toph Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (4, -29, D:1) a +0 robe (4, -12, D:1) a jackal skeleton (14, -15, D:1) a bat skeleton (16, -16, D:1) a +0 spear (17, -24, D:1) a +0 spear (20, -13, D:1) a jackal skeleton (24, 12, D:1) a +0 dagger a goblin skeleton a hobgoblin skeleton (34, -5, D:1) a hobgoblin skeleton (38, 11, D:1) a stone (39, 6, D:1) a +0 trident (42, 0, D:1) a +0 whip (42, 9, D:1) a hobgoblin corpse (skeletalised by now) (48, -29, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (49, -21, D:1) a +2 dagger of electrocution Level 2 of the Dungeon [Shop] Baastoh's Antique Weapon Emporium a +0 hand axe of freezing (155 gold) a +2 morningstar of protection (403 gold) a +0 short sword (63 gold) a +2 rapier of protection (390 gold) a +0 orcbow (84 gold) a +0 mace (63 gold) the +12 long sword "Kierevuog" {pain, ^Fragile +Blink Str+2 Dex+5} (1927 gold) ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). a +0 spear (63 gold) (27, -28, D:2) 6 stones (27, -14, D:2) 5 stones (32, -28, D:2) a +0 dagger a goblin skeleton (42, 7, D:2) a +0 hammer (47, -1, D:2) a bat skeleton (51, -11, D:2) a +0 dagger (53, 5, D:2) a +0 scale mail (54, -6, D:2) a +0 club (55, -5, D:2) a ball python corpse (skeletalised by now)