toph Level 1 of the Dungeon (1, 6, D:1) a +0 robe (10, 15, D:1) a bat skeleton (11, 15, D:1) a hobgoblin skeleton (13, 18, D:1) a frilled lizard corpse (skeletalised by now) (32, 10, D:1) a +0 leather armour (33, 11, D:1) a +0 club (37, 38, D:1) a +0 short sword (38, 13, D:1) a +0 club a stone (40, 11, D:1) a +0 chain mail (40, 19, D:1) a +0 spear (43, 15, D:1) a +0 dagger a goblin skeleton (46, 13, D:1) a +0 dagger a goblin skeleton (51, 10, D:1) a +0 club a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, -30, D:2) a +0 club (5, -17, D:2) a +0 club (5, -15, D:2) a quokka skeleton (8, -32, D:2) a bat skeleton (17, 4, D:2) a +0 ring mail (26, -34, D:2) a +0 club (26, -23, D:2) a quill talisman (30, -10, D:2) a rat corpse (skeletalised by now) (41, -32, D:2) a +0 dagger (41, -31, D:2) a quokka skeleton