Dungeon Crawl Stone Soup version 0.32-a0-1316-gbd61dd866b (webtiles) character file. Game seed: 17033339573334614936 56 topfpfpflanze the Conjurer (level 3, -1/18 (21) HPs) Began as an Octopode Conjurer on May 31, 2024. Slain by a gnoll ... wielding a +1 whip of draining (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:46 (1929 turns). topfpfpflanze the Conjurer (Octopode Conjurer) Turns: 1929, Time: 00:00:46 HP: -1/18 (21) AC: 1 Str: 6 XL: 3 Next: 95% MP: 5/8 EV: 12 Int: 22 God: Gold: 87 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . e - amulet of faith rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: faith @: heavily drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Missiles d - 4 boomerangs Jewellery e - an amulet of faith (around mantle) Scrolls b - a scroll of teleportation {unknown} f - 2 scrolls of vulnerability {unknown} g - a scroll of blinking {unknown} h - a scroll of enchant weapon {unknown} i - 2 scrolls of immolation {unknown} j - a scroll of revelation {unknown} k - a scroll of noise {unknown} Potions a - 2 potions of magic c - a potion of cancellation {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.8 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll barely misses you. You can't go up here! The gnoll barely misses you. You climb downwards. There is a stone staircase leading up here. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (81% to hit) The searing ray hits the gnoll! (Press . to maintain the ray.) The gnoll closely misses you. Unknown command. The searing ray hits the gnoll! You kill the gnoll! You start resting. Your magical contamination has completely faded away. You start resting. HP restored. Magic restored. Unknown command. You climb upwards. The gnoll hits you with a +1 whip of draining! You feel drained. The gnoll misses you. There is a stone staircase leading down, spattered with blood here. Casting: Searing Ray (safe; 3% risk of failure) Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +1 whip of draining (81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +1 whip of draining. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the gnoll! The gnoll hits you with a +1 whip of draining. You die... ##.###.#.#.###....## ##.#.##.#.###.....# ##.###..........###### #.# #######.......... #.# ###.####### #.# #.# #.# ##'## #.# ##...## #.# ##.@...## #.# ##...g...## #.........# +.........').... #.........####.. ##.......## ##.....## ##...## ##'## You could see a gnoll. Vanquished Creatures 2 gnolls 4 endoplasms 2 giant cockroaches 3 goblins 3 hobgoblins 6 kobolds 2 quokkas (D:1) 3 ball pythons 3 bats 2 frilled lizards (D:1) 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 254 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1106 | D:1 | Reached XP level 3. HP: 21/21 MP: 5/7 1879 | D:3 | Learned a level 2 spell: Searing Ray 1929 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic D:2: layout_loops_corners D:3: cheibrodos_thug_alley, layout_basic, grunt_temple_overflow_order_and_chaos_1, nicolae_gozag_seed_capital, minmay_unequal Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.8 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 2 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 63 Searing Ray || 2 Armour: Skin || 5 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1930 | 1901 | 29 | 163 | 1568 | 3 | 643.3 | Dungeon | 1930 | 1901 | 29 | 163 | 1568 | 3 | 643.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1380 daAuts D:2: 459 daAuts D:3: 90 daAuts