toph Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 27, D:1) a +0 robe (21, 38, D:1) a +0 dagger (41, -2, D:1) 7 bolts (41, 33, D:1) 16 bolts (49, -5, D:1) a +0 club a +0 dagger (57, 16, D:1) a +0 robe (58, 11, D:1) 20 poisoned darts (59, 19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (15, 10, D:2) a +0 short sword (18, -1, D:2) 7 atropa-tipped darts (25, -23, D:2) a +0 hand axe a +0 animal skin (30, -28, D:2) a +0 dagger (31, -18, D:2) a cursed +0 club (41, 14, D:2) a +0 ring mail (47, -12, D:2) a +0 dagger (55, -25, D:2) a +0 hand axe Level 3 of the Dungeon (1, -26, D:3) a +0 short sword a +0 ring mail (6, -22, D:3) a curare-tipped dart (6, -20, D:3) a curare-tipped dart (7, -23, D:3) a curare-tipped dart (7, -21, D:3) 2 curare-tipped darts (8, -26, D:3) a curare-tipped dart (11, 1, D:3) a +0 whip (12, -24, D:3) a +0 club (22, -19, D:3) 11 arrows (26, -28, D:3) a +0 leather armour a +0 short sword (29, -10, D:3) a +0 mace (38, -17, D:3) 15 arrows Level 4 of the Dungeon (0, 0, D:4) 23 sling bullets (1, -3, D:4) a +0 whip a +0 dagger a +0 leather armour a +0 falchion a +0 ring mail a +0 club a +0 leather armour a +0 hand axe an orc corpse an orc corpse a jackal corpse (2, 13, D:4) a +0 short sword (6, -3, D:4) a +0 hand axe a potion of brilliance 13 gold pieces an orc corpse (7, -3, D:4) a +0 hand axe of flaming the +1 hunting sling of Grandeur {flame, rPois Int+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It protects you from poison. a +2 ring mail of fire resistance a +0 ring mail a scroll of teleportation an orc corpse (10, -10, D:4) a +0 mace (23, -1, D:4) a leopard gecko skeleton (40, 19, D:4) a +0 short sword (40, 21, D:4) a +0 dagger a +0 robe (40, 23, D:4) a +0 dagger a +0 leather armour (40, 24, D:4) a +0 dagger a +0 robe (47, 27, D:4) a +0 robe