topfpfpflanze Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (0, 3, D:1) a hobgoblin corpse (skeletalised by now) (2, -31, D:1) a bat corpse (skeletalised by now) (2, -26, D:1) a ball python corpse (skeletalised by now) (5, -16, D:1) a quokka skeleton (6, -16, D:1) a bat skeleton (6, -5, D:1) a +0 spear (10, -7, D:1) a +0 dagger (14, -25, D:1) 4 stones (16, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, -3, D:1) a +0 ring mail (33, 16, D:1) a +0 dagger (34, -25, D:1) a +0 robe (34, 4, D:1) a +0 ring mail (34, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, 10, D:1) a +0 short sword (41, -3, D:1) a +0 ring mail (49, -10, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (58, 8, D:1) a +0 short sword 2 stones (60, -25, D:1) a jackal skeleton (61, -25, D:1) a jackal skeleton (61, 4, D:1) a quokka skeleton (63, 8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (4, -24, D:2) a +0 quarterstaff (9, -35, D:2) a +0 short sword (22, -15, D:2) a +0 dagger (24, -9, D:2) a +0 dagger (26, -15, D:2) a +0 flail a boomerang a +0 chain mail (28, -41, D:2) a +0 sling a +0 club (31, 3, D:2) a +0 whip a kobold corpse (skeletalised by now) (33, -41, D:2) 6 stones (41, -43, D:2) a ball python corpse (skeletalised by now) (45, -3, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (19, 10, D:3) a quokka skeleton (20, 14, D:3) a quokka skeleton (22, 16, D:3) a rat skeleton (24, 12, D:3) a rat skeleton (26, 16, D:3) a rat skeleton (44, -20, D:3) a +0 robe (52, -5, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (27, 39, D:4) a +0 giant club an ogre corpse (skeletalised by now) (33, 4, D:4) a +0 giant club Level 5 of the Dungeon (1, -22, D:5) a +0 sling (17, 3, D:5) a +0 ring mail (21, 0, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, -27, D:5) an adder corpse (skeletalised by now) a hound corpse (skeletalised by now) (31, -14, D:5) a +0 club (33, -25, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (33, -24, D:5) an adder corpse (skeletalised by now) (34, -29, D:5) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (34, -27, D:5) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (34, -26, D:5) a +0 short sword a +0 club an orc corpse (skeletalised by now) (34, -25, D:5) a +0 club (34, -24, D:5) a +0 whip (34, -21, D:5) a +0 flail (35, -27, D:5) a +0 dagger a +0 robe (35, -21, D:5) a +0 club a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (36, -23, D:5) a +0 trident an orc corpse (skeletalised by now) (36, -22, D:5) a +0 hand axe a boomerang (38, -5, D:5) a +0 hand axe a +0 dagger a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (39, -5, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, 4, D:5) a +0 hand axe an orc corpse (skeletalised by now) (44, -34, D:5) a +0 dagger (49, -25, D:5) 4 large rocks (51, -25, D:5) 5 large rocks (52, -26, D:5) a +0 sling a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 club a +0 giant club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) an ogre corpse (skeletalised by now) a goblin corpse (skeletalised by now) (53, -27, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a hound corpse (skeletalised by now) (4, 14, D:6) a staff of alchemy (49, 5, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a staff of cold (1, -13, D:7) a +0 short sword a +0 orcbow a +0 chain mail (14, 16, D:7) 3 stones (40, 18, D:7) a +0 ring mail (57, 23, D:7) a +0 dagger an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (1, 0, D:8) a +0 hand axe (1, 1, D:8) a +0 hand axe (2, 1, D:8) a +0 hand axe Level 9 of the Dungeon [Shop] Lysueg's Distillery a potion of enlightenment (65 gold) a potion of curing (39 gold) (0, 0, D:9) a +0 whip (1, -1, D:9) a +0 halberd (3, -1, D:9) a +0 ring mail a +0 spear a gnoll skeleton (5, 20, D:9) a +0 dagger (22, -30, D:9) a +1 hat the +0 leather armour of Shielding {^Contam rCorr Int+2} Int+2: It affects your intelligence (+2). ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. the +1 whip "Ydghen" {pain, Will+ Dex-5 SInv} Dex-5: It affects your dexterity (-5). Will+: It increases your willpower. SInv: It lets you see invisible. the +6 whip of Fury {freeze, rElec rF+ Will- MP+4} rF+: It protects you from fire. rElec: It insulates you from electricity. Will-: It decreases your willpower. MP+4: It affects your magic capacity (+4). (22, -5, D:9) a +0 hand axe a +0 chain mail (23, 17, D:9) a +0 leather armour a +0 club (24, 17, D:9) a +0 flail a +0 robe a +0 dagger an orc skeleton (25, 17, D:9) a +0 ring mail a +0 hand axe (26, 17, D:9) a +0 flail an orc skeleton (45, -18, D:9) a bullfrog corpse (skeletalised by now) (52, 14, D:9) a +0 ring mail a +0 flail (54, -30, D:9) a +0 robe (54, 13, D:9) a +0 scale mail a +0 short sword an orc skeleton (54, 14, D:9) a +0 falchion (54, 16, D:9) an orc skeleton (60, 4, D:9) a +0 club (61, -22, D:9) a +0 ring mail (61, 0, D:9) a +0 war axe a +0 scale mail an orc corpse (skeletalised by now) (61, 3, D:9) a +0 mace a +0 plate armour an orc corpse (skeletalised by now) (61, 4, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 robe (7, 9, D:10) a +0 robe (10, -7, D:10) a troll corpse (skeletalised by now) (13, -1, D:10) a +0 chain mail (24, -7, D:10) a +0 club an orc corpse (skeletalised by now) (25, -7, D:10) a +0 club an orc corpse (skeletalised by now) (25, -6, D:10) a +0 club an orc corpse (skeletalised by now) (25, -5, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (26, -5, D:10) a +0 flail a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) 5 large rocks a cyclops corpse (skeletalised by now) (43, -28, D:11) a +0 robe (43, -22, D:11) a book of Minor Magic (43, -21, D:11) a +0 short sword an elf corpse (skeletalised by now) Level 12 of the Dungeon (41, -1, D:12) the +2 hat of the Shrike {Will++ Str-5} Str-5: It affects your strength (-5). Will++: It greatly increases your willpower. (45, 19, D:12) a +0 troll leather armour a troll corpse (skeletalised by now) Level 13 of the Dungeon Level 14 of the Dungeon (0, 0, D:14) a hydra skeleton (37, -22, D:14) a +1 dagger of venom (38, 1, D:14) a potion of degeneration (38, 10, D:14) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (39, 10, D:14) a +0 scimitar a +0 chain mail an orc corpse (skeletalised by now) (40, -37, D:14) 3 large rocks a cyclops corpse (skeletalised by now) (40, 10, D:14) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (41, -39, D:14) the +6 long sword of Iserime {speed, rPois Str+5} Str+5: It affects your strength (+5). rPois: It protects you from poison. a +0 leather armour (42, -37, D:14) a +0 chain mail (43, -16, D:14) a +0 long sword a +0 robe a human corpse (skeletalised by now) (45, 9, D:14) a +0 ring mail (50, 7, D:14) a +0 shortbow of draining a centaur corpse (skeletalised by now) (51, 7, D:14) a +0 shortbow a +0 orcbow a +0 orcbow a +0 scimitar a centaur corpse (skeletalised by now) (51, 9, D:14) a +0 orcbow (52, -24, D:14) a +0 cloak (54, -26, D:14) a +0 mace (54, -25, D:14) a +5 executioner's axe of electrocution a +0 ring mail Level 15 of the Dungeon (0, 0, D:15) 4 javelins (11, -31, D:15) a +2 scimitar of flaming (11, -29, D:15) a +0 morningstar an orc corpse (skeletalised by now) (13, -42, D:15) a +0 short sword an elf corpse (skeletalised by now) (14, 2, D:15) a +0 sling (15, -39, D:15) a +0 orcbow (18, -7, D:15) a fire dragon corpse (skeletalised by now) (26, 2, D:15) 12 atropa-tipped darts (44, -14, D:15) a granite talisman Level 1 of the Orcish Mines (1, -1, Orc:1) a warg corpse (skeletalised by now) (46, -48, Orc:1) a wolf corpse (skeletalised by now) (48, 4, Orc:1) 5 large rocks (48, 5, Orc:1) 4 large rocks (49, -48, Orc:1) a +0 dagger a +3 ring mail (49, 4, Orc:1) 4 large rocks (49, 5, Orc:1) 3 large rocks (50, -48, Orc:1) a +0 giant spiked club an ogre corpse (skeletalised by now) (51, -48, Orc:1) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (52, -46, Orc:1) a +2 hand axe of electrocution a +0 ring mail a +0 giant club an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) (53, -47, Orc:1) a +0 giant club a +0 mace a +0 chain mail an ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) (53, -46, Orc:1) a +0 hand axe a +0 ring mail a +0 dagger a +2 robe of resistance an orc corpse (skeletalised by now) (53, -45, Orc:1) a +0 giant club an ogre corpse (skeletalised by now) (54, -3, Orc:1) a +1 dagger of draining the +9 hand axe of Tiak Olo {spect, ^Contam Fly rN+ Int+2} Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. Fly: It grants you flight. ^Contam: It causes magical contamination when unequipped. the +7 whip of the Evil Eye {venom, rF- rN++ rCorr Str-3} Str-3: It affects your strength (-3). rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (55, -55, Orc:1) a troll corpse (skeletalised by now) (57, -47, Orc:1) a +0 robe (57, -46, Orc:1) a +0 robe Level 2 of the Orcish Mines [Shop] Luquisuf's Jewellery Boutique an amulet of regeneration (390 gold) a ring of resist corrosion (260 gold) a ring of wizardry (390 gold) an amulet of reflection (390 gold) an amulet of faith (520 gold) a ring of willpower (325 gold) an amulet of reflection (390 gold) an amulet of the acrobat (390 gold) a ring of fire (325 gold) a +6 ring of dexterity (468 gold) [Shop] Huchu's Antique Armour Shop a +1 leather armour of willpower (392 gold) a +2 leather armour of cold resistance (532 gold) a +2 pair of boots of rampaging (602 gold) a +0 leather armour (56 gold) a +0 chain mail (126 gold) a +0 chain mail (126 gold) a +0 ring mail (112 gold) a +0 cloak (126 gold) a +1 chain mail of willpower (462 gold) [Shop] Yked's Assorted Antiques a +4 dagger of electrocution (918 gold) a scroll of identify (68 gold) a +0 ring mail (136 gold) a +2 robe of willpower (601 gold) [Shop] Liref's Weapon Shoppe a +0 war axe (45 gold) a +2 vampiric short sword (273 gold) a +0 great sword (84 gold) a +0 war axe (45 gold) a +6 quarterstaff (468 gold) a +0 demon blade (195 gold) 4 stones (5 gold) a +0 dagger of draining (72 gold) [Shop] Gops's Jewellery Shop a ring of poison resistance (280 gold) a ring of poison resistance (280 gold) a ring of wizardry (420 gold) a +5 ring of evasion (504 gold) a ring of wizardry (420 gold) a ring of ice (350 gold) a ring of ice (350 gold) the ring of Kiytah {rN+ rCorr Str+3 Slay-4} (309 gold) [ring of positive energy] Str+3: It affects your strength (+3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a ring of willpower (350 gold) Level 1 of the Elven Halls [Shop] Voinoqox's Book Boutique a book of Decay (312 gold) a book of Chaos (600 gold) a book of Storms (312 gold) a There-And-Back Book (432 gold) a book of Sloth (384 gold) a book of Misfortune (408 gold) the Information on Petrified Points (432 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Summon Forest Summoning/Translocation 5 c - Gell's Gavotte Translocation 6 [Shop] Naore's Jewellery Shoppe a ring of fire (350 gold) an amulet of regeneration (420 gold) a ring of wizardry (420 gold) a ring of ice (350 gold) a ring of protection from cold (350 gold) a ring of see invisible (210 gold) an amulet of guardian spirit (420 gold) a ring of positive energy (280 gold) a ring of poison resistance (280 gold) a ring of willpower (350 gold) a ring of wizardry (420 gold) [Shop] Kaischio's Book Boutique a book of Minor Magic (272 gold) a book of the Tundra (748 gold) the Unrestrained Analects (748 gold) a book of Lightning (612 gold) a Trismegistus Codex (442 gold) a book of Movement (544 gold) a book of Vapours (306 gold) (0, 0, Elf:1) a +0 scale mail a +0 dagger (3, -3, Elf:1) a +0 long sword an elf corpse (skeletalised by now) (4, 40, Elf:1) the +5 falchion "Yheir" {drain, *Rage rElec rCorr Stlth+} rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (33, -5, Elf:1) a +4 heavy war axe (37, 50, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow an elf skeleton (38, 29, Elf:1) 6 poisoned darts (41, 31, Elf:1) 18 gold pieces (42, 28, Elf:1) a +0 glaive (42, 29, Elf:1) +2 fire dragon scales (unseen) (42, 30, Elf:1) a scroll of fear (42, 31, Elf:1) a potion of mutation (42, 32, Elf:1) 16 gold pieces Level 2 of the Elven Halls [Shop] Tirubeze's Distillery a potion of lignification (54 gold) a potion of resistance (180 gold) a potion of curing (54 gold) 2 potions of haste (360 gold) a potion of degeneration (18 gold) a potion of brilliance (72 gold) [Shop] Ogican's Assorted Antiques a potion of might (148 gold) a +0 plate armour (851 gold) 2 scrolls of identify (148 gold) a +0 orcbow (129 gold) a +2 pair of gloves of hurling (795 gold) a +0 dagger (74 gold) a scroll of identify (74 gold) a +0 hand axe (111 gold) [Shop] Vehug's Magic Scroll Emporium a scroll of identify (24 gold) 3 scrolls of noise (36 gold) a scroll of torment (114 gold) a scroll of torment (114 gold) a scroll of torment (114 gold) a scroll of noise (12 gold) a scroll of identify (24 gold) [Shop] Fikhload's Antique Weapon Boutique the +3 rapier of Dynolli {pain, Dex+3} (1072 gold) Dex+3: It affects your dexterity (+3). the +3 scimitar of Piefeula {drain, rElec rF- Stlth+} (896 gold) rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. a +0 dire flail (112 gold) a +6 arbalest (1022 gold) a +0 falchion (84 gold) a +0 dagger (56 gold) a +0 halberd (112 gold) a +2 short sword of speed (588 gold) [Shop] Hiunk's Distillery a potion of mutation (120 gold) a potion of might (60 gold) a potion of curing (45 gold) a potion of cancellation (120 gold) a potion of enlightenment (75 gold) 2 potions of brilliance (120 gold) a potion of degeneration (15 gold) (4, 17, Elf:2) a +0 shortbow (7, 3, Elf:2) a +0 falchion (8, 33, Elf:2) 5 stones (9, 11, Elf:2) a +4 dagger (14, 10, Elf:2) a +0 short sword (22, -2, Elf:2) a stone (22, 3, Elf:2) a stone (23, 0, Elf:2) the Compendium of the Warrior-Mage Spells Type Level a - Call Imp Summoning 2 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Summon Hydra Summoning 7 (24, 2, Elf:2) a stone (25, -2, Elf:2) 6 large rocks (25, -1, Elf:2) 13 gold pieces (26, 1, Elf:2) a stone (28, 22, Elf:2) 7 stones (29, -21, Elf:2) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (30, -8, Elf:2) a +0 leather armour a +0 dagger an elf skeleton (31, -20, Elf:2) a +0 dagger (31, -10, Elf:2) a +0 short sword an elf skeleton (31, -9, Elf:2) a +0 short sword a +0 rapier a +0 rapier a +0 trident of holy wrath a +2 heavy hand axe a +0 long sword a +0 short sword a +0 leather armour a +0 dagger a +0 shortbow an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (31, -8, Elf:2) a +0 long sword a +0 shortbow an elf skeleton (31, -4, Elf:2) a +0 leather armour a +0 long sword (33, 14, Elf:2) a +0 long sword an elf corpse (skeletalised by now) (34, 15, Elf:2) a +0 long sword a +3 shortbow (35, 15, Elf:2) a +0 long sword an elf corpse (skeletalised by now) (35, 20, Elf:2) a +0 shortbow a +2 leather armour of poison resistance (38, 13, Elf:2) a +0 rapier a +0 leather armour (38, 29, Elf:2) a +0 short sword (41, 23, Elf:2) a +0 long sword an elf corpse (skeletalised by now) (45, -20, Elf:2) a potion of degeneration (46, -15, Elf:2) 4 stones Level 3 of the Elven Halls [Shop] Nenickes's Antique Weapon Boutique the +7 Spriggan's Knife {stab, EV+4 Stlth+} (1971 gold) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. a +0 quarterstaff (124 gold) a +0 demon whip of flaming (899 gold) a +0 halberd of venom (210 gold) a +2 rapier of speed (744 gold) a +0 longbow (201 gold) a +0 scimitar (124 gold) a +0 rapier (124 gold) [Shop] Riur Ver's Weapon Shop a +0 mace (48 gold) a +1 antimagic scimitar (304 gold) 5 stones (8 gold) a +0 morningstar of protection (108 gold) a +2 scimitar of electrocution (352 gold) 3 stones (4 gold) a +0 dagger (32 gold) a +0 falchion (48 gold) (0, 0, Elf:3) a +0 morningstar a +0 chain mail of cold resistance the dwarf corpse of Wiglaf (skeletalised by now) (8, 13, Elf:3) a +3 short sword of freezing (11, -6, Elf:3) a ring of positive energy (28, -16, Elf:3) a +0 leather armour a +0 longbow (46, 8, Elf:3) the +10 Black Knight's barding {ponderous, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (48, -3, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (48, 7, Elf:3) an elf skeleton (49, 5, Elf:3) a +5 dagger the +9 glaive of the Everdark {heavy, rElec MP-9 Dex+3 SInv} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. MP-9: It affects your magic capacity (-9). SInv: It lets you see invisible. a +2 dagger of draining a +4 short sword of holy wrath an elf corpse (skeletalised by now) (49, 6, Elf:3) an elf corpse (skeletalised by now) (49, 9, Elf:3) a +0 short sword (51, -3, Elf:3) a +4 antimagic morningstar a +0 ring mail (52, 4, Elf:3) a +0 short sword (55, 16, Elf:3) a +0 long sword an elf skeleton (57, 17, Elf:3) a +3 war axe of venom (61, 22, Elf:3) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (61, 29, Elf:3) a +0 dagger an elf skeleton (62, 23, Elf:3) a +0 rapier an elf skeleton (62, 25, Elf:3) a +3 short sword a +0 leather armour an elf corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a stone (9, 0, Lair:1) a +1 robe of cold resistance (9, 4, Lair:1) a +0 robe (11, -3, Lair:1) a wolf corpse (skeletalised by now) (54, -34, Lair:1) a +0 robe (63, -33, Lair:1) a yak skeleton Level 2 of the Lair of Beasts (19, -1, Lair:2) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (20, -1, Lair:2) a basilisk corpse (skeletalised by now) (20, 5, Lair:2) a water moccasin corpse (skeletalised by now) (22, -3, Lair:2) a cane toad corpse (skeletalised by now) (24, -1, Lair:2) a +0 rapier (24, 4, Lair:2) a cane toad corpse (skeletalised by now) (25, -4, Lair:2) a death yak corpse (skeletalised by now) (25, -2, Lair:2) 7 stones (29, 4, Lair:2) a bullfrog corpse (skeletalised by now) (42, -4, Lair:2) a +0 dagger a +0 robe the human corpse of Josephine (skeletalised by now) Level 3 of the Lair of Beasts (27, 15, Lair:3) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (28, 15, Lair:3) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (36, -33, Lair:3) a yak corpse (skeletalised by now) (49, 6, Lair:3) a +3 falchion of freezing Level 4 of the Lair of Beasts (0, 0, Lair:4) a yak corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a komodo dragon corpse (skeletalised by now) (3, 11, Lair:5) a black bear corpse (skeletalised by now) (8, 2, Lair:5) a +0 robe (8, 21, Lair:5) a cane toad corpse (skeletalised by now) (10, 15, Lair:5) a polar bear corpse (skeletalised by now) (18, 7, Lair:5) a cane toad corpse (skeletalised by now) (23, 45, Lair:5) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (26, 32, Lair:5) a wyvern corpse (skeletalised by now) (27, 9, Lair:5) 5 stones (31, 30, Lair:5) a dream sheep corpse (skeletalised by now) (31, 31, Lair:5) a dream sheep corpse (skeletalised by now) (42, 51, Lair:5) a rime drake corpse (skeletalised by now) (60, 49, Lair:5) 12 gold pieces (61, 48, Lair:5) a +0 halberd (61, 49, Lair:5) a +1 hat (unseen) (62, 49, Lair:5) a wand of warping (2) (63, 50, Lair:5) 21 gold pieces (68, 51, Lair:5) a swamp dragon corpse (skeletalised by now) Level 1 of the Shoals (2, -2, Shoals:1) a +0 hand axe (6, -6, Shoals:1) a wind drake corpse (skeletalised by now) (31, -35, Shoals:1) a harpy corpse (skeletalised by now) (31, -34, Shoals:1) a harpy corpse (skeletalised by now) (40, 2, Shoals:1) a manticore corpse (skeletalised by now) (62, 7, Shoals:1) a manticore corpse (skeletalised by now) (63, -40, Shoals:1) a +0 spear a merfolk corpse (skeletalised by now) Level 2 of the Shoals (0, 0, Shoals:2) a +0 arbalest of flaming 6 javelins a +0 plate armour (12, 2, Shoals:2) a +0 mace (17, -14, Shoals:2) a wind drake corpse (skeletalised by now) (21, -16, Shoals:2) a +0 trident (52, 11, Shoals:2) a +0 hand axe a +0 leather armour (60, -13, Shoals:2) a dream sheep skeleton (61, -13, Shoals:2) 5 large rocks a cyclops skeleton Level 3 of the Shoals (0, 0, Shoals:3) 6 stones (16, -5, Shoals:3) a manticore corpse (skeletalised by now) (17, -7, Shoals:3) a +0 spear a +0 sling a faun corpse (skeletalised by now) (18, -6, Shoals:3) a +0 spear a merfolk corpse (skeletalised by now) (20, -6, Shoals:3) a +0 club a +0 longbow (26, 45, Shoals:3) the +2 chain mail "Qar Ned" {rCorr Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rCorr: It protects you from acid and corrosion. Level 4 of the Shoals (0, 0, Shoals:4) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). (1, -3, Shoals:4) a +1 heavy trident a +0 robe (6, 5, Shoals:4) a sea snake corpse (skeletalised by now) (6, 46, Shoals:4) a potion of heal wounds (7, 45, Shoals:4) 2 boomerangs a +0 trident a snapping turtle corpse (skeletalised by now) a harpy corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (7, 47, Shoals:4) a snapping turtle corpse (skeletalised by now) (8, 44, Shoals:4) a +0 robe a +0 trident of pain a merfolk corpse (skeletalised by now) (9, 2, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (13, 21, Shoals:4) a +2 spear of flaming 2 javelins a +0 leather armour (17, 45, Shoals:4) a snapping turtle corpse (skeletalised by now) (22, 36, Shoals:4) 5 stones (24, 37, Shoals:4) a +2 robe of willpower (27, 9, Shoals:4) a ring of flight (38, 5, Shoals:4) a ring of wizardry (41, 17, Shoals:4) a +0 trident 2 boomerangs (44, 15, Shoals:4) a wind drake corpse (skeletalised by now) (45, 16, Shoals:4) a +0 leather armour 3 javelins a +1 vampiric spear a merfolk corpse (skeletalised by now) (45, 37, Shoals:4) a ring of protection from cold (46, 0, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (46, 37, Shoals:4) a +0 longbow a +0 spear a satyr corpse (skeletalised by now) (47, 35, Shoals:4) a manticore corpse (skeletalised by now) (47, 36, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (47, 43, Shoals:4) a +0 trident a +0 robe a merfolk corpse (skeletalised by now) (47, 44, Shoals:4) a sea snake corpse (skeletalised by now) (48, 44, Shoals:4) a snapping turtle corpse (skeletalised by now) Level 1 of the Snake Pit (0, 0, Snake:1) a +0 arbalest a +0 battleaxe (2, -7, Snake:1) the staff of the Warrior-Mage {rN+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (3, -4, Snake:1) a +0 robe (6, -5, Snake:1) the +2 chain mail of the Onion {^Drain rN+ Will- Dex+6} Dex+6: It affects your dexterity (+6). rN+: It protects you from negative energy. Will-: It decreases your willpower. ^Drain: It drains your maximum health when unequipped. (11, 36, Snake:1) a black mamba corpse (skeletalised by now) Level 2 of the Snake Pit (0, 0, Snake:2) a +0 scimitar a +0 robe a naga corpse (skeletalised by now) (13, 20, Snake:2) a +0 robe a +0 quarterstaff (26, 29, Snake:2) a +0 glaive a +0 robe (26, 30, Snake:2) a +0 flail a +1 kite shield of protection a naga corpse (skeletalised by now) (26, 31, Snake:2) a +0 scimitar a +0 robe a +0 battleaxe a naga corpse (skeletalised by now) (27, 31, Snake:2) a +0 whip a +0 dire flail a +0 robe (28, 33, Snake:2) a +0 war axe a +1 tower shield of positive energy (35, -6, Snake:2) a +0 whip (44, 27, Snake:2) a +0 leather armour (45, 30, Snake:2) a +0 scimitar a naga skeleton (47, 30, Snake:2) a +0 glaive a salamander skeleton Level 3 of the Snake Pit (0, 0, Snake:3) a +0 robe (0, 3, Snake:3) a +0 shortbow (32, 45, Snake:3) a +0 halberd a +0 plate armour (33, 44, Snake:3) a +0 short sword a sea snake corpse (skeletalised by now) (33, 45, Snake:3) a +0 spear a naga corpse (skeletalised by now) (33, 46, Snake:3) a +0 glaive of protection (34, 34, Snake:3) a +0 quarterstaff (34, 44, Snake:3) a +0 glaive (36, 23, Snake:3) a +0 leather armour (37, 23, Snake:3) a +0 bardiche (49, 30, Snake:3) a +0 war axe a +0 robe (50, 9, Snake:3) a sea snake corpse (skeletalised by now) (51, 11, Snake:3) an electric eel corpse (skeletalised by now) (54, 13, Snake:3) a +0 short sword a +0 robe (54, 25, Snake:3) a +0 war axe a naga corpse (skeletalised by now) (54, 26, Snake:3) a +0 dagger a +0 robe (55, 33, Snake:3) a +0 halberd a +0 robe a naga corpse (skeletalised by now) (55, 35, Snake:3) a +0 scimitar a naga corpse (skeletalised by now) (56, 13, Snake:3) a +0 glaive a +0 robe (59, 26, Snake:3) 8 stones Level 4 of the Snake Pit (0, 0, Snake:4) a shock serpent skeleton (2, 12, Snake:4) 4 stones (3, -4, Snake:4) a +0 halberd (4, -2, Snake:4) a +0 flail a +0 scimitar a +0 robe (5, -5, Snake:4) a +0 shortbow a +0 hand axe a +0 robe (5, -4, Snake:4) a +0 flail a +0 heavy morningstar (6, -5, Snake:4) a +0 whip a naga corpse (7, -2, Snake:4) a +0 glaive (9, -3, Snake:4) a +0 mace (24, -5, Snake:4) a potion of degeneration (28, -12, Snake:4) 15 poisoned darts (29, -23, Snake:4) a +0 hand axe (34, 8, Snake:4) a +0 whip a +0 robe (38, 20, Snake:4) a black mamba corpse (38, 21, Snake:4) a black mamba corpse (40, 21, Snake:4) a +0 hand axe a +0 robe a naga corpse (48, -20, Snake:4) a +0 club