Dungeon Crawl Stone Soup version 0.34-a0-617-gae34898536 (webtiles) character file. Game seed: 11797784752204008032 16 toph the Conjurer (level 2, 0/24 HPs) Began as a Draconian Conjurer on Aug 15, 2025. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:10 (811 turns). toph the Conjurer (Draconian Conjurer) Turns: 811, Time: 00:02:11 Health: 0/24 AC: 4 Str: 9 XL: 2 Next: 37% Magic: 1/5 EV: 11 Int: 18 God: Gold: 49 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) a - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Scrolls c - a scroll of summoning {unknown} d - a scroll of brand weapon {unknown} e - a scroll of teleportation {unknown} h - a scroll of fog {unknown} k - a scroll of acquirement {unknown} l - a scroll of amnesia {unknown} Potions g - a potion of magic j - a potion of lignification {unknown} n - a potion of mutation {unknown} Skills: * Level 1.9 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 x - Searing Ray Conj 32% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 18% 3d8 12% 2 Blink Tloc 2% N/A 26% 2 Lesser Beckoning Tloc 2% N/A 26% 2 Sublimation of Blood Necr 1% N/A 26% 2 Inner Flame Hex/Fire 1% N/A 47% 3 Passwall Erth 1% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Cause Fear Hex 0% N/A 87% 4 Ignite Poison Fire/Alch 1% N/A 87% 4 Martyr's Knell Necr/Summ 1% N/A 87% 4 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +1 chain mail of command (lightly wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +1 chain mail of command (lightly wounded, 100% to hit) Terence is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +1 chain mail of command (lightly wounded, 84% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. You hit Terence but do no damage. It was a potion of heal wounds. You feel much better. You closely miss Terence. Terence hits you with a +0 flail! You closely miss Terence. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You barely miss Terence. You tail-slap Terence, but do no damage. Terence screams, "Your supposed skill won't protect you!" Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." #>##############.# #.# #................# ###.## ..............>### #....# ############.### #.#### #.# #.# #.# #.# #####.### #.# #....).[#########.# #........@@.......# #.......########### #.......# #.......# ########.......# .........####### .........# .........# .........#### You could see Terence. Vanquished Creatures 2 hobgoblins (D:1) 4 jackals (D:1) 2 ball pythons (D:1) 3 bats (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | toph the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 219 | D:1 | Reached skill level 1 in Fighting 270 | D:1 | Reached XP level 2. HP: 23/23 MP: 1/5 658 | D:2 | Noticed Terence 681 | D:1 | Learned a level 2 spell: Searing Ray 811 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_rooms, minmay_hexomino_r4 D:2: serial_bayou_shore_a, layout_basic, basic_altar, uniq_jessica, uniq_terence Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.9 Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Mace || 21 Tailslap || 3 Cast: Magic Dart || 24 Searing Ray || 1 Use: Potion || 1 Armour: Skin || 28 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 818 | 796 | 22 | 0 | 636 | 2 | 409.0 | Dungeon | 818 | 796 | 22 | 0 | 636 | 2 | 409.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 661 daAuts D:2: 157 daAuts