toph Level 1 of the Dungeon (6, 8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (10, 3, D:1) a +0 short sword (21, -8, D:1) a jackal skeleton (22, -9, D:1) a jackal skeleton (29, 24, D:1) a +0 dagger (31, 24, D:1) a quokka skeleton (32, 5, D:1) 6 large rocks (33, 13, D:1) a +0 heavy hand axe (34, -17, D:1) a bat corpse (skeletalised by now) (35, 3, D:1) a +0 dagger (36, 14, D:1) a +0 spear (41, 12, D:1) a +0 whip (58, 4, D:1) a +0 short sword (62, -12, D:1) a quokka corpse (skeletalised by now) (62, 14, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 scimitar (13, 9, D:2) a bat corpse (skeletalised by now) (20, 25, D:2) a frilled lizard corpse (skeletalised by now) (27, 2, D:2) a +0 flail (28, 4, D:2) a +0 ring mail a +0 chain mail a +0 club a goblin skeleton (35, -2, D:2) a hobgoblin skeleton (37, 26, D:2) a bat corpse (skeletalised by now) (41, 6, D:2) a +0 club (46, -1, D:2) 5 stones (46, 1, D:2) a +0 dagger (48, 8, D:2) a +3 morningstar (48, 31, D:2) a +0 animal skin (51, 31, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (2, -7, D:3) a +5 ring of evasion (9, -6, D:3) a +0 short sword