Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 10497550097718538910 18 topfpfpflanze the Grave Robber (level 2, -2/20 HPs) Began as a Revenant Necromancer on Feb 25, 2025. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:31 (917 turns). topfpfpflanze the Grave Robber (ReNe) Turns: 917, Time: 00:01:32 Health: -2/20 AC: 2 Str: 11 XL: 2 Next: 70% Magic: 2/5 EV: 11 Int: 14 God: Gold: 40 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery e - a ring of resist corrosion Potions c - a potion of might d - a potion of curing {unknown} Skills: + Level 2.1 Dodging + Level 2.6 Stealth + Level 2.2 Spellcasting + Level 4.1 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 b - Grave Claw Necr 26% 2d8 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 13% 2d6 12% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (chance to affect: 54%) The gnoll resists with significant effort. The gnoll completely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (chance to affect: 54%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll hits you with a +0 whip. Your soul wisp closely misses the gnoll. You hit the gnoll. The gnoll hits you with a +0 whip. Your soul wisp touches the gnoll. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the gnoll. The gnoll hits you with a +0 whip. Your soul wisp touches the gnoll. Unknown command. You closely miss the gnoll. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Your soul wisp completely misses the gnoll. Unknown command. Casting: Soul Splinter (safe; 4% risk of failure) You don't have enough magic to cast this spell. You completely miss the gnoll. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the gnoll. Unknown command. Casting: Soul Splinter (safe; 4% risk of failure) You must harvest more living souls to recharge this spell. Unknown command. You aren't carrying any items that you can evoke. Unknown command. It was a potion of might. You feel very mighty all of a sudden. The gnoll hits you with a +0 whip. You die... #†######.# ### # #......#.# ..##.# ########.# ############..#.# ########.# #..........#.... .........# #......###.##.# ########.. ##.......[...*.# #.. #.....#.###.##g####.# ##.. #.....#.....##.@....# #... #.....################ #... #........†...........# #... #.....########.....#.# #... #.....########.###.#.########... #....>.........#.....##......... #............................... #.....##########................ ####### ###÷####.#...#### You could see a gnoll (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A bat (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 bats (D:1) A goblin (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 rats (D:1) 10 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Revenant Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 266 | D:1 | Reached XP level 2. HP: 13/20 MP: 5/5 397 | D:1 | Learned a level 2 spell: Grave Claw 917 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic, dreamdust_princess_bridge Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Stealth | | 2.6 Spellcasting | | 2.2 Necromancy | | 4.1 Action || total ---------------------------++------- Melee: Dagger || 60 Cast: Soul Splinter || 24 Grave Claw || 2 Use: Potion || 2 Stab: Sleeping || 1 Armour: Robe || 62 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 917 | 917 | 0 | 230 | 524 | 1 | 917.0 | Dungeon | 917 | 917 | 0 | 230 | 524 | 1 | 917.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 917 daAuts