Dungeon Crawl Stone Soup version 0.32-a0-1306-g86927b1969 (webtiles) character file. Game seed: 16156654988463777986 5 topfpfpflanze the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on May 26, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (115 turns). topfpfpflanze the Conjurer (Octopode Conjurer) Turns: 115, Time: 00:00:09 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 80% Magic: 1/3 EV: 12 Int: 20 God: Gold: 15 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Jewellery b - an amulet of reflection Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! Casting: Magic Dart (safe; 3% risk of failure) You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) You don't have enough magic to cast this spell. A jackal comes into view. A jackal is nearby! A jackal is nearby! Unknown command. Casting: Magic Dart (safe; 3% risk of failure) You don't have enough magic to cast this spell. Unknown command. 2 jackals come into view. The jackal barks! x2; You hear a bark! A jackal comes into view. The jackal moves out of view. The jackal misses you. The jackal attacks as it pursues you! The jackal bites you. x2 Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal barely misses you. You tentacle-slap the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal closely misses you. The jackal misses you. The jackal bites you. You tentacle-slap the jackal but do no damage. You constrict the jackal. You kill the jackal! The jackal closely misses you. x2 Unknown command. You closely miss the jackal. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.# #.### .... ....## #... . .#...# #... . ###.## #..#.#.. # #.# #..#.#.# # #.### #..#.#.#.. # #...## ##......... #..#..#######.h@....# .#.# #.####.#....##h.#.### .#.## ... #.#....###.#.#####....## ..# #.#.................... ## #.#....#...#.....#... # #......#...#...h.#.# ..h ###....###.#..†....#..# #....# #.....h......# #....# ####.##...##.# You could see 2 jackals. Vanquished Creatures A bat (D:1) A jackal (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 115 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 3 Constrict || 1 Cast: Magic Dart || 8 Armour: Skin || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 115 | 115 | 0 | 0 | 86 | 1 | 115.0 | Dungeon | 115 | 115 | 0 | 0 | 86 | 1 | 115.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 115 daAuts