Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2621233068085563883 5086 toph the Destroyer (level 10, 0/86 HPs) Began as a Red Draconian Conjurer on July 6, 2024. Was a Believer of Ashenzari. Slain by a vampire ... wielding a +0 falchion (18 damage) ... on level 6 of the Dungeon. The game lasted 01:18:40 (11484 turns). toph the Destroyer (Red Draconian Conjurer) Turns: 11484, Time: 01:18:41 Health: 0/86 AC: 9 Str: 16 XL: 10 Next: 31% Magic: 2/17 EV: 12 Int: 22 God: Ashenzari [**....] Gold: 485 SH: 0 Dex: 10 Spells: 8/19 levels left rFire + + . f - +2 dagger "Revealing Mistrust" {flame, Self, Sorc} (curse) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec + v - +0 cloak "Eternal Together" {Comp, Elem} (curse) rCorr . (no gloves) SInv + r - +0 pair of boots of the Sublime Seer {Self, Sorc} (curse) Will +.... (no amulet) Stlth ++ h - +6 ring of strength HPRegen 0.34/turn m - ring of Reehun {rElec rF+} MPRegen 0.15/turn %: no passive effects @: brilliant, short of breath, enlightened, flying A: breathe fire, AC +7, unfitting armour, fire resistance 1, cold-blooded a: Breathe Fire, Renounce Religion, Shatter the Chains You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 485 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom b - a +0 sling f - the cursed +2 dagger "Revealing Mistrust" (weapon) {flame, Self, Sorc} (You took it off an orc wizard on level 5 of the Dungeon) It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Sorcery: Conjurations and Alchemy. g - the +8 pair of quick blades "Gyre" and "Gimble" {protect} (You found it on level 8 of the Dungeon) x - a +5 falchion Missiles o - 15 poisoned darts Armour r - the cursed +0 pair of boots of the Sublime Seer (worn) {Self, Sorc} (You found it on level 3 of the Dungeon) It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Sorcery: Conjurations and Alchemy. v - the cursed +0 cloak "Eternal Together" (worn) {Comp, Elem} (You found it on level 5 of the Dungeon) It has a curse which improves the following skills: Companions: Summonings and Necromancy. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. z - a +0 cloak Magical Staves e - a staff of cold Jewellery h - a +6 ring of strength (left hand) m - the ring of Reehun (right hand) {rElec rF+} (You found it on level 2 of the Dungeon) [ring of protection from fire] rF+: It protects you from fire. rElec: It insulates you from electricity. Wands i - a wand of iceblast (12) j - a wand of polymorph (5) Scrolls c - 2 scrolls of enchant armour d - 2 scrolls of poison q - 2 scrolls of enchant weapon t - a scroll of brand weapon w - a scroll of amnesia D - 2 scrolls of blinking F - a scroll of fog O - a scroll of silence V - a scroll of vulnerability Y - a scroll of teleportation {@r3} Z - 3 scrolls of identify {@r1} Potions l - 2 potions of enlightenment B - a potion of brilliance C - a potion of cancellation G - 3 potions of ambrosia H - a potion of haste J - 3 potions of curing {@q1} P - 2 potions of lignification U - a potion of mutation Skills: - Level 5.7(7.4) Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 3.6(5.2) Spellcasting + Level 11.6(13.3) Conjurations - Level 6.0 Translocations - Level 1.0(1.7) Fire Magic - Level 4.6(6.3) Alchemy - Level 3.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 64% 2d13 1% 4 f - Fulminant Prism Conj/Alch 32% 3d16 1% 4 x - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Gell's Gravitas Tloc 48% N/A 2% 3 Teleport Other Tloc 48% N/A 2% 3 Passage of Golubria Tloc 48% N/A 9% 4 Slow Hex 32% N/A 10% 1 Swiftness Air 9% N/A 28% 3 Vampiric Draining Necr 9% 2d6 28% 3 Dimensional Bullseye Hex/Tloc 14% N/A 28% 4 Confusing Touch Hex 8% N/A 30% 3 Sigil of Binding Hex 8% N/A 30% 3 Tukima's Dance Hex 8% N/A 30% 3 Yara's Violent Unravell Hex/Alch 14% 3d7 58% 5 Airstrike Air 4% 2d(1-17) 67% 4 Conjure Ball Lightning Conj/Air 26% 3x3d7 67% 6 Dispersal Tloc 24% N/A 78% 6 Discord Hex 4% N/A 100% 8 Disjunction Tloc 24% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair (0/5) D:8 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 = D:4 * Annotations: D:4 3 runed translucent doors, zxspectator's ghost, amateur FoFi D:6 Fly here D:8 3 runed translucent doors, Chimeroid's ghost, novice HOFi; HangedMan's ghost, novice OpHW Innate Abilities, Weirdness & Mutations You can breathe blasts of fire. Your fiery red scales are hard. (AC +7) You cannot fit into any form of body armour. Your flesh is heat resistant. (rF+) You are cold-blooded and may be slowed by cold attacks. Message History The vampire is healed by the life force! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire Aim: a vampire, wielding a +0 falchion and wearing an amulet of regeneration (severely damaged, 83% to hit) You feel a surge of power! The vampire is severely damaged. (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * The vampire points at you and mumbles some strange words. You are confused. The vampire hits you with a +0 falchion. The vampire hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * The vampire bites you! * * * LOW HITPOINT WARNING * * * The vampire draws strength from your injuries! You feel very buoyant. You fly up into the air. The vampire hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You hit the vampire but do no damage. The vampire is severely damaged. You closely miss the vampire. The vampire is severely damaged. You feel less confused. The vampire hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * The vampire bites you. * * * LOW HITPOINT WARNING * * * The vampire draws strength from your injuries! Okay, then. Aiming: Breathe Fire (3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire Aim: a vampire, wielding a +0 falchion and wearing an amulet of regeneration (heavily damaged, 68% to hit) You breathe a blast of fire. The fiery breath misses the vampire. The vampire hits you with a +0 falchion!! You die... ,),*,,,≈≈≈≈≈≈≈≈≈≈,**,**,,,,,,* *,,**,**≈≈≈≈≈≈≈≈,,**'**,,,,,,* *,,**,******,*,,,,,,,,,,,,,,,* ,,,),,,,,,,,,,,,,,,,,,,,,,,,,* ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,* *****,**,**,***,,,***,..,,*,,* *,,**,**,**,**#######...,,**** ,,,*,,,,,,*,,,#.<.......,,,* ,,,*,,,,,,*,,,#)@)......,,>* *,,**,**,*****#.V..##..#*,**** *,,**,**,**,**#....#***#*,*,,* ,,,,,,,,,,,,,,)........',,,,,* ,,,,,,,,,,,,,...§......*,,,,,* *,,,,,**,,**##.##..##..#*,,,,* ********,,***#.**..#*..#*,,,,* *,,,,,,',,,,,..,,...,,.#*,,,** *,,,,,,*,,,,,..,,....,,******* You could see a vampire. Vanquished Creatures 2 two-headed ogres Joseph (D:8) Prince Ribbit (D:7) A spriggan (D:8) A wyvern (D:8) An acid dragon (D:6) An ice beast (D:7) 4 orc warriors 2 sky beasts 2 ogres A phantom (D:5) 4 bullfrogs (D:7) 6 scorpions 6 wights 2 electric eels (D:6) 2 hounds A bombardier beetle (D:5) 3 jellies 9 orc priests 5 sleepcaps 9 orc wizards 3 iguanas 7 gnolls 5 adders 2 shadow imps A white imp (D:7) 2 dart slugs 4 ribbon worms 34 orcs 6 endoplasms 2 giant cockroaches (D:2) 7 goblins 3 hobgoblins (D:1) 4 jackals (D:3) A quokka (D:4) 7 ball pythons 5 bats 2 frilled lizards 3 kobolds A rat (D:3) A butterfly (D:5) 5 fulminant prisms 169 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:7) 20 fulminant prisms 21 creatures vanquished. Grand Total: 190 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | toph the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 269 | D:1 | Reached skill level 1 in Fighting 362 | D:1 | Reached XP level 2. HP: 13/23 MP: 0/5 1134 | D:2 | Learned a level 2 spell: Searing Ray 1217 | D:2 | Reached XP level 3. HP: 30/30 MP: 1/6 1904 | D:2 | Identified the ring of Reehun {rElec rF+} 1926 | D:2 | Found a faded altar of an unknown god. 2136 | D:3 | Reached XP level 4. HP: 38/38 MP: 0/7 2251 | D:3 | Found Nonnitry's Jewellery Boutique. 2716 | D:3 | Reached skill level 5 in Conjurations 3271 | D:4 | Noticed a black bear 3388 | D:4 | Noticed a scorpion 3473 | D:4 | Found a runed translucent gate. 3474 | D:4 | Found a runed translucent gate. 3475 | D:4 | Found a runed translucent gate. 3477 | D:4 | Noticed zxspectator's ghost (amateur FoFi) 3675 | D:4 | Reached XP level 5. HP: 26/45 MP: 1/8 4352 | D:4 | Reached skill level 6 in Conjurations 4352 | D:4 | Reached XP level 6. HP: 44/52 MP: 2/9 4637 | D:4 | Found Kuvel's General Store. 4953 | D:5 | Entered Level 5 of the Dungeon 5346 | D:5 | Your scales start taking on a fiery red colour. 5346 | D:5 | Reached XP level 7. HP: 59/59 MP: 3/11 5346 | D:5 | Gained mutation: Your flesh is heat resistant. (rF+) [Red | Draconian growth] 5419 | D:5 | Reached skill level 7 in Conjurations 5419 | D:5 | Reached skill level 1 in Fire Magic 5426 | D:5 | Reached skill level 1 in Translocations 6017 | D:5 | Found a staircase to the Ecumenical Temple. 6048 | D:5 | Reached skill level 5 in Translocations 6071 | D:5 | Reached XP level 8. HP: 66/66 MP: 5/12 6257 | Temple | Entered the Ecumenical Temple 6273 | Temple | Became a worshipper of Ashenzari the Shackled 6693 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 6758 | D:6 | Reached skill level 1 in Evocations 7495 | D:6 | Reached skill level 5 in Fighting 8178 | D:7 | Reached skill level 1 in Alchemy 8178 | D:7 | Reached XP level 9. HP: 61/75 MP: 2/15 8566 | D:7 | Found a stormy altar of Qazlal. 8568 | D:7 | Noticed Prince Ribbit 8625 | D:7 | Killed Prince Ribbit 8631 | D:7 | Learned a level 4 spell: Fulminant Prism 9433 | D:8 | Reached skill level 8 in Conjurations 9727 | D:8 | Reached skill level 9 in Conjurations 10158 | D:8 | Noticed Joseph 10243 | D:8 | Killed Joseph 10244 | D:8 | Reached skill level 10 in Conjurations 10244 | D:8 | Reached * piety under Ashenzari 10422 | D:8 | Found a staircase to the Lair. 10452 | D:8 | Reached ** piety under Ashenzari 10490 | D:8 | Found a runed translucent gate. 10490 | D:8 | Found a runed translucent gate. 10490 | D:8 | Found a runed translucent gate. 10491 | D:8 | Noticed Chimeroid's ghost (novice HOFi) 10491 | D:8 | Noticed Chimeroid's ghost (novice HOFi) 10492 | D:8 | Noticed HangedMan's ghost (novice OpHW) 10608 | D:8 | Noticed a two-headed ogre 10608 | D:8 | Noticed a two-headed ogre 10612 | D:8 | Reached XP level 10. HP: 86/86 MP: 4/17 11024 | D:7 | Killed a two-headed ogre 11025 | D:7 | Reached skill level 11 in Conjurations 11140 | D:8 | Killed a two-headed ogre 11319 | D:8 | Found the +8 pair of quick blades "Gyre" and "Gimble" | {protect} 11484 | D:6 | Slain by a vampire Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic D:2: layout_loops_ring, chequers_ecumenical_altar_lobes D:3: layout_basic, serial_shops, nicolae_lakefront_shop, minmay_misc_feat_x D:4: layout_gridville, serial_shops, nicolae_shop_tiny_glass, gammafunk_ghost_necromancy D:5: layout_basic, minmay_temple_entry_butterflies D:6: layout_gridville, water_boxes_lemuel D:7: layout_rooms, nicolae_qazlal_general_emergency, uniq_prince_ribbit1 D:8: layout_cave_pools, dpeg_oklobed_lair, gammafunk_ghost_cemetery, hellmonk_guarded_unrand_gyre_and_gimble, uniq_joseph Temple: roderic_octagonal_lattice_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 1 2 3 4 5 | 5.7 Dodging | 2 | 2.0 Stealth | 2 | 2.0 Conjurations | 5 6 7 10 11 | 11.6 Spellcasting | 3 | 3.6 Fire Magic | 1 | 1.0 Translocations | 5 6 | 6.0 Evocations | 3 | 3.0 Alchemy | 1 4 | 4.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 9 | 26 | 47 | 6 || 88 Tailslap | 1 | 5 | 4 | || 10 Punch | | 1 | 1 | || 2 Falchion | | | 8 | || 8 Cast: Magic Dart | 71 | 92 | 126 | 7 || 296 Searing Ray | 1 | 11 | 44 | 5 || 61 Iskenderun's Myst | | | 11 | 5 || 16 Fulminant Prism | | | 19 | 7 || 26 Invoke: Curse Item | | | 3 | || 3 Ability: Breathe Fire | | | 6 | 1 || 7 Evoke: Wand | | | 3 | || 3 Use: Scroll | | 5 | 4 | || 9 Potion | | | 4 | 2 || 6 Stab: Sleeping | 1 | | 1 | || 2 Armour: Skin | 4 | 32 | 124 | 21 || 181 Dodge: Dodged | 6 | 21 | 74 | 12 || 113