Dungeon Crawl Stone Soup version 0.32-a0-1375-g45bd9992d9 (webtiles) character file. Game seed: 9526915642311042900 57 topfpfpflanze the Conjurer (level 4, -2/27 HPs) Began as an Octopode Conjurer on June 10, 2024. Slain by Sigmund ... wielding a +2 scythe of protection (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (1885 turns). topfpfpflanze the Conjurer (Octopode Conjurer) Turns: 1885, Time: 00:01:36 Health: -2/27 AC: 1 Str: 6 XL: 4 Next: 0% Magic: 7/9 EV: 12 Int: 22 God: Gold: 115 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . c - +0 dagger (elec) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons b - a +0 whip c - a +0 dagger of electrocution (weapon) Missiles l - a throwing net {!f} Jewellery n - a ring of see invisible Talismans j - a storm talisman Scrolls e - a scroll of enchant weapon {unknown} h - 2 scrolls of enchant armour {unknown} m - a scroll of butterflies {unknown} Potions d - a potion of invisibility {unknown} f - a potion of might {unknown} g - a potion of curing {unknown} i - a potion of enlightenment {unknown} k - a potion of mutation {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.9 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 12% 1 Hailstorm Conj/Ice 13% 3d6 16% 3 Frozen Ramparts Ice 8% 1d2 34% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Natasha, Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History (Press . to maintain the ray.) The searing ray hits Sigmund! The searing ray hits Sigmund. Sigmund barely misses you. The searing ray hits Sigmund but does no damage. You finish channelling your searing ray. Natasha, Servant of Life and Death comes into view. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of protection, wearing a +0 robe and carrying a wand of flame (moderately wounded, 75% to hit) The searing ray hits Sigmund. (Press . to maintain the ray.) Sigmund hits you from afar with a +2 scythe of protection! Unknown command. The searing ray hits Sigmund. Natasha hisses angrily. Sigmund hits you from afar with a +2 scythe of protection! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits Sigmund! Unknown command. Unknown command. Magic courses through your body. Sigmund hits you from afar with a +2 scythe of protection. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of protection, wearing a +0 robe and carrying a wand of flame (severely wounded, 75% to hit) The searing ray hits Sigmund but does no damage. (Press . to maintain the ray.) Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. The searing ray hits something but does no damage. Natasha mewls in sadness. Something hits you. You die... ##############.#.##.# . #.#.##.# ..##### #.#.##.# ## ....... #.#....####. ....... #.###....... .......####.#.# #....... h.^...h.{...#.# #....... #.# #.# #....... #@# #.# #....... #.# #.###....... #.# #........... #.# #######'###) #.# #.# #. #.# #.# ## #########.# #.# #.......†.# #.# #.######### #.# You could see Natasha. Vanquished Creatures Natasha (D:2) 3 dart slugs (D:1) A ribbon worm (D:2) 6 bats 2 endoplasms (D:1) A goblin (D:2) 2 hobgoblins (D:1) 3 kobolds 2 quokkas 2 ball pythons (D:1) 2 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 250 | D:1 | Found Kalu's Antique Weapon Emporium. 359 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1039 | D:1 | Reached XP level 3. HP: 11/21 MP: 1/7 1709 | D:2 | Noticed Natasha 1714 | D:2 | Learned a level 2 spell: Searing Ray 1719 | D:2 | Killed Natasha 1847 | D:2 | Reached XP level 4. HP: 27/27 MP: 6/9 1874 | D:2 | Noticed Sigmund 1878 | D:2 | Noticed Natasha 1883 | D:2 | HP: 1/27 [Sigmund/+2 scythe of protection (6)] 1885 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, serial_shops, nicolae_shop_dealshenge D:2: layout_basic, uniq_natasha, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.9 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 4 | || 4 Constrict | 1 | || 1 Tentacles | 1 | || 1 Cast: Magic Dart | 51 | || 51 Searing Ray | 1 | 3 || 4 Use: Potion | | 1 || 1 Armour: Skin | 10 | 4 || 14 Dodge: Dodged | 5 | 1 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1884 | 1698 | 186 | 0 | 1567 | 2 | 942.0 | Dungeon | 1884 | 1698 | 186 | 0 | 1567 | 2 | 942.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1363 daAuts D:2: 520 daAuts