Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11717503109726658605 178 toph the Trooper (level 5, 0/42 HPs) Began as a Djinni Conjurer on Jan 12, 2025. Slain by an orc priest ... wielding a +0 club (4 damage) ... on level 3 of the Dungeon. The game lasted 00:07:49 (2503 turns). toph the Trooper (Djinni Conjurer) Turns: 2503, Time: 00:07:50 Health: 0/42 AC: 4 Str: 11 XL: 5 Next: 89% Gold: 134 EV: 11 Int: 19 God: SH: 0 Dex: 12 rFire + + . i - +4 whip "Djinni's Bane" {flame, rElec rN++ Str+3 Stlth+} rCold x . . (no shield) rNeg + + . f - +0 leather armour rPois ∞ l - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons d - a +3 dagger i - the +4 whip "Djinni's Bane" (weapon) {flame, rElec rN++ Str+3 Stlth+} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. Missiles k - 4 boomerangs Armour a - a +0 robe f - a +0 leather armour (worn) l - a +0 helmet (worn) Wands y - a wand of mindburst (9) Scrolls b - 2 scrolls of teleportation {unknown} c - 7 scrolls of identify {unknown} e - a scroll of blinking {unknown} j - a scroll of immolation {unknown} Potions g - a potion of heal wounds {unknown} h - a potion of magic {unknown} Skills: * Level 4.5 Fighting - Level 3.0 Dodging - Level 2.0 Stealth - Level 3.5 Spellcasting - Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 4% 1 b - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 41% 4 c - Sting Conj/Alch 64% 1d7 4% 1 f - Fulminant Prism Conj/Alch 8% 3d6 41% 4 g - Ensorcelled Hibernat Hex/Ice 32% N/A 7% 2 x - Searing Ray Conj 32% 2d5 7% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [**:[ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 scale mail (lightly wounded, poisoned, 100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. * * * LOW HITPOINT WARNING * * * The orc priest looks more healthy. The orc priest invokes the aid of Beogh against you. You struggle to resist. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 scale mail (moderately wounded, 77% to hit) The sting misses the orc priest. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 scale mail (moderately wounded, 100% to hit) The orc priest is moderately wounded. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 club. You die... .......... .. ...#### o.o ##.######## ######.... #...##...# #......... ###.##.#.######.)....... #....#................ ####.......##)######## #+#####...o### ####.@.# #.......... ...##.#..#### #.... ..#..# #.... ### ... #.... .... #.### ..#. #. #.. You could see an orc priest. Vanquished Creatures 2 orc priests (D:3) An orc wizard (D:3) An adder (D:2) 4 ribbon worms (D:2) 3 dart slugs 9 orcs An endoplasm (D:1) 3 giant cockroaches (D:1) 7 goblins 5 hobgoblins 6 jackals (D:2) 4 quokkas (D:1) 3 ball pythons 3 bats 2 frilled lizards (D:2) 2 kobolds (D:2) 4 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | toph the Djinni Conjurer began the quest for the Orb. 0 | D:1 | toph set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 11 | D:1 | You are sucked into a shaft and drop 1 floor! 33 | D:2 | Found Abruk's Antique Armour Emporium. 42 | D:2 | Found Momm's Book Emporium. 163 | D:1 | Reached skill level 1 in Fighting 163 | D:1 | Reached XP level 2. HP: 13/22 MP: 0/0 815 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 815 | D:1 | Learned a level 1 spell: Sting 1206 | D:2 | Reached skill level 2 in Fighting 1255 | D:2 | Found Vuwnedez's Assorted Antiques. 1380 | D:2 | Identified the +4 whip "Djinni's Bane" {flame, rElec rN++ | Str+3 Stlth+} 1399 | D:2 | Reached XP level 4. HP: 32/34 MP: 0/0 1504 | D:2 | Found Qirouz's General Store. 1665 | D:2 | Found Niwuij's Armour Shoppe. 2007 | D:2 | Reached skill level 3 in Fighting 2100 | D:3 | Reached XP level 5. HP: 22/40 MP: 0/0 2100 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2393 | D:3 | Reached skill level 4 in Fighting 2503 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_loops_cross, columned_hall_lemuel, roderic_lattice_a, nicolae_kite_square_tiling_tiny, patterned_corridor D:2: minmay_chambers_of_twos, layout_loops_cross, serial_shops, nicolae_shop_window_shopping, shop, nicolae_shop_tiny_glass, shop, shop D:3: layout_basic, tso_altar Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 4 | 4.5 Stealth | 2 | 2.0 Dodging | 3 | 3.0 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 3 | 28 || 31 Cast: Magic Dart | 63 | 25 || 88 Sting | 7 | 38 || 45 Stab: Sleeping | | 1 || 1 Armour: Robe | 7 | 11 || 18 Leather armour | | 12 || 12 Dodge: Dodged | 3 | 24 || 27