 4 adders (D:2) 3 dart slugs 3 ribbon worms 6 orcs (D:3) 5 endoplasms A giant cockroach (D:1) 7 goblins 7 hobgoblins A jackal (D:2) 5 kobolds 3 quokkas 4 ball pythons 5 bats A frilled lizard (D:1) 3 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 318 | D:1 | Reached XP level 2. HP: 12/17 MP: 0/5 531 | D:1 | Learned a level 2 spell: Searing Ray 672 | D:1 | Found Fuitzih's Book Shop. 926 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/7 1192 | D:2 | Found a glowing silver altar of Zin. 1244 | D:2 | Found a runed translucent door. 1245 | D:2 | Noticed Crazy Yiuf 1514 | D:2 | Reached XP level 4. HP: 23/27 MP: 1/9 1928 | D:2 | Identified the ring "Niudghus" {rN+ Str+3} 3173 | D:3 | Reached XP level 5. HP: 28/31 MP: 3/11 3178 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_ring, serial_shops, shop_fountains D:2: minmay_general_purpose_star, layout_basic, basic_altar, minmay_misc_feat_columns, minmay_indecisive_spiral, uniq_crazy_yiuf_cottage D:3: layout_loops_corners, grunt_decor_mini_mirrors, serial_bayou_pond_d, minmay_pentangle Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.3 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Constrict | 3 | || 3 Tentacles | 1 | 1 || 2 Dagger | | 1 || 1 Cast: Magic Dart | 72 | 57 || 129 Searing Ray | | 2 || 2 Use: Potion | | 1 || 1 Armour: Skin | 8 | 1 || 9 Dodge: Dodged | 6 | 2 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3175 | 3015 | 160 | 179 | 2556 | 3 | 1058.3 | Dungeon | 3175 | 3015 | 160 | 179 | 2556 | 3 | 1058.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1163 daAuts D:2: 1146 daAuts D:3: 865 daAuts