Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 5400015326223370148 3720 toph the Fighter (level 9, -3/76 (85) HPs) Began as a White Draconian Conjurer on May 21, 2025. Was a Follower of Vehumet. Slain by a wight ... wielding a +5 mace (6 damage) ... on level 7 of the Dungeon. The game lasted 00:22:42 (8992 turns). toph the Fighter (White Draconian Conjurer) Turns: 8992, Time: 00:22:42 HP: -3/76 (85) AC: 8 Str: 10 XL: 9 Next: 92% MP: 9/16 EV: 11 Int: 22 God: Vehumet [*.....] Gold: 357 SH: 0 Dex: 10 Spells: 4/18 levels left rFire . . . i - +5 dagger of the Tick {elec, rC+ rN+} rCold + + . (no offhand) rNeg + . . (no helmet) rPois . m - +0 cloak rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will +.... h - ring of wizardry Stlth ++ p - ring of willpower HPRegen 0.32/turn MPRegen 0.15/turn %: wizardry (x1) @: studying Ranged Weapons, drained A: glacial breath, AC +7, unfitting armour, cold resistance 1, cold-blooded, armoured tail 1 a: Glacial Breath, Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 357 gold pieces. Inventory: Hand Weapons i - the +5 dagger of the Tick (weapon) {elec, rC+ rN+} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. rN+: It protects you from negative energy. n - a +2 short sword of protection w - a +3 scythe of pain A - a +0 halberd of protection Missiles r - 8 poisoned darts Armour m - a +0 cloak (worn) Jewellery h - a ring of wizardry (worn) k - a ring of fire p - a ring of willpower (worn) s - a ring of wizardry Wands d - a wand of digging (3) j - a wand of polymorph (9) q - a wand of flame (15) y - a wand of mindburst (23) C - a wand of roots (4) Scrolls b - a scroll of identify {unknown} t - a scroll of amnesia {unknown} v - a scroll of poison {unknown} x - a scroll of blinking {unknown} D - 4 scrolls of enchant weapon {unknown} E - a scroll of revelation {unknown} Potions a - 3 potions of curing {unknown} c - 2 potions of attraction {unknown} e - a potion of berserk rage {unknown} f - a potion of haste {unknown} g - a potion of moonshine {unknown} l - 2 potions of mutation {unknown} o - a potion of invisibility {unknown} u - a potion of might {unknown} z - a potion of heal wounds {unknown} B - a potion of ambrosia {unknown} Q - a potion of magic Skills: - Level 10.0 Fighting + Level 2.4 Throwing - Level 2.0 Dodging - Level 2.0 Stealth - Level 5.0 Spellcasting - Level 5.0 Conjurations + Level 4.9 Translocations + Level 4.8 Alchemy + Level 4.5 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 5% 4 c - Summon Ice Beast Ice/Summ 5% N/A 12% 3 f - Fulminant Prism Conj/Alch 13% 3d9 6% 4 x - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 64% 1d3 1% 1 Blink Tloc 54% N/A 1% 2 Lesser Beckoning Tloc 54% N/A 1% 2 Momentum Strike Conj/Tloc 54% 3d9 1% 2 Slow Hex 20% N/A 4% 1 Soul Splinter Necr 20% N/A 4% 1 Hailstorm Conj/Ice 16% 3d6 4% 3 Confusing Touch Hex 5% N/A 12% 3 Cigotuvi's Putrefaction Necr/Air 5% N/A 36% 4 Martyr's Knell Necr/Summ 5% N/A 36% 4 Death Channel Necr 2% N/A 99% 6 Permafrost Eruption Ice/Erth 2% 2x4d1 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You can breathe waves of cold which freeze foes solid. Your icy white scales are hard. (AC +7) You cannot fit into any form of body armour. You are cold resistant. (rC+) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History There are monsters nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The wight hits you with a +5 mace! You partially resist. You feel drained. Casting: Summon Ice Beast (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +5 mace and wearing a +0 robe (ally target, 79% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is moderately damaged. The searing ray hits the wight. The wight is lightly damaged. (Press . to maintain the ray.) The wight hits you with a +5 mace. You partially resist. You feel drained. The searing ray hits the wight. The wight is moderately damaged. The wight is lightly damaged. The wight hits you with a +5 mace. The wight is moderately damaged. The wight hits you with a +3 dire flail. You partially resist. You feel drained. The wight hits you with a +5 mace! You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * The searing ray hits the wight. The wight is severely damaged. You finish channelling your searing ray. The wight hits you with a +3 dire flail! * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * The wight hits you with a +5 mace! * * * LOW HITPOINT WARNING * * * The wight hits you with a +3 dire flail! * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * The wight hits you with a +5 mace. You die... .#...#..# ........# #.#....### #......... ..... . .#.#....#.. .... # ........#.# ... # ......zz#.# ... # #@#)# #.# # #Y#.# #.# # #.#.########.###### #..)...>........... ###)########.###### #.########.# #..........# ############ You could see 2 wights and a friendly ice beast (summoned). Vanquished Creatures Pikel (D:5) Sigmund (D:6) 3 steam dragons 2 orc warriors A black bear (D:4) 4 ogres A centaur (D:6) A phantom (D:4) A kobold brigand (D:5) 2 bullfrogs (D:7) A gnoll sergeant (D:7) 4 scorpions 3 wights (D:7) 4 killer bees 2 howler monkeys (D:5) 3 hounds 2 jellies 2 orc priests A gnoll bouda (D:6) 2 iguanas Ijyb (D:5) 3 orc wizards 12 gnolls 9 adders 2 river rats (D:4) 2 white imps (D:6) 8 ufetubi A dart slug (D:2) 4 ribbon worms 27 orcs 7 endoplasms 7 hobgoblins 14 jackals 8 quokkas 5 ball pythons 5 bats 3 frilled lizards 2 giant cockroaches 6 goblins 19 kobolds 6 rats 192 creatures vanquished. Vanquished Creatures (collateral kills) A steam dragon (D:7) An orc warrior (D:7) A killer bee (D:7) 2 orcs (D:7) 5 creatures vanquished. Grand Total: 197 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | toph the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 300 | D:1 | Reached skill level 1 in Fighting 412 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/5 461 | D:1 | Learned a level 2 spell: Searing Ray 823 | D:1 | Reached skill level 2 in Fighting 1202 | D:1 | You fall into a shaft and drop 1 floor! 1213 | D:2 | Reached XP level 3. HP: 30/30 MP: 1/6 1549 | D:2 | Identified the +5 dagger of the Tick {elec, rC+ rN+} 1846 | D:2 | Reached skill level 3 in Fighting 2211 | D:3 | Reached XP level 4. HP: 38/38 MP: 4/7 3620 | D:4 | Reached XP level 5. HP: 40/46 MP: 1/9 3635 | D:4 | Reached skill level 4 in Fighting 4194 | D:4 | Reached skill level 5 in Fighting 4194 | D:4 | Reached XP level 6. HP: 56/56 MP: 6/10 4487 | D:4 | Reached skill level 5 in Conjurations 4821 | D:5 | Entered Level 5 of the Dungeon 4906 | D:4 | Reached skill level 6 in Fighting 4906 | D:4 | Your scales start taking on an icy white colour. 4906 | D:4 | Reached XP level 7. HP: 59/63 MP: 8/12 4906 | D:4 | Gained mutation: You are cold resistant. (rC+) [White | Draconian growth] 4912 | D:4 | Learned a level 4 spell: Fulminant Prism 5094 | D:5 | Found a staircase to the Ecumenical Temple. 5098 | D:5 | Found a stormy altar of Qazlal. 5098 | D:5 | Noticed Ijyb 5099 | D:5 | Killed Ijyb 5100 | D:5 | Reached skill level 1 in Translocations 5100 | D:5 | Reached skill level 1 in Alchemy 5615 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 5974 | D:5 | Reached skill level 7 in Fighting 6097 | D:5 | Reached skill level 1 in Evocations 6097 | D:5 | Reached XP level 8. HP: 73/73 MP: 7/14 6097 | D:5 | Noticed Pikel 6102 | D:5 | Killed Pikel 6163 | D:5 | Reached skill level 8 in Fighting 6236 | D:5 | Reached skill level 5 in Spellcasting 6391 | D:5 | Found a hide-covered altar of Uskayaw. 6395 | D:5 | Found a burning altar of Makhleb. 6405 | D:5 | Found a sparkling altar of Nemelex Xobeh. 6473 | Temple | Entered the Ecumenical Temple 6486 | Temple | Became a worshipper of Vehumet 6574 | D:6 | Noticed Sigmund 6659 | D:6 | Killed Sigmund 6676 | D:6 | Reached XP level 9. HP: 55/82 MP: 11/16 7385 | D:6 | Found a glowing silver altar of Zin. 7539 | D:6 | Reached * piety under Vehumet 7539 | D:6 | Offered knowledge of Poisonous Vapours by Vehumet. 7643 | D:6 | Reached skill level 9 in Fighting 7722 | D:7 | Reached skill level 1 in Throwing 7934 | D:7 | Learned a level 3 spell: Summon Ice Beast 8633 | D:7 | Identified the quill talisman of Wu Jian's Anger {Str+4} 8868 | D:7 | Reached skill level 10 in Fighting 8992 | D:7 | HP: 3/76 [wight/+3 dire flail (1)] 8992 | D:7 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic D:2: layout_rooms D:3: layout_basic D:4: layout_basic, portal_sewer_entry_a D:5: layout_cave_pools, minitemple, nicolae_qazlal_general_emergency, minmay_temple_entry_gardened_gates, minmay_manual_mullet, uniq_pikel, uniq_ijyb D:6: layout_rooms, mainiacjoe_overflow_six_doors_small, st_stairs_5, uniq_sigmund D:7: layout_basic, mainiacjoe_ossuary_entry_dusty_tomb Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 5 6 7 8 10 | 10.0 Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | 3 4 5 | 5.0 Conjurations | 5 | 5.0 Translocations | 2 3 4 | 4.9 Alchemy | 2 3 4 | 4.8 Evocations | 1 3 4 | 4.5 Throwing | 2 | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Dagger | 32 | 69 | 102 || 203 Tailslap | 2 | 7 | 18 || 27 Cast: Magic Dart | 91 | 75 | 96 || 262 Searing Ray | 1 | 12 | 38 || 51 Summon Ice Beast | | | 12 || 12 Fulminant Prism | | | 5 || 5 Iskenderun's Myst | | | 1 || 1 Ability: Glacial Breath | | | 3 || 3 Evoke: Wand | | | 10 || 10 Armour: Skin | 35 | 61 | 188 || 284 Dodge: Dodged | 18 | 52 | 157 || 227