Dungeon Crawl Stone Soup version 0.34-a0-691-gd390f7e422 (webtiles) character file. Game seed: 10526902769498208484 56 toph the Conjurer (level 3, -3/29 HPs) Began as a Draconian Conjurer on Aug 25, 2025. Slain by an ogre ... wielding a +0 giant club (31 damage) ... on level 3 of the Dungeon. The game lasted 00:03:12 (2332 turns). toph the Conjurer (Draconian Conjurer) Turns: 2332, Time: 00:03:12 Health: -3/29 AC: 6 Str: 9 XL: 3 Next: 69% Magic: 2/7 EV: 11 Int: 20 God: Gold: 114 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . (100%) a - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) b - +0 pair of gloves rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) Missiles c - 2 poisoned darts Armour b - a +0 pair of gloves (worn) Scrolls c - a scroll of poison {unknown} e - 2 scrolls of fog {unknown} h - a scroll of revelation {unknown} m - a scroll of enchant weapon {unknown} o - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of mutation {unknown} j - a potion of resistance {unknown} k - a potion of might {unknown} l - 2 potions of curing {unknown} n - a potion of invisibility {unknown} p - a potion of attraction {unknown} q - a potion of lignification {unknown} s - a potion of heal wounds {unknown} Skills: + Level 1.8 Fighting * Level 0.0 Throwing - Level 2.0 Dodging - Level 2.0 Stealth * Level 3.1 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 x - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 14% 1 Hailstorm Conj/Ice 11% 3d6 19% 3 Frozen Ramparts Ice 6% 1d1 38% 3 Summon Ice Beast Ice/Summ 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. A goblin comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) a +0 club; a goblin corpse An ogre comes into view. It is wielding a +0 giant club. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club. The searing ray hits the ogre. The ogre is severely wounded. The searing ray hits the ogre. The ogre is almost dead. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #...# .#.# #.#.# .#. #.#.# .. #.#.# .# #####.#.##.# # #.#..........# #.#.+.......#### #.#.#.......#### .#.......@O....... ........########## ........'......# ........######.# .............# ####+#+#.....# #.#)#####.# #.........# # ###.########## You could see an ogre. Vanquished Creatures 2 adders (D:2) 2 dart slugs 4 endoplasms 2 giant cockroaches 6 hobgoblins 2 quokkas 3 ball pythons 8 bats 2 frilled lizards 3 goblins 4 kobolds 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | toph the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 538 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 698 | D:1 | Learned a level 2 spell: Searing Ray 1023 | D:2 | Reached skill level 1 in Fighting 1298 | D:2 | Reached XP level 3. HP: 28/28 MP: 4/7 2323 | D:3 | Noticed an ogre 2332 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic, minmay_pentomino_z4 D:2: layout_loops_corners, st_stairs_1 D:3: layout_basic, mainiacjoe_overflow_large_starburst, mainiacjoe_overflow_six_doors_small, shapermc_ecumenical_altar_ellora Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | 1 | 1.8 Spellcasting | 3 | 3.1 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 8 Cast: Magic Dart || 81 Searing Ray || 1 Armour: Skin || 13 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2330 | 2295 | 35 | 34 | 1996 | 3 | 776.7 | Dungeon | 2330 | 2295 | 35 | 34 | 1996 | 3 | 776.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1282 daAuts D:1: 986 daAuts D:3: 60 daAuts