Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 6317898653634083185 126 toph the Sneak (level 4, -5/30 HPs) Began as a Poltergeist Enchanter on Feb 24, 2025. Slain by a river rat (8 damage) ... on level 3 of the Dungeon. The game lasted 00:06:40 (1834 turns). toph the Sneak (Poltergeist Enchanter) Turns: 1834, Time: 00:06:40 Health: -5/30 AC: 1 Str: 6 XL: 4 Next: 83% Magic: 7/7 EV: 11 Int: 17 God: Gold: 112 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . d - +2 dagger (venom) rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons a - a +1 dagger d - a +2 dagger of venom (weapon) Missiles g - 12 poisoned darts s - 18 stones (quivered) Armour b - a +0 cloak (haunted) Wands e - a wand of charming (3) Scrolls f - a scroll of silence {unknown} h - a scroll of immolation {unknown} i - a scroll of enchant armour {unknown} j - 2 scrolls of vulnerability {unknown} k - a scroll of identify {unknown} Potions c - a potion of curing {unknown} l - a potion of enlightenment {unknown} m - a potion of might {unknown} I - a potion of invisibility Skills: * Level 2.5 Fighting + Level 2.6 Short Blades + Level 2.8 Dodging - Level 5.0 Stealth - Level 2.0 Spellcasting - Level 5.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level h - Confusing Touch Hex 18% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 72% N/A 2% 1 Tukima's Dance Hex 18% N/A 8% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 11% 2 Dazzling Flash Hex/Fire 20% N/A 21% 3 Mephitic Cloud Conj/Alch/Air 1% N/A 50% 3 Cigotuvi's Putrefaction Necr/Air 1% N/A 88% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 99% 5 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The river rat is moderately wounded. A river rat comes into view. The river rat squeaks loudly. You hit the river rat. The river rat looks as sick as possible! The river rat is heavily wounded. You hear a loud squeak. You hear an angry hiss. You hear a loud squeak. The ribbon worm splashes around in the water. You hear a loud squeak. You hit the ribbon worm. The ribbon worm is moderately wounded. You hit the ribbon worm but do no damage. The ribbon worm is poisoned. The ribbon worm is moderately wounded. You kill the river rat! A ribbon worm comes into view. The ribbon worm splashes around in the water. You hit the ribbon worm. The ribbon worm looks as sick as possible! The ribbon worm is heavily wounded. The ribbon worm bites you. You closely miss the river rat. The river rat bites you! * * * LOW HITPOINT WARNING * * * You barely miss the river rat. You kill the ribbon worm! The river rat bites you. * * * LOW HITPOINT WARNING * * * You hit the river rat. The river rat is poisoned. The river rat is severely wounded. You hear the rusting of a drain very nearby. The river rat bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is lightly wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is poisoned. The ribbon worm is moderately wounded. The river rat bites you! You die... ..†..# .###.# ~....# .#...# ~~...# .#.### # #.!..# .. ##.# #~~~... ... #.# ~#~..##... ##.# ~~~...... ##.# #wr...... .#.# #@....... ...### #...##... .....############...#.... ......................... ...###....###########...# ..## #.#.## #.## .## #.### ... ## #.# ## # #.# You could see a ribbon worm (very poisoned) and a river rat (very poisoned). Vanquished Creatures Jessica (D:2) An adder (D:2) 2 river rats (D:3) 3 ribbon worms 7 ball pythons 7 endoplasms 3 giant cockroaches 6 goblins 11 hobgoblins 4 kobolds 3 quokkas 2 bats (D:1) 4 frilled lizards 5 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | toph the Poltergeist Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 207 | D:1 | Reached XP level 2. HP: 14/18 MP: 5/5 353 | D:1 | Reached skill level 1 in Fighting 738 | D:1 | Reached XP level 3. HP: 23/23 MP: 6/6 1016 | D:1 | Reached skill level 5 in Stealth 1218 | D:2 | Reached skill level 5 in Hexes 1289 | D:2 | Learned a level 3 spell: Confusing Touch 1388 | D:2 | Reached XP level 4. HP: 27/29 MP: 7/7 1591 | D:2 | Noticed Jessica 1596 | D:2 | Killed Jessica 1834 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic D:2: layout_basic, uniq_jessica D:3: layout_loops_corners, nicolae_overflow_crystal_walls, lightli_sewer_entry_pipes, uniq_natasha, uniq_terence, uniq_ijyb, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.5 Stealth | 5 | 5.0 Short Blades | 2 | 2.6 Hexes | 5 | 5.0 Dodging | | 2.8 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 171 | 30 || 201 Throw: Stone | 7 | || 7 Use: Potion | 1 | || 1 Stab: Sleeping | 3 | 4 || 7 Invisible | 1 | || 1 Armour: Skin | 78 | 12 || 90 Dodge: Dodged | 78 | 10 || 88 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1816 | 1795 | 21 | 0 | 1265 | 3 | 605.3 | Dungeon | 1816 | 1795 | 21 | 0 | 1265 | 3 | 605.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1114 daAuts D:2: 498 daAuts D:3: 203 daAuts