toph Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (15, 18, D:1) a bat skeleton (16, 17, D:1) a +0 short sword (17, 19, D:1) a +0 short sword a bat skeleton (18, 12, D:1) a bat corpse (skeletalised by now) (23, 22, D:1) a +0 short sword (25, -3, D:1) a +0 spear (27, 15, D:1) a rat skeleton (29, -5, D:1) a +0 dagger 2 stones (30, 15, D:1) a bat skeleton (33, 15, D:1) a +0 long sword (35, 10, D:1) a ball python skeleton (35, 33, D:1) a +0 whip 3 stones (42, 2, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (2, -28, D:2) a hobgoblin corpse (skeletalised by now) (4, -17, D:2) a +2 short sword of electrocution (33, -30, D:2) a +0 dagger a rat corpse (skeletalised by now) (45, -28, D:2) a +0 leather armour (48, -21, D:2) an adder skeleton (55, -42, D:2) a +0 sling Level 3 of the Dungeon [Shop] Niamp's Assorted Antiques 2 potions of degeneration (50 gold) the +0 ring mail "Jaod" {Rampage rC+ Int-3 Dex+3} (450 gold) Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. a +0 pair of boots (112 gold) a +0 trident (87 gold) a scroll of teleportation (75 gold) a potion of brilliance (100 gold) a +0 flail of venom (155 gold) a phantom mirror (1000 gold) a potion of magic (200 gold) a potion of curing (75 gold) a potion of ambrosia (200 gold) (0, 0, D:3) a +0 long sword (5, 5, D:3) a +0 ring mail (12, -1, D:3) a +0 short sword (12, 0, D:3) a rat corpse (skeletalised by now) (13, 21, D:3) a human skeleton (15, 6, D:3) a +0 leather armour (15, 36, D:3) a +0 club (15, 37, D:3) an iguana corpse (skeletalised by now) (17, 21, D:3) a human skeleton (17, 25, D:3) a human skeleton (19, 21, D:3) a human skeleton (19, 22, D:3) a human skeleton (19, 24, D:3) a human skeleton (19, 25, D:3) a human skeleton (23, 6, D:3) a +0 club (24, 15, D:3) a hobgoblin skeleton (25, 15, D:3) a +0 short sword a kobold skeleton (26, 10, D:3) a ball python skeleton (27, 15, D:3) a bat skeleton (27, 16, D:3) a ball python skeleton (27, 17, D:3) a black bear skeleton (27, 37, D:3) 4 stones (28, 17, D:3) a quokka skeleton (28, 32, D:3) 8 stones (29, 35, D:3) a potion of brilliance (29, 36, D:3) the +4 morningstar of the Razorbill {freeze, rElec rPois Will+ rCorr} rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (29, 37, D:3) a scroll of identify (30, 30, D:3) a +0 robe (30, 35, D:3) a potion of berserk rage (30, 36, D:3) 9 stones (30, 37, D:3) a scroll of identify (31, 35, D:3) 3 stones (31, 36, D:3) a ring of willpower (31, 37, D:3) a scroll of poison (34, 36, D:3) a +0 dagger a goblin corpse (skeletalised by now) (42, 22, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a dart slug corpse (2, 14, D:4) a +0 dagger a +0 sling (6, 23, D:4) a +0 dagger a +0 robe (8, 0, D:4) a +0 ring mail