Dungeon Crawl Stone Soup version 0.34-a0-3-g68670cc5b6 (webtiles) character file. Game seed: 5768760575225780089 35 toph the Conjurer (level 3, -4/30 HPs) Began as a Draconian Conjurer on Apr 29, 2025. Killed from afar by an orc wizard (11 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:02:31 (1681 turns). toph the Conjurer (Draconian Conjurer) Turns: 1681, Time: 00:02:32 Health: -4/30 AC: 5 Str: 9 XL: 3 Next: 16% Magic: 4/6 EV: 11 Int: 18 God: Gold: 105 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . a - +0 whip rCold . . . (no offhand) rNeg . . . (no helmet) rPois + (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will +.... e - ring of poison resistance Stlth ++ l - ring of willpower HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) Missiles i - a throwing net o - 6 javelins Jewellery e - a ring of poison resistance (worn) l - a ring of willpower (worn) Scrolls d - a scroll of torment {unknown} f - a scroll of blinking {unknown} g - a scroll of brand weapon {unknown} h - a scroll of immolation {unknown} j - a scroll of identify {unknown} k - 2 scrolls of teleportation {unknown} m - a scroll of summoning {unknown} n - a scroll of revelation {unknown} Potions b - a potion of might {unknown} Talismans c - the rimehorn talisman of Eremuaviso {rF- rN+++ rCorr} (You found it on level 1 of the Dungeon) [rimehorn talisman] rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Skills: * Level 2.8 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 x - Searing Ray Conj 32% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 1% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 ( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 100% to hit) The orc wizard is heavily wounded. * * * LOW MAGIC WARNING * * * You barely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard gestures at you while chanting. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You closely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 72% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard. The orc wizard is almost dead. (Press . to maintain the ray.) The orc wizard points at you and mumbles some strange words. You resist with almost no effort. The searing ray misses the orc wizard. The orc wizard points at you and mumbles some strange words. The puff of flame hits you! You die... .. #.......! #.#####......... ##...............# ..........?......# .................# .................# .................# ......o@.........# .................# .....###....########## .... ####.# #...# ### #.# ...# #.## ...# #..######..+ ##..##∩.♣..## # ...####.##......# # You could see an orc wizard. Vanquished Creatures An adder (D:2) A dart slug (D:2) 3 endoplasms (D:2) 3 hobgoblins 2 quokkas A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 giant cockroaches (D:2) 2 goblins 4 kobolds 4 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | toph the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 146 | D:1 | Identified the rimehorn talisman of Eremuaviso {rF- rN+++ | rCorr} 250 | D:1 | Reached skill level 1 in Fighting 435 | D:1 | Reached XP level 2. HP: 23/23 MP: 0/5 493 | D:1 | Learned a level 2 spell: Searing Ray 1282 | D:2 | Reached XP level 3. HP: 30/30 MP: 0/6 1592 | D:3 | Found Ibirargh's Weapon Emporium. 1681 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, corner_web_ring D:2: layout_basic D:3: layout_basic, nicolae_sif_muna_little_library, worldfamousw_hep_ancestral_shrine, mainiacjoe_overflow_paths, fedhas_altar_4, ebering_ecumenical_altar_abandoned, serial_shops, nicolae_shop_pleasant_corner_grove Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.8 Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Whip || 17 Cast: Magic Dart || 59 Searing Ray || 1 Use: Potion || 1 Armour: Skin || 18 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1680 | 1661 | 19 | 0 | 1486 | 3 | 560.0 | Dungeon | 1680 | 1661 | 19 | 0 | 1486 | 3 | 560.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 910 daAuts D:1: 639 daAuts D:3: 130 daAuts