Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3522604551211323601 93 toph the Magician (level 4, -8/34 HPs) Began as a Djinni Conjurer on Jan 11, 2025. Mangled by a gnoll sergeant ... wielding a +0 trident of protection (13 damage) ... on level 3 of the Dungeon. The game lasted 00:07:41 (2431 turns). toph the Magician (Djinni Conjurer) Turns: 2431, Time: 00:07:41 Health: -8/34 AC: 4 Str: 8 XL: 4 Next: 91% Gold: 69 EV: 11 Int: 20 God: SH: 0 Dex: 11 rFire + + . b - +0 whip rCold x . . (no shield) rNeg . . . i - +0 leather armour rPois ∞ u - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ k - ring of see invisible HPRegen 0.25/turn (no ring) %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Missiles c - 14 poisoned darts Armour a - a +0 robe i - a +0 leather armour (worn) u - a +0 helmet (worn) Jewellery k - a ring of see invisible (left hand) Scrolls d - a scroll of vulnerability {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of revelation {unknown} n - a scroll of silence {unknown} o - 2 scrolls of enchant weapon {unknown} p - a scroll of butterflies {unknown} r - 3 scrolls of identify {unknown} s - a scroll of fog {unknown} t - a scroll of amnesia {unknown} Potions e - a potion of brilliance {unknown} f - 2 potions of curing {unknown} g - 2 potions of ambrosia {unknown} h - 2 potions of mutation {unknown} j - a potion of lignification {unknown} q - 2 potions of enlightenment {unknown} Skills: * Level 2.7 Fighting - Level 3.0 Dodging - Level 2.0 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 4% 1 b - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 36% 4 c - Summon Small Mammal Summ 76% N/A 4% 1 f - Fulminant Prism Conj/Alch 9% 3d7 36% 4 x - Searing Ray Conj 38% 2d5 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll shouts! A gnoll comes into view. It is wielding a +0 flail. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 trident of protection and wearing a +0 ring mail (moderately wounded, 84% to hit) The searing ray hits the gnoll sergeant. The gnoll sergeant is moderately wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 trident of protection. The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. * * * LOW HITPOINT WARNING * * * The gnoll sergeant is severely wounded. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is lightly wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 trident of protection and wearing a +0 ring mail (severely wounded, 84% to hit) The searing ray hits the gnoll sergeant. The gnoll sergeant is almost dead. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll sergeant hits you from afar with a +0 trident of protection! * * * LOW HITPOINT WARNING * * * The gnoll sergeant hits you from afar with a +0 trident of protection! You die... #...........###+#### #....##.#...# #### #....##.#...# ..+ #....##[....#### #.# ###....#.........# #.. #......#.........###.. #....###.........##... #....###.........#.... #...@)gg.........)...# #....###............#. #....# #...........#.# #....# #..........#.#. #....# #.........#.#.# #....# #..........#.#. ###### ######......#.# #.......#. ###......# You could see a gnoll sergeant and a gnoll. Vanquished Creatures 2 gnolls (D:3) 2 adders (D:3) 2 ribbon worms A dart slug (D:3) 2 endoplasms 2 giant cockroaches (D:1) 4 hobgoblins 5 kobolds 2 quokkas (D:1) 6 ball pythons 5 bats 5 frilled lizards 5 goblins 6 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | toph the Djinni Conjurer began the quest for the Orb. 0 | D:1 | toph set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 94 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 349 | D:1 | Reached skill level 1 in Fighting 393 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 393 | D:1 | Learned a level 1 spell: Summon Small Mammal 1931 | D:3 | Found a snail-covered altar of Cheibriados. 2016 | D:3 | Reached XP level 4. HP: 32/33 MP: 0/0 2420 | D:3 | Noticed a gnoll sergeant 2431 | D:3 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_tiny_flanked, mainiacjoe_overflow_concentric_impassable, nicolae_the_louvre Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.7 Stealth | 2 | 2.0 Dodging | 3 | 3.0 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 78 | 18 || 96 Searing Ray | 2 | 4 || 6 Armour: Robe | 3 | || 3 Leather armour | 2 | 4 || 6 Dodge: Dodged | 4 | 5 || 9