Dungeon Sprint DCSS version 0.32-a0-1288-g3fb591a930 (webtiles) character file. Game seed: 611400330717115368 25 topfpfpflanze the Shield-Bearer (level 3, -1/27 HPs) Began as an Octopode Fighter on May 24, 2024. Slain by an ogre ... wielding a +0 giant club (15 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:13 (45 turns). topfpfpflanze the Shield-Bearer (Octopode Fighter) Turns: 45, Time: 00:00:14 Health: -1/27 AC: 1 Str: 15 XL: 3 Next: 4% Magic: 3/3 EV: 13 Int: 10 God: Gold: 0 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . - Unarmed rCold . . . a - +0 buckler rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: mighty A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 buckler (worn) Wands g - a wand of flame (15) Scrolls h - a scroll of blinking Potions c - a potion of curing {@q1} d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: + Level 4.1 Fighting + Level 4.1 Dodging + Level 4.1 Shields + Level 3.4 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Ijyb hits you with a +0 dagger. You tentacle-slap Ijyb. Your squeeze misses Ijyb. You constrict Ijyb, but do no damage. You bludgeon Ijyb! You kill Ijyb! Your Fighting skill increases to level 4! Your Dodging skill increases to level 4! Your Shields skill increases to level 4! Your Unarmed Combat skill increases to level 3! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Unknown command. g - a wand of flame (15) There is an open door here. Things that are here: a +0 dagger; a +0 leather armour You feel a strong urge to attack something. Unknown command. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You start waiting. You feel yourself speed up. You start waiting. You recover from your berserk rage. You open the door. An ogre comes into view. It is wielding a +0 giant club. There is an open door here. The helpless ogre fails to defend itself. You tentacle-slap the ogre. You squeeze the ogre. The ogre hits you with a +0 giant club! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel very mighty all of a sudden. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... ########## #<.#..'@.# #..)..#.O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | topfpfpflanze the Octopode Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 2 | D | Noticed Ijyb 7 | D | Killed Ijyb 8 | D | Reached XP level 2. HP: 22/22 MP: 2/2 8 | D | Reached XP level 3. HP: 27/27 MP: 3/3 41 | D | Noticed an ogre 45 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.1 Dodging | 4 | 4.1 Shields | 4 | 4.1 Unarmed Combat | 3 | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 5 Tentacles || 2 Constrict || 1 Use: Potion || 2 Stab: Sleeping || 1 Armour: Skin || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 37 | 0 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 37 | 0 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 50 daAuts