toph Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 9, D:1) a ball python skeleton a jackal skeleton (9, 10, D:1) a +0 dagger a +0 club a goblin skeleton a jackal skeleton a jackal skeleton (21, 27, D:1) a +0 dagger (28, 5, D:1) a frilled lizard skeleton (29, 12, D:1) a jackal corpse (skeletalised by now) (31, 22, D:1) a rat corpse (skeletalised by now) (32, 22, D:1) a rat corpse (skeletalised by now) (35, 6, D:1) a +0 club (38, 33, D:1) a +0 robe (40, 15, D:1) a frilled lizard skeleton (40, 32, D:1) a +0 war axe (40, 35, D:1) 8 stones (41, 14, D:1) a +0 spear (41, 28, D:1) a ball python skeleton (46, 20, D:1) a +0 sling (47, 12, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (0, 1, D:2) a +0 dagger an adder skeleton (3, 5, D:2) a +0 chain mail (4, 24, D:2) a +0 club (7, 5, D:2) a +1 short sword of draining (10, 31, D:2) a rat skeleton (21, 27, D:2) a +0 dagger (23, 29, D:2) a +0 flail a +0 scale mail (30, 2, D:2) a +0 robe (38, 17, D:2) a +0 club (39, 3, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -7, D:3) a potion of heal wounds (3, -9, D:3) 12 gold pieces (5, -6, D:3) a +0 dagger a kobold corpse (5, -4, D:3) a ball python corpse (5, -2, D:3) a +0 short sword a +0 scale mail (6, -12, D:3) a potion of heal wounds (6, -5, D:3) a +0 club (6, -3, D:3) a rat corpse