Dungeon Crawl Stone Soup version 0.33-a0-290-g14434f1371 (webtiles) character file. Game seed: 4521760349469486266 84 topfpfpflanze the Magician (level 4, -1/30 HPs) Began as a Coglin Conjurer on Oct 30, 2024. Slain by a sleepcap (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:47 (2782 turns). topfpfpflanze the Magician (Coglin Conjurer) Turns: 2782, Time: 00:01:48 Health: -1/30 AC: 2 Str: 7 XL: 4 Next: 45% Magic: 7/9 EV: 11 Int: 19 God: Gold: 126 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . g - +0 club {Dalbir} rCold . . . j - +0 sling (freeze) {Iseul} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.11/turn (no gizmo) %: no passive effects @: attractive A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons g - a +0 club (weapon) {Dalbir} j - a +0 sling of freezing (offhand) {Iseul} Missiles d - 7 datura-tipped darts Armour a - a +0 robe (worn) f - a +0 buckler Scrolls c - a scroll of enchant armour {unknown} e - a scroll of poison {unknown} h - a scroll of vulnerability {unknown} i - 2 scrolls of immolation {unknown} k - a scroll of summoning {unknown} l - a scroll of fear {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting - Level 3.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Kikubaaqudgha Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: a sleepcap (severely damaged, 100% to hit) The searing ray hits the sleepcap. (Press . to maintain the ray.) The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You are unaffected. Unknown command. You aren't carrying any items that you can evoke. Unknown command. You clumsily bash the sleepcap but do no damage. You hit the sleepcap but do no damage. The sleepcap releases spores at you. Casting: Searing Ray (safe; 4% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (almost destroyed, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. Unknown command. It was a potion of attraction. You feel attractive to monsters. The sleepcap releases spores at you but does no damage. Unknown command. Magic courses through your body. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (almost destroyed, 100% to hit) The searing ray hits the sleepcap. (Press . to maintain the ray.) The sleepcap releases spores at you. You die... #...........#....##.#..# ###...............###.#... ######..............#..# #.#..# #PPP##...#'#####.......# #.#..# #P_.PP..###....+.......# #.#... #.........######.......###.#.# ####....)...P#.'.............+ ###..P.._P###...........#.# #..##PP.#@fS......#####.# #...#######)....#....†... #...#<....####..........#. ###.##....####..########.. #.##..........# . #.##.....##...# . #.##..........# #.##.....#....# #.#...........# You could see a sleepcap and a ball python. Vanquished Creatures Jessica (D:2) An adder (D:2) A ribbon worm (D:3) 2 dart slugs 6 ball pythons (D:2) 4 bats 5 endoplasms 2 giant cockroaches 6 hobgoblins 3 kobolds A quokka (D:1) 3 goblins 4 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Coglin Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 238 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1150 | D:1 | Found a faded altar of an unknown god. 1494 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1766 | D:2 | Learned a level 2 spell: Searing Ray 1957 | D:2 | Noticed Jessica 1961 | D:2 | Killed Jessica 1962 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/9 2490 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2490 | D:3 | Found a blossoming altar of Fedhas. 2782 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic, shapermc_ecumenical_altar_ellora D:2: layout_basic, minmay_hexomino_p4, uniq_jessica D:3: layout_basic, grunt_temple_overflow_growth_and_decay, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_e, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], minmay_lizard_king Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 3 | 3.8 Dodging | | 1.7 Stealth | | 1.5 Conjurations | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Club | 9 | 3 || 12 Punch | 1 | || 1 Sling | | 2 || 2 Cast: Magic Dart | 56 | 25 || 81 Searing Ray | 1 | 3 || 4 Use: Potion | | 2 || 2 Armour: Robe | 9 | 8 || 17 Dodge: Dodged | 10 | 3 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2785 | 2488 | 297 | 192 | 2022 | 3 | 928.3 | Dungeon | 2785 | 2488 | 297 | 192 | 2022 | 3 | 928.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1249 daAuts D:2: 1190 daAuts D:3: 346 daAuts