Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 13048643754055619532 72 toph the Chiller (level 4, -4/30 HPs) Began as a Merfolk Ice Elementalist on June 25, 2022. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:06:09 (1569 turns). toph the Chiller (Merfolk Ice Elementalist) Turns: 1569, Time: 00:06:09 Health: -4/30 AC: 2 Str: 8 XL: 4 Next: 26% Magic: 6/7 EV: 12 Int: 16 God: Gold: 77 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - 5 scrolls of enchant armour {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 6.2 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 84% 1d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 42% 1d6 4% 3 Ozocubu's Armour Ice 21% N/A 4% 3 Static Discharge Conj/Air 1% N/A 30% 2 Hailstorm Conj/Ice 11% 3d5 50% 4 Conjure Flame Conj/Fire 1% 6-21 52% 3 Ignite Poison Fire/Tmut/Pois 1% N/A 52% 3 Sticky Flame Conj/Fire 1% 2d3 90% 4 Lightning Bolt Conj/Air 0% 1d11 99% 5 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll is almost dead. The gnoll hits you with a +0 spear. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (almost dead) You freeze the gnoll! You kill the gnoll! You see here a jackal corpse. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 flail! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail You freeze the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. Your magical contamination has completely faded away. You see here a +0 whip. There is a stone staircase leading up here. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail You freeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You die... #....#.#.# #..# #.# #8.8...#.####..## #.# #..##...........# #.# .......#.####...######.# .......#.####..........# #####...............####### # #.##..................# # #.#########..##.#####.# # #.# ######g@##.# # #.# #.......##†# #####.####....<^###.# .........÷.g#######.## .##########.# ##...## .# #.#####..>..## .# #............# .######## #g#####......# ........###.# ##...#.# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 2 bats (D:1) 2 endoplasms 2 giant cockroaches 3 hobgoblins (D:1) 6 jackals 3 kobolds (D:1) A quokka (D:2) 6 ball pythons 6 frilled lizards 3 goblins (D:1) 6 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | toph the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 145 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 231 | D:1 | Reached skill level 5 in Ice Magic 512 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1267 | D:2 | Found a faded altar of an unknown god. 1407 | D:2 | Reached skill level 6 in Ice Magic 1407 | D:2 | Reached XP level 4. HP: 22/30 MP: 0/7 1569 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic D:2: layout_loops_ring, ebering_ecumenical_altar_ruins, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 6 | 6.2 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 9 | || 9 Cast: Freeze | 52 | 5 || 57 Stab: Sleeping | 6 | || 6 Armor: Robe | 3 | || 3 Dodge: Dodged | 33 | 1 || 34