Dungeon Crawl Stone Soup version 0.33-a0-290-g14434f1371 (webtiles) character file. Game seed: 8562398073556693008 126 topfpfpflanze the Magician (level 5, -4/35 HPs) Began as a Coglin Conjurer on Oct 30, 2024. Slain by Terence ... wielding a +0 flail of protection (12 damage) ... on level 3 of the Dungeon. The game lasted 00:01:34 (3166 turns). topfpfpflanze the Magician (Coglin Conjurer) Turns: 3166, Time: 00:01:34 Health: -4/35 AC: 2 Str: 7 XL: 5 Next: 10% Magic: 5/11 EV: 11 Int: 20 God: Gold: 83 SH: 0 Dex: 12 Spells: 9/12 levels left rFire . . . f - +2 dagger (speed) {Shi} rCold . . . l - +1 war axe "Peplasink" {flame, ^Drain rElec Will+++ SInv Stlth+} rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will +++.. (amulet unavailable) Stlth +++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.12/turn (no gizmo) %: no passive effects @: brilliant, very slightly contaminated, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons f - a +2 dagger of speed (weapon) {Shi} l - the +1 war axe "Peplasink" (offhand) {flame, ^Drain rElec Will+++ SInv Stlth+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. Armour a - a +0 robe (worn) d - a scarf of shadows Scrolls e - a scroll of poison {unknown} h - a scroll of fear {unknown} i - 2 scrolls of teleportation {unknown} j - a scroll of amnesia {unknown} k - a scroll of enchant weapon {unknown} n - a scroll of identify {unknown} Potions b - 2 potions of magic c - a potion of haste {unknown} g - 2 potions of brilliance m - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 4.3 Spellcasting - Level 3.6 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 56% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 24% 1d4 13% 1 Hailstorm Conj/Ice 17% 3d6 19% 3 Frozen Ramparts Ice 12% 1d2 36% 3 Fulminant Prism Conj/Alch 8% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Kikubaaqudgha Okawaru Zin Annotations: D:1 exclusion: downstairs D:3 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The searing ray hits Terence. The searing ray misses Terence. You finish channelling your searing ray. Terence closely misses you. Unknown command. You closely miss Terence with the +1 war axe "Peplasink". You hit Terence but do no damage. Terence hits you with a +0 flail of protection. You closely miss Terence with the +1 war axe "Peplasink". You hit Terence but do no damage. Terence barely misses you. Unknown command. You hit Terence but do no damage. You hit Terence with your +2 dagger of speed. Terence completely misses you. Unknown command. You hit Terence but do no damage. x2 Terence hits you with a +0 flail of protection. Unknown command. You closely miss Terence with the +1 war axe "Peplasink". You hit Terence but do no damage. Terence looks irritated. Terence hits you with a +0 flail of protection. You barely miss Terence with your +2 dagger of speed. You completely miss Terence with the +1 war axe "Peplasink". Terence hits you with a +0 flail of protection! Casting: Searing Ray (safe; 4% risk of failure) Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail of protection and wearing a +0 scale mail (lightly wounded, 81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +0 flail of protection! * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of brilliance. You feel clever all of a sudden. Terence hits you with a +0 flail of protection! You die... Terence says, "Finally, peace and quiet." ......#..#########.....## .........# ##.....# .........# #....## .........####### #....[# #####..........# #...... #......$...# #...... #..........# ####### ####@####### ###### #@# #..... #+# #..... #..... #..... #..... #..... #..... ###### #### You could see Terence. Vanquished Creatures Natasha (twice) (D:3) An adder (D:2) 5 dart slugs 2 endoplasms 8 giant cockroaches (D:2) 8 goblins 7 hobgoblins 4 quokkas 3 ball pythons 3 bats (D:1) 5 frilled lizards 4 kobolds 6 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Coglin Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 73 | D:1 | Reached skill level 2 in Spellcasting 329 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1111 | D:1 | Learned a level 2 spell: Searing Ray 1269 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1385 | D:2 | Reached skill level 3 in Spellcasting 2031 | D:2 | Identified the +1 war axe "Peplasink" {flame, ^Drain rElec | Will+++ SInv Stlth+} 2213 | D:2 | Reached XP level 4. HP: 20/30 MP: 0/9 2728 | D:3 | Found a shadowy altar of Dithmenos. 2767 | D:3 | Noticed Natasha 2773 | D:3 | Killed Natasha 2774 | D:3 | Reached skill level 4 in Spellcasting 2861 | D:3 | Found an iron altar of Okawaru. 2861 | D:3 | Found a glowing silver altar of Zin. 2884 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2980 | D:3 | Noticed Natasha 2985 | D:3 | Killed Natasha 2986 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/11 3145 | D:3 | Noticed Terence 3166 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic, patterned_corridor D:2: minmay_roachtagon, layout_basic D:3: layout_basic, lemuel_doored_altar, nicolae_dithmenos_shadow_blocks, gammafunk_temple_overflow_wave, hex_tiny, uniq_natasha, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 4 | 4.3 Dodging | | 1.7 Stealth | | 1.5 Conjurations | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Dagger | 3 | 8 || 11 War axe | | 9 || 9 Cast: Magic Dart | 98 | 35 || 133 Searing Ray | 1 | 3 || 4 Use: Potion | | 1 || 1 Armour: Robe | 18 | 10 || 28 Dodge: Dodged | 24 | 11 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3165 | 3138 | 27 | 311 | 2498 | 3 | 1055.0 | Dungeon | 3165 | 3138 | 27 | 311 | 2498 | 3 | 1055.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1393 daAuts D:1: 1244 daAuts D:3: 527 daAuts