Dungeon Crawl Stone Soup version 0.34-a0-603-g50ae0a3e31 (webtiles) character file. Game seed: 5185558710509120649 251 toph the Trooper (level 5, 0/47 HPs) Began as a Draconian Conjurer on Aug 13, 2025. Slain by a drude (3 damage) ... on level 5 of the Dungeon. The game lasted 00:06:15 (3901 turns). toph the Trooper (Draconian Conjurer) Turns: 3901, Time: 00:06:16 Health: 0/47 AC: 6 Str: 9 XL: 5 Next: 88% Magic: 2/9 EV: 11 Int: 21 God: Gold: 110 SH: 0 Dex: 9 Spells: 7/10 levels left rFire + + + (20%) e - +4 hand axe of Ruination {flame, Fly rPois rF+++ SInv} rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois + (33%) (no cloak) rElec . (100%) d - +0 pair of gloves rCorr . (100%) (no boots) SInv + (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn MPRegen 0.11/turn %: no passive effects @: flying, hasted, very quick A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons c - a +3 whip e - the +4 hand axe of Ruination (weapon) {flame, Fly rPois rF+++ SInv} (You found it on level 4 of the Dungeon) Fly: It grants you flight. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. SInv: It lets you see invisible. Missiles a - 5 poisoned darts f - 6 atropa-tipped darts Armour d - a +0 pair of gloves (worn) Magical Staves b - a staff of necromancy Scrolls c - 2 scrolls of enchant armour {unknown} e - 3 scrolls of identify {unknown} h - a scroll of immolation {unknown} k - a scroll of fear {unknown} l - a scroll of torment {unknown} m - a scroll of silence {unknown} o - a scroll of amnesia {unknown} Potions n - a potion of attraction {unknown} Skills: * Level 4.7 Fighting * Level 1.9 Throwing - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.0 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 x - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 22% 2d6 9% 2 Scorch Fire 6% 2d5 21% 2 Call Canine Familiar Summ 3% N/A 36% 3 Inner Flame Hex/Fire 3% N/A 36% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Petrify Alch/Erth 1% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:1 dig Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The searing ray misses the water moccasin. The searing ray hits the iguana. The iguana is almost dead. You finish channelling your searing ray. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel more buoyant. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. Your enlightenment fades. The orc shouts! The drude shouts! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The orc jeers loudly. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The water moccasin attacks as it pursues you! The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (58% to hit) You focus your ray upon the drude. The searing ray misses the drude. (Press . to maintain the ray.) The searing ray misses the drude. The drude hits you. You die... ########### #..@5.....# #.#######.# # You could see a drude. Vanquished Creatures A scorpion (D:4) An orc priest (D:2) An iguana (D:4) An orc wizard (D:3) 3 adders 3 dart slugs 8 orcs A ribbon worm (D:3) 3 giant cockroaches 6 hobgoblins 8 jackals (D:2) 4 quokkas 2 ball pythons 4 bats 11 endoplasms 7 frilled lizards (D:1) 6 goblins 10 kobolds 4 rats 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | toph the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 135 | D:1 | Reached skill level 1 in Fighting 184 | D:1 | Reached XP level 2. HP: 23/23 MP: 0/5 674 | D:1 | Learned a level 2 spell: Searing Ray 1165 | D:2 | Reached XP level 3. HP: 30/30 MP: 2/6 1653 | D:2 | Reached XP level 4. HP: 35/39 MP: 2/7 2710 | D:3 | Found a faded altar of an unknown god. 2997 | D:3 | Reached XP level 5. HP: 23/46 MP: 1/9 3408 | D:4 | Reached skill level 1 in Throwing 3701 | D:4 | Identified the +4 hand axe of Ruination {flame, Fly rPois | rF+++ SInv} 3871 | D:4 | Noticed a water moccasin 3891 | D:4 | HP: 1/47 [drude (2)] 3899 | D:5 | Entered Level 5 of the Dungeon 3901 | D:5 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_rooms, due_unseen_surprise D:2: layout_basic D:3: layout_rooms, shapermc_ecumenical_altar_mp_vishouse D:4: minmay_general_purpose_star, layout_basic, st_stairs_11, minmay_manual_mail, uniq_grinder D:5: layout_loops_cross, minmay_temple_entry_drinking_statues, serial_shops, nicolae_shop_hallway_stairs Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 4 | 4.7 Stealth | 2 | 2.0 Dodging | 2 | 2.0 Throwing | 1 | 1.9 Spellcasting | 3 | 3.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Tailslap | 1 | 2 || 3 Punch | 1 | || 1 Short sword | 8 | 10 || 18 Whip | | 11 || 11 Hand axe | | 5 || 5 Cast: Magic Dart | 59 | 87 || 146 Searing Ray | 3 | 7 || 10 Use: Potion | 1 | 4 || 5 Armour: Skin | 15 | 49 || 64 Dodge: Dodged | 8 | 27 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3897 | 3754 | 143 | 79 | 3208 | 5 | 779.4 | Dungeon | 3897 | 3754 | 143 | 79 | 3208 | 5 | 779.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1406 daAuts D:3: 1022 daAuts D:1: 939 daAuts D:4: 527 daAuts D:5: 1 daAuts