Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 5095437249737912814 25 topfpfpflanze the Conjurer (level 2, 13/13 HPs) Began as a Felid Conjurer on Oct 31, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:39 (1277 turns). topfpfpflanze the Conjurer (Felid Conjurer) Turns: 1277, Time: 00:00:40 Health: 13/13 AC: 1 Str: 2 XL: 2 Next: 86% Magic: 7/7 EV: 16 Int: 20 God: Gold: 30 SH: 0 Dex: 18 Spells: 6/7 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived, agile 1, high MP 1, inability to drink after injury 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Talismans f - a flux talisman Scrolls c - a scroll of teleportation {unknown} d - 2 scrolls of identify {unknown} h - a scroll of immolation {unknown} Potions a - 2 potions of magic Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 3.2 Spellcasting - Level 3.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Sting Conj/Alch 40% 1d5 7% 1 Apportation Tloc 6% N/A 14% 1 Sandblast Erth 6% 2d5 14% 1 Soul Splinter Necr 12% N/A 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Brom's Barrelling Bould Conj/Erth 10% 2d5 54% 4 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Petrify Alch/Erth 3% N/A 80% 4 Silence Hex/Air 1% N/A 98% 5 Conjure Ball Lightning Conj/Air 5% 3x3d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 exclusion: downstairs D:2 Terence Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. You are agile. (Dex +4, Str/Int -1) You have an increased reservoir of magic. (+10% MP) You occasionally lose the ability to drink potions when taking damage. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +4 flail of holy wrath and wearing a +0 ring mail (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +4 flail of holy wrath and wearing a +0 ring mail (asleep, 100% to hit) The magic dart hits Terence. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +4 flail of holy wrath and wearing a +0 ring mail (lightly wounded, 100% to hit) The magic dart hits Terence. Casting: Magic Dart (safe; 3% risk of failure) You don't know that spell. Unknown command. Okay, then. It was a potion of mutation. You feel extremely strange. You feel more energetic. You occasionally lose the ability to drink potions when taking damage. You feel agile. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you with a +4 flail of holy wrath! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. Terence completely misses you. Unknown command. It was a potion of heal wounds. You feel much better. Terence hits you with a +4 flail of holy wrath! Ouch! That really hurt! You die... You rejoin the land of the living... Found a leather armour. Unknown command. Unknown command. ###### #....# #..[.# #....# #....## #.....# #.....# #..@..# #####...... ###.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 endoplasms 4 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) A jackal (D:1) 2 kobolds (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Felid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 221 | D:1 | Got the Cyclopedia of Unreason 347 | D:1 | Found a faded altar of an unknown god. 351 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 1270 | D:2 | Noticed Terence 1274 | D:2 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 1274 | D:2 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 1274 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1276 | D:2 | Slain by Terence 1276 | D:2 | Lost a life (0 lives remaining) 1277 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic, hellmonk_ecumenical_altar_crossroads D:2: cheibrodos_pilgrimage, layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.2 Dodging | | 2.6 Stealth | | 2.6 Conjurations | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 4 Bite || 1 Cast: Magic Dart || 47 Use: Potion || 3 Armour: Skin || 8 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1277 | 1230 | 47 | 323 | 787 | 2 | 638.5 | Dungeon | 1277 | 1230 | 47 | 323 | 787 | 2 | 638.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1264 daAuts D:2: 12 daAuts