topfpfpflanze Level 1 of the Dungeon (0, 0, D:1) 6 stones (10, -18, D:1) 3 stones (10, 16, D:1) a ball python corpse (skeletalised by now) (16, 18, D:1) 4 poisoned darts (17, 15, D:1) 3 stones (18, -26, D:1) a hobgoblin skeleton (20, -26, D:1) a +0 whip a kobold corpse (skeletalised by now) (20, 16, D:1) a ball python skeleton (29, -12, D:1) 6 stones (37, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (52, 2, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a stone a kobold skeleton (3, -8, D:2) a +0 mace (3, 5, D:2) a +0 scale mail (4, 22, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (5, -25, D:2) a +0 short sword (5, -24, D:2) a ball python corpse (skeletalised by now) (7, -22, D:2) a +0 robe (15, -26, D:2) 9 stones (28, 7, D:2) a jackal skeleton (28, 17, D:2) a ball python skeleton (30, 12, D:2) a +0 spear of freezing (31, -27, D:2) a +0 dagger of flaming 2 stones (34, 20, D:2) 3 curare-tipped darts (35, 9, D:2) a +0 short sword (36, -9, D:2) a +0 leather armour (36, 0, D:2) an adder skeleton (37, 23, D:2) an adder corpse (skeletalised by now) (38, -38, D:2) a scarf of shadows (38, -13, D:2) a +0 pair of boots (39, 8, D:2) a +0 club a kobold corpse (skeletalised by now) (40, -13, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (46, -24, D:2) a +0 whip Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:3) an adder skeleton (1, 8, D:3) 5 poisoned darts (2, 19, D:3) a +0 scythe a +0 robe (12, -7, D:3) 5 stones (14, -21, D:3) a stone (14, -18, D:3) 5 stones (17, -28, D:3) a rat skeleton (21, 1, D:3) a +0 ring mail (27, -22, D:3) a +0 hammer (28, -5, D:3) a +0 club a goblin skeleton (34, -9, D:3) a +0 chain mail (45, -7, D:3) a +0 quarterstaff (49, 7, D:3) 4 stones (54, 14, D:3) a +2 short sword of speed a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 spear (8, 9, D:4) a +0 helmet (9, -10, D:4) a +0 club (21, -6, D:4) a hound skeleton (24, -12, D:4) 3 boomerangs (29, -2, D:4) a +0 leather armour a +0 short sword the elf skeleton of Duvessa (29, 1, D:4) an iguana skeleton (31, 1, D:4) a +2 robe of willpower a +0 dagger the elf skeleton of Dowan (31, 11, D:4) an adder corpse (skeletalised by now) (37, 4, D:4) a +0 giant club an ogre skeleton (42, 3, D:4) 2 poisoned darts (46, 8, D:4) 8 stones (48, -24, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, -5, D:5) 4 stones (3, 6, D:5) a +0 flail (7, 5, D:5) a +0 spear (21, -16, D:5) a hound skeleton (22, -31, D:5) a +0 arbalest (22, -17, D:5) an iguana skeleton (24, -18, D:5) a quokka skeleton (24, 0, D:5) a +0 ring mail (39, -3, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, -8, D:6) a +0 club 3 stones (1, -7, D:6) a +0 whip a +0 short sword (1, -6, D:6) a +0 halberd a +0 short sword 3 stones (1, -5, D:6) a +0 dagger a stone a +2 dagger of venom (1, -1, D:6) a +0 club a +0 club a +0 club (5, 39, D:6) a +0 halberd (6, -1, D:6) 4 stones (7, -1, D:6) 5 stones (7, 35, D:6) a +0 halberd (8, -1, D:6) 2 stones a +0 club (8, 0, D:6) a +0 club (9, 37, D:6) the +7 spear of the Eleven Youths {drain, Fly rPois} Fly: It grants you flight. rPois: It protects you from poison. (12, 7, D:6) a +0 club a +0 club (13, 7, D:6) a +0 spear (16, -2, D:6) a +0 dagger 3 poisoned darts (17, -2, D:6) a +0 club (17, -1, D:6) a +0 short sword a curare-tipped dart (18, 0, D:6) a +0 club (19, -7, D:6) a +0 club (20, 0, D:6) a +0 club (21, 0, D:6) a +0 club (22, -7, D:6) a +0 club (23, 28, D:6) a +0 giant club (25, -7, D:6) a stone (25, -6, D:6) a stone (25, 0, D:6) a stone (29, 5, D:6) a +0 club (29, 6, D:6) a +0 club a +0 club (30, 0, D:6) 6 stones (30, 7, D:6) 4 stones (30, 9, D:6) 6 stones (31, 34, D:6) a +0 halberd (32, -6, D:6) a stone (32, 0, D:6) a stone (32, 11, D:6) 6 stones (35, -6, D:6) a +0 club (37, 0, D:6) a +0 club (38, -3, D:6) a +0 club a +0 spear (39, 0, D:6) a +0 club a curare-tipped dart (42, -5, D:6) 5 stones (50, 12, D:6) a +0 dagger (55, -7, D:6) 4 stones (58, -6, D:6) a +0 spear a +0 club (58, -5, D:6) a +0 club (58, -4, D:6) a +0 spear (58, -3, D:6) a +0 club (58, -1, D:6) a +0 club a +0 club a +0 club (58, 0, D:6) a +0 club (58, 1, D:6) a +0 club Level 7 of the Dungeon [Shop] Oroeset's Self-Published Books the Secrets of Endless Yammering (234 gold) Spells Type Level a - Discord Hexes 8 the Incunable of the Nosferatu (702 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Sublimation of Blood Necromancy 2 c - Vampiric Draining Necromancy 3 d - Call Canine Familiar Summoning 3 e - Cause Fear Hexes 4 f - Borgnjor's Revivification Necromancy 8 Cheibriados's Quarto of Wasteful Hastiness (338 gold) Spells Type Level a - Swiftness Air 3 b - Discord Hexes 8 Thyrsus's Book of the Stone Book (936 gold) Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Call Canine Familiar Summoning 3 c - Awaken Armour Earth/Forgecraft 4 d - Summon Mana Viper Hexes/Summoning 5 e - Monstrous Menagerie Summoning 7 f - Borgnjor's Revivification Necromancy 8 the Compilation of Patience (728 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Launch Clockwork Bee Forgecraft 3 c - Flame Wave Conjuration/Fire 4 d - Fortress Blast Forgecraft 6 e - Maxwell's Capacitive Coupling Air 8 Qaenwot's Quarto of the Greater Akashic Record (1196 gold) Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Lesser Beckoning Translocation 2 d - Summon Forest Summoning/Translocation 5 e - Dispersal Translocation 6 f - Malign Gateway Summoning/Translocation 7 g - Manifold Assault Translocation 7 h - Disjunction Translocation 8 Tonwemyritt's Parchment of the Monster Mash (702 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Fugue of the Fallen Necromancy 3 c - Vampiric Draining Necromancy 3 d - Call Canine Familiar Summoning 3 e - Forge Lightning Spire Air/Forgecraft 4 f - Spellspark Servitor Conjuration/Forgecraft 7 (0, 0, D:7) a +0 chain mail (3, 1, D:7) a +0 robe (15, 0, D:7) a +0 whip (15, 1, D:7) a +0 short sword (15, 2, D:7) a +0 dagger a +0 dagger a +0 robe (15, 3, D:7) a +0 dagger (25, -10, D:7) a +0 pair of gloves (41, 22, D:7) a +0 dagger 5 poisoned darts a +0 short sword (42, 24, D:7) a +1 dagger of venom 8 poisoned darts (42, 25, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (1, 0, D:8) a staff of conjuration (2, 2, D:8) a +0 heavy war axe (2, 20, D:8) a +0 short sword (3, 4, D:8) a +0 leather armour 2 boomerangs a +1 dagger of draining (3, 5, D:8) a +0 dagger a +0 scale mail a +0 robe a +1 great sword (3, 19, D:8) a +0 dagger (4, -4, D:8) a +0 robe (4, 19, D:8) a +0 robe a +0 dagger (5, -12, D:8) a +0 short sword a +0 leather armour (5, 6, D:8) a +0 dagger of venom a +0 robe (5, 17, D:8) a +0 club (5, 18, D:8) a +0 leather armour a +0 mace (13, 7, D:8) a +0 dagger a +0 robe (14, 9, D:8) a +0 scimitar a +0 plate armour (14, 12, D:8) a +4 hand axe of freezing a +0 robe (14, 13, D:8) a +5 long sword a +0 robe a +0 dagger a +0 robe (14, 15, D:8) a +2 mace a +0 robe (16, 8, D:8) a +0 dagger 2 poisoned darts the +0 chain mail of a sewer {rC+ rCorr Dex+3} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (19, 21, D:8) 7 stones (24, 19, D:8) a +0 robe (29, 6, D:8) a +1 vampiric spear 4 poisoned darts (29, 12, D:8) 5 stones (30, 6, D:8) a +0 club a +0 robe (31, 6, D:8) a +0 club a +0 spear (31, 29, D:8) a +4 spear a +0 spear (31, 30, D:8) a +0 spear (32, 6, D:8) a throwing net {!f} (32, 30, D:8) a +0 spear (35, 7, D:8) a throwing net {!f} (36, 10, D:8) a +0 flail (45, 27, D:8) a curare-tipped dart a +0 club (46, 26, D:8) 4 stones (47, 25, D:8) a +0 club (48, 24, D:8) 4 stones a +0 short sword (48, 27, D:8) a +0 short sword (49, 23, D:8) 3 stones a +0 dagger (49, 24, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (13, -2, D:9) a +0 club (14, -4, D:9) a +0 spear 2 poisoned darts (14, -3, D:9) a +0 falchion of protection (14, -2, D:9) a +0 short sword of venom a +0 leather armour a +0 hand axe (15, -4, D:9) a +0 short sword a +0 short sword (16, -18, D:9) a +0 trident a +0 short sword a +0 leather armour (16, -7, D:9) a +0 dagger a +0 robe (16, -5, D:9) a +2 whip of electrocution 5 stones a +0 club (17, -18, D:9) a +0 dagger a +0 robe a +0 war axe a +0 ring mail (17, -6, D:9) a +0 dagger a +0 robe (17, 9, D:9) a +0 longbow (18, -19, D:9) a There-And-Back Book (24, -5, D:9) a +0 pair of boots (28, -15, D:9) a +0 hand axe a +0 chain mail (32, -3, D:9) a +0 whip (32, 15, D:9) a +0 leather armour (33, 9, D:9) 6 poisoned darts a +0 short sword (34, 9, D:9) a curare-tipped dart a +0 club (35, -16, D:9) a +0 ring mail (35, -12, D:9) 2 stones a +1 dagger of speed (37, 12, D:9) a +0 longbow (38, 9, D:9) 3 stones a +0 short sword a +0 dagger (39, 8, D:9) a +0 whip (40, -17, D:9) a +0 shortbow (46, -6, D:9) a +0 orcbow (47, -9, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 mace (9, -13, D:10) 2 stones (11, -21, D:10) a +0 dagger a +0 short sword 5 poisoned darts (11, 15, D:10) a +0 ring mail a +0 hand axe a +0 chain mail a +0 battleaxe (11, 16, D:10) a +0 ring mail a +0 whip (11, 17, D:10) a +0 whip (15, -23, D:10) a +0 short sword 3 stones (22, -24, D:10) a +0 ring mail (23, 7, D:10) a +0 leather armour (26, 13, D:10) a +0 robe a +0 giant spiked club (27, -25, D:10) a +0 flail (36, -1, D:10) a +0 short sword 2 boomerangs a +0 leather armour (40, -12, D:10) a +0 hand axe a +0 ring mail a +0 hand axe (41, -13, D:10) a +0 leather armour a +0 short sword a +2 leather armour of positive energy a +0 short sword (41, -12, D:10) a +0 chain mail a +0 short sword a +0 mace (41, -11, D:10) a +0 trident a +0 club a +0 chain mail a +0 hand axe a +0 chain mail a +0 dagger (42, -11, D:10) a +0 chain mail a +0 halberd (42, -10, D:10) a +0 club (42, -3, D:10) a +0 hand axe (43, -8, D:10) a +4 short sword (43, -7, D:10) a +4 falchion a +0 leather armour a +0 falchion a +0 leather armour a +0 club a +0 chain mail a +0 halberd (43, -6, D:10) a +0 flail (43, -4, D:10) a +0 robe a +0 trident (43, -3, D:10) a +2 hand axe of flaming a +0 chain mail (45, -24, D:10) a +0 short sword a boomerang a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (7, -5, D:11) 2 large rocks (8, -3, D:11) 20 gold pieces (22, -8, D:11) 6 gold pieces the Ecumenical Temple a Gauntlet (3, -16, Gauntlet) the +8 mace "Siujot" {drain, Will++ SInv} Will++: It greatly increases your willpower. SInv: It lets you see invisible. (6, -16, Gauntlet) a +2 pair of gloves of hurling (8, -2, Gauntlet) 41 gold pieces (11, -34, Gauntlet) 2 stones Great Wizards, Vol. VII a potion of ambrosia a wand of warping (4) a ring of magical power a potion of curing (14, 18, Gauntlet) a +0 plate armour (16, -16, Gauntlet) a +0 cloak (16, -2, Gauntlet) a scroll of enchant weapon (17, -16, Gauntlet) the scarf of Unreason {harm, -Tele +Inv rF+++ rC-} -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. (17, -2, Gauntlet) the +0 pair of boots of Darkness {rElec Will+ rCorr Int+3} rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (18, -1, Gauntlet) 15 gold pieces (18, 0, Gauntlet) 16 gold pieces (19, -2, Gauntlet) a +0 quarterstaff (19, 0, Gauntlet) 11 gold pieces (20, -16, Gauntlet) a scroll of brand weapon