toph Level 1 of the Dungeon (0, 0, D:1) a +0 whip (7, 2, D:1) a +0 dagger (10, 1, D:1) 7 stones (13, 1, D:1) a frilled lizard skeleton (15, 45, D:1) a +0 dagger of protection a goblin corpse (skeletalised by now) (18, 19, D:1) a +0 leather armour (24, 5, D:1) a +0 spear a +0 sling a +0 ring mail a +0 kite shield (25, -4, D:1) a +0 leather armour (25, 12, D:1) a +0 dagger (25, 31, D:1) a jackal skeleton a hobgoblin skeleton (25, 37, D:1) a frilled lizard skeleton (27, 42, D:1) a +0 dagger (30, -3, D:1) a jackal skeleton (36, -7, D:1) a jackal corpse (skeletalised by now) (36, -6, D:1) a bat corpse (skeletalised by now) (39, 1, D:1) a +0 club (40, -5, D:1) a +0 mace (40, 9, D:1) a +0 helmet (46, 17, D:1) a rat corpse (skeletalised by now) (47, 12, D:1) a quokka corpse (skeletalised by now) (48, 8, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (5, 35, D:2) 3 flux baubles (11, 20, D:2) the felid corpse of Natasha (skeletalised by now) (22, 7, D:2) a +0 leather armour (23, 28, D:2) a +0 trident (30, 39, D:2) the felid corpse of Natasha