Dungeon Crawl Stone Soup version 0.33-a0-473-gb703b2c8d9 (webtiles) character file. Game seed: 17539975388758669795 1 topfpfpflanze the Conjurer (level 1, -1/13 HPs) Began as a Coglin Conjurer on Nov 24, 2024. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (92 turns). topfpfpflanze the Conjurer (Coglin Conjurer) Turns: 92, Time: 00:00:13 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 17 God: Gold: 23 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 1.9 Spellcasting - Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka but does no damage. A quokka is nearby! Casting: Magic Dart (safe; 4% risk of failure) Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (100% to hit) You miscast Magic Dart. Nothing appears to happen. Unknown command. Casting: Magic Dart (safe; 4% risk of failure) You don't have enough magic to cast this spell. A quokka is nearby! Unknown command. There is a fountain of clear blue water here. There is a staircase leading out of the dungeon here. There is a fountain of clear blue water here. The quokka attacks as it pursues you! The quokka closely misses you. The quokka attacks as it pursues you! The quokka bites you. Your magical contamination has completely faded away. The quokka attacks as it pursues you! The quokka barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (magical condensation, 100% to hit) The magic dart hits the quokka but does no damage. The quokka closely misses you. Unknown command. You hit the quokka. The quokka bites you. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka closely misses you. You hit the quokka but do no damage. The quokka bites you. You miss the quokka. The quokka barely misses you. You hit the quokka but do no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) You don't have enough magic to cast this spell. The quokka bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The quokka bites you. You die... ..... .# #.§§##### .# #§....♣♣.♣#### # ####§☼.♣..♣♣...## #. ..♣☼♣§♣ß.ß.♣♣.. ##.. .♣♣.♣ß...ß♣.♣ . ..... ♣.♣○ß..⌠..ß.♣ . #...♣.♣ß.......ß♣ .. #....@r☼.☼.<.⌠..♣♣ #r. #...♣♣.ß.......ß.♣♣... #.).♣.♣♣ß..⌠..ß.♣.!# ##....♣♣.ß...ß♣.♣♣## ##...♣.♣.♣ß.ß.♣♣.. #.....○.♣♣.♣.♣.♣∩## #........♣.♣♣..... ...........# ####.. ...........# ... You could see a quokka. Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Coglin Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 92 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Magic Dart || 5 Use: Potion || 1 Armour: Robe || 8 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 91 | 1 | 0 | 56 | 1 | 92.0 | Dungeon | 92 | 91 | 1 | 0 | 56 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 92 daAuts