Dungeon Crawl Stone Soup version 0.33-a0-1439-ga73bde240a (webtiles) character file. Game seed: 6593354228091429469 112 toph the Changeling (level 4, -1/52 HPs) Began as a Merfolk Shapeshifter on Apr 18, 2025. Succumbed to an orc wizard's poison ... on level 3 of the Dungeon. The game lasted 00:05:10 (1926 turns). toph the Changeling (Merfolk Shapeshifter) Turns: 1926, Time: 00:05:10 Health: -1/52 AC: 22 Str: 18 XL: 4 Next: 95% Magic: 4/4 EV: 2 Int: 9 God: Gold: 113 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . o - +8 mace of Quvaon {elec, rN+ Str+2 Dex+3} rCold . . . (no offhand) rNeg + . . i - melded +0 ring mail rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused, lethally poisoned (-1 -> -18), tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (nimble swimmer 2), (mertail), (large bone plates 1), wild magic 1 a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons o - the +8 mace of Quvaon (weapon) {elec, rN+ Str+2 Dex+3} (You found it on level 3 of the Dungeon) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Armour i - a +0 ring mail (melded) k - a +2 hat Scrolls c - a scroll of enchant armour {unknown} f - a scroll of identify {unknown} g - a scroll of torment {unknown} h - a scroll of revelation {unknown} m - a scroll of fog {unknown} n - a scroll of teleportation {unknown} Potions P - a potion of lignification Baubles b - 3 flux baubles Talismans d - a quill talisman (active) e - a protean talisman l - a blade talisman Skills: + Level 3.5 Fighting - Level 3.0 Dodging + Level 4.3 Unarmed Combat - Level 5.0 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 83% 3 Summon Ice Beast Ice/Summ 0% N/A 83% 3 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) ((Your lower body shifts to a powerful aquatic tail in water.)) ((You are partially covered in large bone plates. (SH +4))) Your spells are a little harder to cast, but a little more powerful. Message History Large bone plates grow over parts of your arms. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. Something tries to affect you, but you resist. It was a potion of curing. You feel better. You barely miss the orc wizard. The orc wizard is severely wounded. You hear some strange, mumbled words. You are confused. You hear some strange, mumbled words. A magic dart appears from out of thin air! The orc wizard casts a spell at you. You resist with some effort. You swing at nothing. Something hits you. * * * LOW HITPOINT WARNING * * * You are poisoned. You closely miss the orc wizard. The orc wizard is severely wounded. You feel very sick. You closely miss the orc wizard. The orc wizard is severely wounded. You feel very sick. The orc wizard points at you and mumbles some strange words. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * You are more poisoned. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You swing at nothing. You die... †#.#..#..###.#...#.##. .#.#.##..###.#...#.# .....##..........#.# # ....###...##.#.#.#.##.o.o ........................o ..>.......##.#.#)#.##...# #######..###.#.#.#.# # .........###.#.#.#{##..# .................♣{....# .######..#####....{...... ## #.. ###.#.###.## #.#.# ..... ##.#### ... .. There were no monsters in sight! Vanquished Creatures 6 adders A ribbon worm (D:2) 3 orcs (D:3) 3 endoplasms 2 giant cockroaches A hobgoblin (D:2) 10 jackals 4 quokkas 9 ball pythons 6 bats 4 frilled lizards (D:1) A goblin (D:2) 7 kobolds 5 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | toph the Merfolk Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 157 | D:1 | Reached XP level 2. HP: 16/23 MP: 2/2 886 | D:2 | Reached XP level 3. HP: 26/28 MP: 3/3 1145 | D:2 | Reached XP level 4. HP: 31/35 MP: 4/4 1649 | D:3 | Found a stormy altar of Qazlal. 1697 | D:3 | Reached skill level 5 in Shapeshifting 1868 | D:3 | Identified the +8 mace of Quvaon {elec, rN+ Str+2 Dex+3} 1920 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1920 | D:3 | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1920 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1920 | D:3 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 1926 | D:3 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring, nicolae_concentric_dashed_squares_wild D:2: layout_loops_ring D:3: layout_basic, nicolae_qazlal_general_emergency Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.0 Fighting | 3 | 3.5 Unarmed Combat | 4 | 4.3 Shapeshifting | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 94 | 84 || 178 Punch | 1 | || 1 Mace | | 11 || 11 Use: Potion | | 3 || 3 Armour: Animal skin | 13 | || 13 Ring mail | 30 | 51 || 81 Skin | | 37 || 37 Dodge: Dodged | 48 | 48 || 96 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1906 | 1854 | 52 | 0 | 1372 | 3 | 635.3 | Dungeon | 1906 | 1854 | 52 | 0 | 1372 | 3 | 635.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 832 daAuts D:2: 760 daAuts D:3: 314 daAuts