Dungeon Sprint DCSS version 0.32-a0-1471-gc5d1addcfd (webtiles) character file. Game seed: 4912567487066503453 2 topfpfpflanze the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on June 18, 2024. Slain by a ribbon worm (3 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:29 (12 turns). topfpfpflanze the Conjurer(Octopode Conjurer) Turns: 12, Time: 00:00:30 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 40% Magic: 2/4 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no teleportation @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing {@q1} c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.2 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (catching its breath, 100% to hit) The magic dart hits the ribbon worm. Unknown command. Unknown command. You tentacle-slap the ribbon worm but do no damage. You grab the ribbon worm. You squeeze the ribbon worm. You constrict the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Unknown command. You struggle to detach yourself from the web. You constrict the ribbon worm. Unknown command. The web tears apart. You constrict the ribbon worm. You kill the ribbon worm! Your Spellcasting skill increases to level 3! Unknown command. You barely miss the ribbon worm. You grab the ribbon worm. You squeeze the ribbon worm, but do no damage. You constrict the ribbon worm. The ribbon worm bites you. Unknown command. You tentacle-slap the ribbon worm. You constrict the ribbon worm. The ribbon worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You tentacle-slap the ribbon worm but do no damage. You constrict the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Unknown command. You tentacle-slap the ribbon worm but do no damage. You tentacle-slap the ribbon worm. You constrict the ribbon worm. You tentacle-slap the ribbon worm but do no damage. You squeeze the ribbon worm. You constrict the ribbon worm. The ribbon worm bites you. You die... ## ## .## w# .. .#. #w# ##@## +.<.+ ##.## #+# You could see 2 ribbon worms. Vanquished Creatures A ribbon worm (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | topfpfpflanze the Octopode Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 12 | D | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.2 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 6 Tentacles || 3 Constrict || 2 Punch || 1 Cast: Magic Dart || 1 Armour: Skin || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 1 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 1 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 12 daAuts