Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 3634175644900257247 73 toph the Conjurer (level 4, -7/38 HPs) Began as a Draconian Conjurer on May 19, 2025. Mangled by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (15 damage) ... on level 2 of the Dungeon. The game lasted 00:05:59 (3075 turns). toph the Conjurer (Draconian Conjurer) Turns: 3075, Time: 00:06:00 Health: -7/38 AC: 5 Str: 9 XL: 4 Next: 8% Magic: 0/7 EV: 11 Int: 20 God: Gold: 86 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . h - +0 mace (protect) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.26/turn MPRegen 0.10/turn %: no passive effects @: confused, lethally poisoned (-7 -> -12) A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 170 gold pieces. You spent 84 gold pieces at shops. Inventory: Hand Weapons b - a +0 whip e - a +0 dagger h - a +0 mace of protection (weapon) Missiles d - 3 silver javelins Scrolls a - a scroll of acquirement {unknown} c - a scroll of brand weapon {unknown} f - a scroll of vulnerability {unknown} g - a scroll of enchant weapon {unknown} i - a scroll of amnesia {unknown} j - a scroll of teleportation {unknown} Z - 3 scrolls of identify {@r1} Potions A - 2 potions of attraction B - a potion of brilliance J - 2 potions of curing {@q1} Skills: * Level 3.2 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 x - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Hepliaklqana Shops: D:1 * Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Level annotation: 1 runed translucent door, Crazy Yiuf There is a stone staircase leading down here. Crazy Yiuf shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of poison resistance (81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. You finish channelling your searing ray. Crazy Yiuf hits you with a +2 quarterstaff of chaos. You are poisoned. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of poison resistance (severely wounded, 81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * You feel very sick. Crazy Yiuf laughs, "Lay!" Without enough magic to sustain it, your Searing Ray dissipates. Crazy Yiuf hits you with a +2 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You are confused. Crazy Yiuf says, "Prologue!" You bump into the rock wall. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You die... .....##...# #....# #............ .....####.### #....# ####.######## ............# #....# #..#.# ## ....#######.# #...## ##.#.#######. ....# #...# ##.## ##.#......... ...## #.#.# #.## #...........รท ...# #.### ##.# ##.#.#######. ...# #.# #.## #.#.#######. ...# #.# ##@# #.#......... ...######.# #j# #.#########. ...##.....### ... ##.# ###. ...####.#...# #...# #..#######... #### #.##### #..)# ###.......... #.# ##### #.'.......... #.# ### ###.......... #.# #.######### #.......... #.# #.........# ##....##... You could see Crazy Yiuf. Vanquished Creatures 2 adders (D:3) 4 dart slugs 4 orcs (D:3) 2 endoplasms 3 giant cockroaches 5 hobgoblins 4 quokkas 4 ball pythons 4 bats 6 frilled lizards A goblin (D:3) 5 kobolds 4 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | toph the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 25 | D:1 | Found Reyfomij's Information Kiosk. 116 | D:1 | Reached skill level 1 in Fighting 235 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/5 906 | D:1 | Bought 2 scrolls of identify for 56 gold pieces 906 | D:1 | Bought a scroll of identify for 28 gold pieces 1183 | D:2 | Learned a level 2 spell: Searing Ray 1255 | D:2 | Reached XP level 3. HP: 30/30 MP: 2/6 1614 | D:2 | Noticed Crazy Yiuf 2405 | D:3 | Reached XP level 4. HP: 38/38 MP: 4/7 2509 | D:3 | Found a broken altar of Ashenzari. 3009 | D:4 | Found a hazy altar of Hepliaklqana. 3075 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_loops_cross, minmay_splitting_lines, nicolae_shop_information_kiosk D:2: layout_basic, uniq_crazy_yiuf_cottage D:3: layout_loops_corners, ashenzari_conservatory_becter, minmay_misc_feat_hallway D:4: minmay_diamond_boxcup, layout_basic, mainiacjoe_overflow_alcove_1, nicolae_dithmenos_the_darkroom Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.2 Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.3 Conjurations | | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Dagger | 12 | || 12 Mace | 4 | || 4 Cast: Magic Dart | 73 | 5 || 78 Searing Ray | 3 | 2 || 5 Use: Scroll | 3 | 1 || 4 Potion | 2 | || 2 Armour: Skin | 30 | 5 || 35 Dodge: Dodged | 17 | 3 || 20