Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 18302813050140630182 0 topfpfpflanze the Conjurer (level 1, -1/13 HPs) Began as a Coglin Conjurer on Jan 31, 2025. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (106 turns). topfpfpflanze the Conjurer (Coglin Conjurer) Turns: 106, Time: 00:00:10 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 0/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: very slightly contaminated, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 1.7 Spellcasting - Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Casting: Magic Dart (safe; 4% risk of failure) Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. Casting: Magic Dart (safe; 4% risk of failure) You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) You don't have enough magic to cast this spell. An endoplasm is nearby! The endoplasm freezes you. You are frozen. Unknown command. You hit the endoplasm. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm misses you. You hit the endoplasm. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm hits you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. Casting: Magic Dart (safe; 4% risk of failure) You don't have enough magic to cast this spell. You hit the endoplasm but do no damage. The endoplasm hits you. Casting: Magic Dart (safe; 4% risk of failure) You don't have enough magic to cast this spell. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You die... .... #..######.~ß~~~# #... #....'..##~~~ß~# #... ######...#~~~~~# #... ♣♣♣♣#...#.~~~♣# ####...####..♣##.##.~~~♣ ..........##..♣###..~~♣♣ #########.##........♣~♣ #.##'#.....♣♣.# #.J@.#♣♣..♣♣ #. ###..# #### #. ##.... .# ###### # You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Coglin Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 106 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic, hangedman_feature_mirror, hangedman_abyss_or_decor_lesser_grid Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 3 Armour: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 109 | 109 | 0 | 2 | 86 | 1 | 109.0 | Dungeon | 109 | 109 | 0 | 2 | 86 | 1 | 109.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 109 daAuts