topfpfpflanze Level 1 of the Dungeon (0, 0, D:1) 3 poisoned darts (2, -3, D:1) a +0 robe (5, 26, D:1) 7 gold pieces (9, 14, D:1) 5 stones (14, 30, D:1) a +0 club (40, 47, D:1) a +0 dagger (42, -1, D:1) a +0 spear (43, 14, D:1) a +0 club (49, 23, D:1) a +0 whip 5 stones (50, -1, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 4 large rocks (9, -12, D:2) a +0 club (11, -21, D:2) a +0 club (13, -10, D:2) 5 stones a +0 short sword (15, -14, D:2) 3 stones (22, 5, D:2) a +0 dagger (23, -23, D:2) a quokka skeleton (29, -15, D:2) a +0 robe (30, -19, D:2) 4 stones (40, -35, D:2) 3 stones (41, 1, D:2) a +0 sling a +0 dagger (44, -2, D:2) a +0 sling a +0 leather armour (50, -38, D:2) 6 stones (63, -33, D:2) a +0 club Level 3 of the Dungeon [Shop] Alunamal's Antique Weapon Emporium the +2 Maxwell's thermic engine {flame, freeze, rev} (924 gold) the +0 quarterstaff of Responsibility {venom, rElec} (394 gold) rElec: It insulates you from electricity. a +0 war axe of electrocution (224 gold) a +0 short sword (63 gold) the +0 hand axe "Earthworm" {vamp, rN+ rCorr MP+8 Dex-2} (806 gold) Dex-2: It affects your dexterity (-2). rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). rCorr: It protects you from acid and corrosion. a +0 hand axe (63 gold) a +0 club (21 gold) a +0 sling (31 gold) a +0 sling (31 gold) a +0 dagger (42 gold) (0, 0, D:3) a +0 dagger a goblin skeleton (19, -3, D:3) a +0 orcbow (25, -3, D:3) a +0 mace (28, -19, D:3) a +0 dagger (29, -18, D:3) a +0 dagger (41, -14, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) 11 gold pieces (2, -2, D:4) 5 stones (4, 4, D:4) 17 gold pieces (5, -5, D:4) a +0 club a +0 leather armour (7, -3, D:4) a +0 whip (8, -1, D:4) a hound corpse (8, 1, D:4) a wand of flame (12)