toph Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (13, -8, D:1) a +5 dagger (13, -1, D:1) 4 stones (22, 21, D:1) a ball python corpse (skeletalised by now) (23, 23, D:1) a +0 club (27, -11, D:1) a +0 sling of electrocution (34, 6, D:1) a ball python skeleton (38, 21, D:1) a bat corpse (skeletalised by now) (52, 6, D:1) a +0 club (52, 34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (53, 1, D:1) a +0 animal skin (54, 24, D:1) a +1 mace of draining (59, -1, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (4, -14, D:2) a ball python corpse (skeletalised by now) (9, 31, D:2) 4 stones (11, 33, D:2) a jackal corpse (skeletalised by now) (12, 28, D:2) 5 stones (14, 25, D:2) a +0 short sword (15, 33, D:2) a jackal corpse (skeletalised by now) (16, 27, D:2) a +0 plate armour (16, 32, D:2) a +0 halberd (21, -11, D:2) a bat corpse (skeletalised by now) (22, 7, D:2) a +0 halberd (24, 13, D:2) a bat corpse (skeletalised by now) (32, -8, D:2) 5 stones (46, 36, D:2) a hobgoblin corpse (skeletalised by now) (57, 40, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (12, -1, D:3) a +0 scale mail (13, -1, D:3) a +0 barding (14, -32, D:3) a +0 chain mail (15, -6, D:3) a bat corpse (skeletalised by now) (16, -4, D:3) a +0 hand axe (17, -34, D:3) a +0 sling (31, -16, D:3) a quokka skeleton (37, -12, D:3) 2 stones (47, -1, D:3) a +0 robe Level 4 of the Dungeon (7, 15, D:4) a phial of floods (7, 20, D:4) a +1 long sword of holy wrath (unseen) (8, 15, D:4) a potion of invisibility (8, 20, D:4) a staff of cold (unseen) (13, -15, D:4) 2 stones (14, -8, D:4) a ball python corpse (15, -1, D:4) a +0 robe (17, 13, D:4) a hound corpse