Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 9605049854521059491 30 toph the Conjurer (level 3, -3/30 HPs) Began as a Draconian Conjurer on July 7, 2024. Slain by Terence ... wielding a +0 short sword (5 damage) ... on level 1 of the Dungeon. The game lasted 00:05:10 (1510 turns). toph the Conjurer (Draconian Conjurer) Turns: 1510, Time: 00:05:11 Health: -3/30 AC: 5 Str: 9 XL: 3 Next: 5% Magic: 1/6 EV: 11 Int: 20 God: Gold: 38 SH: 4 Dex: 9 Spells: 3/6 levels left rFire . . . g - +0 dagger rCold . . . d - +1 buckler rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - ring of flight HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons c - a +0 whip g - a +0 dagger (weapon) Missiles h - 3 poisoned darts Armour d - a +1 buckler (worn) Jewellery j - a ring of flight (left hand) Scrolls a - a scroll of enchant armour b - 2 scrolls of teleportation {unknown} e - a scroll of fear {unknown} f - a scroll of revelation {unknown} i - a scroll of vulnerability {unknown} k - a scroll of identify {unknown} Potions Q - 3 potions of magic Skills: + Level 2.7 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 4% 1 x - Searing Ray Conj 36% 2d5 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 2% N/A 36% 2 Inner Flame Hex/Fire 2% N/A 58% 3 Flame Wave Conj/Fire 10% 2d6 71% 4 Fulminant Prism Conj/Alch 5% 3d7 71% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 71% 4 Petrify Alch/Erth 2% N/A 94% 4 Sticky Flame Fire/Alch 2% 2d4 94% 4 Irradiate Conj/Alch 5% 3d13 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History * * * LOW HITPOINT WARNING * * * Okay, then. You barely miss Terence. Terence is heavily wounded. You barely miss Terence. Terence is heavily wounded. You hit Terence but do no damage. Terence is heavily wounded. You barely miss Terence. You tail-slap Terence, but do no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Your tail-slap misses Terence. Terence is heavily wounded. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +2 chain mail of poison resistance (moderately wounded, 100% to hit) Terence is moderately wounded. * * * LOW MAGIC WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You fly upwards. There is a stone staircase leading down here. Okay, then. As you read the scroll labelled XIG KUOCSOXI, it crumbles to dust. It is a scroll of enchant armour. Your +0 buckler glows green for a moment. Terence hits you with a +0 short sword. You die... Terence says, "Time to find some more victims." # ##+## #.........# # ##...###.#####.#.# ###.....##.# ###.#.# ##.......#.# #...#.# #..........# #...#.# '.........#####....# #..........+<'...#.# ##.......#.###.....# ##.....##......@.## ##...##......##@# ##'###.#.##.##.# #.# #.#.#..##.# #.# #.#.#..##.# #####.###.#.......# .......##......#### #.#.....#####.## #.#....## #.# You could see Terence. Vanquished Creatures 2 bats 3 endoplasms 2 giant cockroaches (D:1) 6 goblins 2 hobgoblins (D:1) 2 ball pythons (D:1) 6 kobolds 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | toph the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 188 | D:1 | Reached skill level 1 in Fighting 505 | D:1 | Reached XP level 2. HP: 23/23 MP: 1/5 768 | D:1 | Learned a level 2 spell: Searing Ray 1405 | D:2 | Reached XP level 3. HP: 30/30 MP: 4/6 1432 | D:2 | Noticed Terence 1510 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_loops_corners, minmay_tiny_reverse_x D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.7 Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Tailslap || 6 Whip || 1 Dagger || 19 Cast: Magic Dart || 49 Searing Ray || 1 Use: Scroll || 1 Armour: Skin || 18 Dodge: Dodged || 20 Block: Buckler || 8