Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 17180786993132818885 99 toph the Chiller (level 4, -1/30 HPs) Began as a Merfolk Ice Elementalist on June 27, 2022. Killed from afar by an orc wizard (11 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:08:29 (2823 turns). toph the Chiller (Merfolk Ice Elementalist) Turns: 2823, Time: 00:08:29 Health: -1/30 AC: 6 Str: 8 XL: 4 Next: 72% Magic: 4/7 EV: 12 Int: 16 God: Gold: 70 SH: 0 Dex: 14 Spells: 0/7 levels left rFire . . . SeeInvis . f - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn m - +4 ring of protection MPRegen 0.10/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons f - a +0 whip (weapon) Missiles e - 3 poisoned darts Armour a - a +0 robe (worn) d - a +3 leather armour Jewellery m - a +4 ring of protection (left hand) Scrolls c - a scroll of fog {unknown} g - a scroll of fear {unknown} i - a scroll of teleportation {unknown} j - a scroll of identify {unknown} l - a scroll of noise {unknown} n - a scroll of vulnerability {unknown} Potions b - a potion of mutation {unknown} h - a potion of curing {unknown} k - 2 potions of lignification {unknown} o - a potion of invisibility {unknown} N - a potion of heal wounds {@q2} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 6.5 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 88% 1d10 1% 1 b - Ozocubu's Armour Ice 22% N/A 4% 3 c - Frozen Ramparts Ice 44% 1d6 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 12% 3d5 47% 4 Tukima's Dance Hex 1% N/A 52% 3 Anguish Hex/Necr 0% N/A 90% 4 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You freeze the orc! You kill the orc! a +0 mace; a +0 ring mail; a rat corpse A magic dart appears from out of thin air! The magic dart hits you. You see here a +0 club. You are confused. You are more confused. You bump into the rock wall. You're too confused to move! A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Something tries to affect you, but you resist. You bump into the rock wall. You bump into the rock wall. You're too confused to cast spells. You're too confused to move! Something hits you. * * * LOW HITPOINT WARNING * * * You're too confused to cast spells. You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * An orc wizard appears from thin air! Reactivating autopickup. You're too confused to cast spells. Unknown command. You bump into the rock wall. You feel less confused. You miss the orc wizard. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe You freeze the orc wizard! The orc wizard is heavily wounded. The orc wizard points at you and mumbles some strange words. The puff of flame hits you! You die... #### #.. #.# #@# #o# #.# #.# #.# #.# # #.#.# #.#.####. #)....... You could see an orc wizard. Vanquished Creatures Terence (D:2) An adder (D:2) An ufetubus (D:2) A worm (D:3) 2 orcs (D:3) 8 endoplasms A giant cockroach (D:3) 6 goblins 4 hobgoblins 7 jackals 3 quokkas 2 ball pythons (D:3) 3 bats 6 kobolds 2 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | toph the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 456 | D:1 | Reached XP level 2. HP: 6/19 MP: 0/5 748 | D:1 | Reached skill level 5 in Ice Magic 1154 | D:1 | Reached XP level 3. HP: 17/24 MP: 0/6 1560 | D:2 | Found a faded altar of an unknown god. 1777 | D:2 | Noticed Terence 1984 | D:2 | Killed Terence 1985 | D:2 | Reached skill level 6 in Ice Magic 1985 | D:2 | Reached XP level 4. HP: 26/30 MP: 0/7 2572 | D:2 | Learned a level 3 spell: Ozocubu's Armour 2576 | D:2 | Learned a level 3 spell: Frozen Ramparts 2823 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic, minivault_4, minmay_stone_trees_small D:2: layout_loops_ring, basic_ecumenical_altar, minmay_misc_feat_diagonals, uniq_terence D:3: gammafunk_wand_slinger, layout_loops_ring, minmay_quadrilaterals Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 6 | 6.5 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 6 | 11 || 17 Cast: Freeze | 56 | 36 || 92 Use: Potion | 1 | || 1 Armor: Robe | 2 | 7 || 9 Dodge: Dodged | 32 | 22 || 54