Dungeon Crawl Stone Soup version 0.33-a0-1465-g0ed8941409 (webtiles) character file. Game seed: 5729021311642821904 15248 toph the Fighter (level 11, -4/102 HPs) Began as a Black Draconian Conjurer on Apr 22, 2025. Was a Priest of Vehumet. Slain by a tyrant leech (23 damage) ... on level 2 of the Lair of Beasts. The game lasted 00:40:16 (12777 turns). toph the Fighter (Black Draconian Conjurer) Turns: 12777, Time: 00:40:16 Health: -4/102 AC: 11 Str: 13 XL: 11 Next: 99% Magic: 1/21 EV: 16 Int: 19 God: Vehumet [***...] Gold: 785 SH: 0 Dex: 16 Spells: 8/23 levels left rFire . . . p - +11 short sword of Zophi Ase {holy, Dex+3 SInv} rCold . . . (no offhand) rNeg . . . (no helmet) rPois + m - +0 cloak {rPois} rElec + b - +0 pair of gloves rCorr . v - +1 pair of boots of Winter {Dex+3} SInv + (no amulet) Will +.... o - +4 ring of slaying Stlth ++ K - ring of willpower HPRegen 0.37/turn MPRegen 0.17/turn %: no passive effects @: very slightly contaminated, hasted, very quick A: galvanic breath, AC +7, unfitting armour, electricity resistance, cold-blooded, armoured tail 1 a: Galvanic Breath, Renounce Religion You were on level 2 of the Lair of Beasts. You worshipped Vehumet. Vehumet was most pleased with you. You visited 3 branches of the dungeon, and saw 12 of its levels. You collected 785 gold pieces. Inventory: Hand Weapons h - a +1 rapier of freezing i - a +2 sling of freezing k - a +2 dagger of draining p - the +11 short sword of Zophi Ase (weapon) {holy, Dex+3 SInv} (You found it on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. D - a +3 halberd of protection G - a +5 great sword Missiles C - 5 javelins E - 14 poisoned darts Armour b - a +0 pair of gloves (worn) f - a +0 pair of boots m - a +0 cloak of poison resistance (worn) v - the +1 pair of boots of Winter (worn) {Dex+3} (You found it on level 4 of the Dungeon) Dex+3: It affects your dexterity (+3). w - an orb of energy Magical Staves z - a staff of earth Jewellery l - the ring "Homimuis" {rPois rF- rC+ Str+3 Ice} (You found it on level 9 of the Dungeon) [ring of ice] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Ice: It increases the power of your Ice spells. o - a +4 ring of slaying (worn) K - a ring of willpower (worn) N - a ring of resist corrosion Wands d - a wand of light (16) j - a wand of polymorph (6) q - a wand of flame (16) y - a wand of mindburst (9) Scrolls a - 9 scrolls of teleportation {unknown} c - 2 scrolls of immolation {unknown} e - 3 scrolls of vulnerability {unknown} g - a scroll of fear {unknown} n - 3 scrolls of noise {unknown} s - a scroll of blinking {unknown} t - 2 scrolls of enchant weapon {unknown} u - 2 scrolls of brand weapon {unknown} x - a scroll of amnesia {unknown} F - a scroll of fog {unknown} L - 3 scrolls of poison Z - a scroll of identify {@r1} Potions A - 2 potions of attraction B - 2 potions of brilliance H - 2 potions of haste I - 2 potions of invisibility M - 4 potions of might Q - a potion of magic U - 4 potions of mutation Skills: * Level 11.2 Fighting - Level 10.0 Dodging - Level 2.0 Stealth + Level 6.7 Spellcasting + Level 10.5 Conjurations - Level 3.0 Translocations + Level 1.9 Forgecraft - Level 3.0 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 1% 4 c - Rending Blade Conj/Frge 30% 2d8 2% 4 f - Fulminant Prism Conj/Alch 16% 3d10 1% 4 x - Searing Ray Conj 92% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 52% 3d10 1% 3 Brom's Barrelling Bould Conj/Erth 26% 2d6 3% 4 Ignite Poison Fire/Alch 12% N/A 16% 4 Sticky Flame Fire/Alch 12% 2d5 16% 4 Bombard Conj/Erth 13% 9d3 41% 6 Hoarfrost Cannonade Ice/Frge 5% 3d6/3d12 89% 5 Hellfire Mortar Fire/Erth/Frge 4% 4d5 100% 7 Ignition Fire 3% 3d4 100% 8 Lehudib's Crystal Spear Conj/Erth 13% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Lair (2/5) D:8 Spider (0/4) Lair:2 Swamp: Lair:2-3 Shoals: Lair:2-3 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You can breathe arcing electricity. Your glossy black scales are hard. (AC +7) You cannot fit into any form of body armour. You are resistant to electric shocks. (rElec) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Casting: Rending Blade (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You condense your magic into a crackling blade! * * * LOW MAGIC WARNING * * * You feel very sick. You closely miss the cane toad. The cane toad is severely wounded. You feel very sick. You hit the cane toad. The cane toad is almost dead. Your rending blade flashes! The condensed magic slices through the cane toad. The condensed magic slices through the tyrant leech! You puncture the cane toad! You kill the cane toad! Your rending blade flashes! The condensed magic slices through the tyrant leech! The swamp worm fires a harpoon shot at you. The harpoon shot hits you! * * * LOW HITPOINT WARNING * * * You are yanked forward by the harpoon shot. You barely miss the swamp worm. Your tail-slap misses the swamp worm. The tyrant leech bites you. * * * LOW HITPOINT WARNING * * * The tyrant leech draws vitality from your injuries! The swamp worm bites you! * * * LOW HITPOINT WARNING * * * You feel better. You puncture the tyrant leech! The tyrant leech is severely wounded. Your rending blade flashes! The condensed magic slices through the swamp worm! The tyrant leech bites you. * * * LOW HITPOINT WARNING * * * The tyrant leech draws vitality from your injuries! Okay, then. You feel yourself speed up. The swamp worm bites you! * * * LOW HITPOINT WARNING * * * The tyrant leech bites you!! You die... ..###....## P...# . #..#.# ...## ##.### #...#### ##..##.##### #.).....##.#### #######.#..#..## #......w.# ....... #.P..#.#@°# ...... #.........w.# ..P.#. #.#..#####<....# ..#..# ####.# ##(.#..# #....# ### P♣♣ ♣♣ ##...# # ♣♣ #....# .## ♣♣####<..# ##.## ♣..#...P.## #... ♣...##....# You could see a tyrant leech, a swamp worm (ally target) and a friendly rending blade (minion). Vanquished Creatures A two-headed ogre (D:8) 5 elephants (Lair:1) A cane toad (Lair:2) Jeremiah (D:9) A komodo dragon (Lair:1) Psyche (D:8) Grinder (D:5) A culicivora (Lair:2) A wraith (D:9) 2 wyverns 29 yaks A basilisk (Lair:1) A steam dragon (D:7) A redback (Lair:2) 5 water moccasins 3 orc warriors 2 sky beasts 2 ice beasts A black bear (D:5) 10 wolves 2 ogres (D:5) 2 centaurs A phantom (D:4) 7 bullfrogs 2 gnoll sergeants 2 scorpions 15 wights 8 killer bees (D:9) 5 howler monkeys A bombardier beetle (D:4) A hound (D:4) 4 jellies 3 orc priests Jessica (D:2) 5 iguanas Terence (D:2) 5 orc wizards Robin (D:3) 14 gnolls 5 adders 2 ufetubi (D:6) 4 dart slugs 2 ribbon worms 15 orcs 7 endoplasms 3 giant cockroaches 8 hobgoblins 4 jackals A quokka (D:3) 12 ball pythons 3 bats (D:2) 2 frilled lizards 19 goblins 2 kobolds 6 rats 245 creatures vanquished. Vanquished Creatures (collateral kills) An elephant (Lair:1) 2 cane toads 2 polar bears (Lair:2) 5 creatures vanquished. Grand Total: 250 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | toph the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 253 | D:1 | Reached skill level 1 in Fighting 334 | D:1 | Reached XP level 2. HP: 23/23 MP: 0/5 337 | D:1 | Learned a level 2 spell: Searing Ray 783 | D:1 | Reached skill level 2 in Fighting 1140 | D:2 | Noticed Terence 1339 | D:2 | Reached XP level 3. HP: 30/30 MP: 1/6 1451 | D:2 | Identified the +11 short sword of Zophi Ase {holy, Dex+3 | SInv} 1493 | D:2 | Killed Terence 1494 | D:2 | Reached skill level 3 in Fighting 1610 | D:2 | Noticed Jessica 1619 | D:2 | Killed Jessica 1620 | D:2 | Reached skill level 4 in Fighting 1620 | D:2 | Reached XP level 4. HP: 29/40 MP: 3/7 1668 | D:2 | Found a faded altar of an unknown god. 1819 | D:3 | Noticed Robin 1903 | D:3 | Killed Robin 3212 | D:4 | Noticed a phantom 3215 | D:4 | Reached skill level 5 in Fighting 3215 | D:4 | Reached XP level 5. HP: 48/48 MP: 5/8 3227 | D:4 | Reached skill level 6 in Fighting 3236 | D:4 | Reached XP level 6. HP: 54/57 MP: 7/9 3312 | D:4 | Identified the +1 pair of boots of Winter {Dex+3} 3766 | D:4 | Found a staircase to the Ecumenical Temple. 3772 | Temple | Entered the Ecumenical Temple 3819 | Temple | Became a worshipper of Vehumet 3911 | D:5 | Entered Level 5 of the Dungeon 3911 | D:5 | Noticed Grinder 4118 | D:5 | Reached skill level 7 in Fighting 4427 | D:5 | Your scales start taking on a glossy black colour. 4427 | D:5 | Reached XP level 7. HP: 67/67 MP: 6/10 4427 | D:5 | Gained mutation: You are resistant to electric shocks. | (rElec) [Black Draconian growth] 4447 | D:5 | Reached skill level 8 in Fighting 4696 | D:5 | Paralysed by Grinder for 2 turns 4700 | D:5 | Paralysed by Grinder for 2 turns 4702 | D:5 | Killed Grinder 4703 | D:5 | Reached skill level 9 in Fighting 4947 | D:5 | Reached skill level 10 in Fighting 4947 | D:5 | Reached XP level 8. HP: 44/79 MP: 11/11 5091 | D:6 | Reached * piety under Vehumet 5091 | D:6 | Offered knowledge of Kinetic Grapnel by Vehumet. 5162 | D:6 | Reached skill level 5 in Dodging 6153 | D:7 | Reached XP level 9. HP: 85/85 MP: 2/12 6356 | D:7 | Found a phantasmal passage. 6847 | D:7 | Reached skill level 10 in Dodging 7390 | D:8 | Reached XP level 10. HP: 90/93 MP: 12/14 7390 | D:8 | Found a staircase to the Lair. 7620 | D:8 | Reached ** piety under Vehumet 7657 | D:8 | Reached skill level 5 in Conjurations 7679 | D:8 | Offered knowledge of Inner Flame by Vehumet. 7692 | D:8 | Noticed Psyche 7704 | D:8 | Killed Psyche 8013 | D:8 | Found a glowing silver altar of Zin. 8665 | D:9 | Identified the ring "Homimuis" {rPois rF- rC+ Str+3 Ice} 8705 | D:9 | Noticed a skeletal warrior 8705 | D:9 | Noticed a skeletal warrior 8705 | D:9 | Noticed a two-headed ogre 8705 | D:9 | Noticed a skeletal warrior 8705 | D:9 | Noticed a skeletal warrior 8735 | D:8 | Killed a two-headed ogre 8736 | D:8 | Reached skill level 5 in Spellcasting 8979 | D:9 | Noticed Jeremiah 8987 | D:9 | Killed Jeremiah 9387 | D:9 | Offered knowledge of Volatile Blastmotes by Vehumet. 9509 | Lair:1 | Entered Level 1 of the Lair of Beasts 9522 | Lair:1 | Learned a level 4 spell: Fulminant Prism 9527 | Lair:1 | Learned a level 4 spell: Iskenderun's Mystic Blast 9565 | Lair:1 | Reached skill level 1 in Alchemy 9565 | Lair:1 | Reached XP level 11. HP: 75/99 MP: 15/20 9645 | Lair:1 | Reached *** piety under Vehumet 10060 | Lair:1 | Reached skill level 1 in Translocations 10782 | Lair:1 | Offered knowledge of Sticky Flame by Vehumet. 10790 | Lair:1 | Reached skill level 10 in Conjurations 10795 | Lair:1 | Learned a level 4 spell: Rending Blade 12214 | Lair:2 | Reached skill level 1 in Forgecraft 12238 | Lair:2 | Reached skill level 11 in Fighting 12391 | Lair:2 | Found a hole to the Spider Nest. 12777 | Lair:2 | Slain by a tyrant leech Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_loops_ring D:2: layout_rooms, angelslayer_ecumenical_altar_simple_liquid, uniq_terence, uniq_jessica D:3: layout_rooms, minivault_23, grunt_decor_one_mirror, uniq_robin D:4: layout_basic, minmay_temple_entry_fiery, serial_forest, infiniplex_forest_end_double, infiniplex_forest_lined_2, infiniplex_forest_clump_curved, infiniplex_forest_clump_curved, infiniplex_forest_end_2 D:5: layout_basic, uniq_grinder D:6: layout_cave_pools D:7: layout_gridville, index_necropolis_entry_arbor_square D:8: hellmonk_crumbling_castle, layout_loops_ring, zin_treasury, uniq_psyche D:9: layout_basic, grunt_potential, uniq_jeremiah Temple: regret_index_temple_sigil_plot Lair:1: layout_long_grid, minivault_19 Lair:2: layout_misc_corridors, minmay_swamp_entry_worms, spider_nest_entry_rubble Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 1 2 4 5 6 7 10 11 | 11.2 Stealth | 2 | 2.0 Dodging | 2 6 10 | 10.0 Spellcasting | 6 | 6.7 Conjurations | 8 10 | 10.5 Alchemy | 1 3 | 3.0 Translocations | 3 | 3.0 Forgecraft | 1 | 1.9 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 4 | | | || 4 Club | 2 | | | || 2 Dagger | 1 | | | || 1 Short sword | 8 | 40 | 118 | 235 || 401 Tailslap | 2 | 4 | 16 | 41 || 63 Cast: Magic Dart | 57 | 65 | 74 | 46 || 242 Searing Ray | 1 | 5 | 10 | 32 || 48 Rending Blade | | | | 12 || 12 Fulminant Prism | | | | 10 || 10 Iskenderun's Myst | | | | 3 || 3 Ability: Galvanic Breath | | | 3 | 5 || 8 Use: Scroll | | | | 9 || 9 Potion | | | | 3 || 3 Stab: Sleeping | | | 2 | 1 || 3 Armour: Skin | 8 | 35 | 103 | 223 || 369 Dodge: Dodged | 8 | 29 | 97 | 304 || 438 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12786 | 12381 | 405 | 2141 | 8022 | 12 | 1065.5 | Dungeon | 9769 | 9423 | 346 | 1515 | 6118 | 9 | 1085.4 | Temple | 55 | 36 | 19 | 0 | 0 | 1 | 55.0 | Lair | 2961 | 2921 | 40 | 626 | 1904 | 2 | 1480.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Lair:1: 2166 daAuts D:8: 1543 daAuts D:4: 1455 daAuts D:7: 1162 daAuts D:1: 1152 daAuts D:5: 1124 daAuts D:9: 1015 daAuts D:6: 881 daAuts Lair:2: 794 daAuts D:3: 727 daAuts D:2: 706 daAuts Temple: 55 daAuts