Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 14405712966975379200 55 toph the Conjurer (level 3, -2/30 HPs) Began as a Draconian Conjurer on May 22, 2025. Was an Initiate of Makhleb. Succumbed to a kobold's poison ... on level 3 of the Dungeon. The game lasted 00:03:09 (2328 turns). toph the Conjurer (Draconian Conjurer) Turns: 2328, Time: 00:03:09 Health: -2/30 AC: 5 Str: 9 XL: 3 Next: 67% Magic: 0/6 EV: 11 Int: 20 God: Makhleb [......] Gold: 121 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . f - +0 whip rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... h - ring of flight Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -23), flying A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons f - a +0 whip (weapon) Armour p - a +2 hat Jewellery h - a ring of flight (worn) Scrolls a - 5 scrolls of identify {unknown} b - a scroll of immolation {unknown} g - a scroll of revelation {unknown} i - a scroll of silence {unknown} j - a scroll of acquirement {unknown} k - 2 scrolls of noise {unknown} l - 2 scrolls of teleportation {unknown} n - a scroll of fog {unknown} Potions c - 3 potions of moonshine {unknown} d - a potion of lignification {unknown} e - a potion of berserk rage {unknown} m - a potion of enlightenment {unknown} o - a potion of invisibility {unknown} Q - a potion of magic Skills: * Level 2.3 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 x - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 16% 1 Kinetic Grapnel Frge 8% 1d4 16% 1 Poisonous Vapours Alch/Air 8% 1d1 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Construct Spike Launche Frge 4% 2d3 22% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Spellspark Servitor Conj/Frge 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History (Press . to maintain the ray.) Grinder gestures at you. You resist with significant effort. The searing ray hits Grinder. Grinder is lightly wounded. Grinder gestures at you. You suddenly lose the ability to move! You stop channelling your searing ray. Grinder hits you. Grinder blinks! You are poisoned. You can act again. You closely miss the kobold. You feel very sick. You closely miss the kobold. Grinder says, "I used to sell toenails on the black market." You closely miss the kobold. You are more poisoned. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, 75% to hit) You focus your ray upon Grinder. The searing ray hits the kobold. The kobold is heavily wounded. The searing ray hits Grinder. Grinder is lightly wounded. (Press . to maintain the ray.) You feel very sick. The kobold hits you with a +1 short sword of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The searing ray misses the kobold. * * * LOW MAGIC WARNING * * *; * * * LOW HITPOINT WARNING * * * You feel very sick. You are more poisoned. Without enough magic to sustain it, your Searing Ray dissipates. * * * LOW HITPOINT WARNING * * * You feel very sick. A quokka comes into view. Grinder blinks! You die... ... .. r. ... ##+.# ..# #...####†.# .. #...#.....# ....#...#.....# .....#@##...# ....§.K.....#### ....###........# .. ######.### #.# #.# #.###### #......# ######.# You could see a quokka (wandering) and a kobold. Vanquished Creatures 3 dart slugs 6 endoplasms 7 hobgoblins 7 jackals (D:1) 3 quokkas 6 ball pythons 3 bats 4 goblins 5 kobolds 4 rats (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | toph the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 374 | D:1 | Reached skill level 1 in Fighting 374 | D:1 | Reached XP level 2. HP: 23/23 MP: 0/5 601 | D:1 | Learned a level 2 spell: Searing Ray 623 | D:1 | Got the Incunable of Mechanical Cryomancy 1139 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/6 2012 | D:2 | Found a burning altar of Makhleb. 2022 | D:2 | Became a worshipper of Makhleb the Destroyer 2316 | D:3 | Noticed Grinder 2319 | D:3 | Paralysed by Grinder for 3 turns 2327 | D:3 | HP: 1/30 [poisoned by a kobold] 2328 | D:3 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_clump_tiny, infiniplex_forest_side_room, infiniplex_forest_join, infiniplex_forest_lined_3_way D:2: layout_basic, basic_altar D:3: minmay_chambers_of_twos, layout_basic, evilmike_ruin_ashenzari, chequers_temple_overflow_statue_of_worship, nicolae_qazlal_eye_of_the_storm, zin_statuary, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.3 Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Club || 4 Whip || 29 Tailslap || 5 Cast: Magic Dart || 90 Searing Ray || 2 Armour: Skin || 35 Dodge: Dodged || 35