toph Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, 13, D:1) a +0 short sword a kobold corpse (skeletalised by now) (3, 10, D:1) a jackal corpse (skeletalised by now) (5, 6, D:1) a +0 robe (9, 12, D:1) a +0 barding (21, 14, D:1) a hobgoblin skeleton (21, 21, D:1) a quill talisman (22, 18, D:1) a +0 robe (32, 16, D:1) a jackal corpse (skeletalised by now) (36, 34, D:1) a jackal corpse (skeletalised by now) (43, 28, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 short sword (5, 20, D:2) 11 gold pieces (6, 20, D:2) a +2 scythe of venom a +2 robe of fire resistance the human corpse of Sigmund (9, 11, D:2) a +0 hand axe (10, -1, D:2) a bat corpse (skeletalised by now) (14, 7, D:2) a rat corpse (15, 6, D:2) a rat corpse (18, 29, D:2) a +0 hand axe (20, 19, D:2) a +0 flail 2 stones a rat skeleton a kobold skeleton (21, 14, D:2) a bat skeleton (23, 9, D:2) a +0 club a goblin corpse (24, 8, D:2) a hobgoblin corpse (24, 23, D:2) a jackal skeleton (25, -3, D:2) a ball python corpse (skeletalised by now) (25, -2, D:2) a ball python corpse (skeletalised by now) (25, 23, D:2) a +0 dagger a goblin skeleton (28, 3, D:2) a +0 whip (31, 9, D:2) a hobgoblin corpse (skeletalised by now)