toph Level 1 of the Dungeon (0, 0, D:1) 18 stones (5, -14, D:1) a +0 club (9, -7, D:1) a +0 club (15, -9, D:1) a +0 dagger (17, -12, D:1) 14 bolts (25, -13, D:1) a +0 club (35, -25, D:1) a +0 dagger (35, -3, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 16 stones (3, -1, D:2) 3 boomerangs (8, 1, D:2) a +0 dagger (8, 20, D:2) a +0 hunting sling (8, 23, D:2) a +0 robe (9, 4, D:2) a stone (11, 8, D:2) a stone (17, -3, D:2) a +0 helmet (18, -7, D:2) 17 stones (20, -2, D:2) a +0 short sword (32, -3, D:2) a +0 club (34, -3, D:2) a +0 club (45, 10, D:2) a +0 leather armour (48, 12, D:2) 24 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 club (2, -6, D:3) a +0 quarterstaff (3, -27, D:3) a +0 flail a +0 leather armour 23 stones (6, 10, D:3) a +0 whip (10, -12, D:3) 21 arrows (11, 19, D:3) a +0 leather armour (12, 20, D:3) a +0 robe (14, 6, D:3) 15 stones (17, 0, D:3) 2 stones (18, 0, D:3) a stone (20, -8, D:3) a +0 dagger a +0 robe (20, 1, D:3) a +0 club a +0 whip (28, -1, D:3) a stone (43, 5, D:3) a +0 whip a +0 whip Level 4 of the Dungeon [Shop] Kekke's Book Emporium a book of Dreams (825 gold) a book of Misfortune (220 gold) a book of Maledictions (275 gold) a book of Air (385 gold) a book of Changes (275 gold) a book of Flames (385 gold) a book of Changes (275 gold) a book of Air (385 gold) a book of the Earth (715 gold) a book of Frost (385 gold) a Young Poisoner's Handbook (440 gold) (0, 0, D:4) a +0 scale mail of fire resistance (3, 34, D:4) a +0 giant club (6, 6, D:4) 21 arrows (16, 14, D:4) a +0 dagger a +0 robe (17, 14, D:4) a +0 mace (24, -15, D:4) the +1 ring mail of the Ward {rC+} It protects you from cold. (27, 29, D:4) an uncursed ring of attention a -3 short sword (31, 15, D:4) 9 poisoned darts (32, 14, D:4) a +0 leather armour (41, -7, D:4) a +0 flail a +0 ring mail of poison resistance (41, -6, D:4) a +0 hand axe (41, -5, D:4) a +0 hand axe (42, 12, D:4) 19 stones (43, -8, D:4) a +0 dagger a +0 scale mail (45, 18, D:4) 23 stones (55, 7, D:4) 23 arrows (61, -1, D:4) 16 stones Level 5 of the Dungeon [Shop] Zenuvam's Antique Weapon Shoppe a +0 quarterstaff (100 gold) a +2 vorpal war axe (430 gold) a +0 falchion (75 gold) a +0 flail (87 gold) the +3 shortbow of Beogh's Whim {flame, Str+2} (790 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). a +0 flail (87 gold) a +4 mace of holy wrath (685 gold) a +0 hand crossbow (87 gold) a +0 hand crossbow (87 gold) a +0 club (25 gold) a +0 scimitar (100 gold) a +2 vorpal hand axe (412 gold) a +0 trident (87 gold) a +1 glaive of venom (370 gold) (0, 0, D:5) a potion of brilliance (1, -4, D:5) 9 gold pieces (13, -14, D:5) 22 stones (13, -8, D:5) a +0 short sword (15, -23, D:5) 13 poisoned darts (18, -31, D:5) 29 arrows (20, -24, D:5) a +0 chain mail (25, -17, D:5) a scroll of noise (39, -13, D:5) an adder corpse (39, -8, D:5) a howler monkey corpse (48, -32, D:5) 17 stones (50, -24, D:5) 28 sling bullets (52, -15, D:5) a +0 short sword an orc corpse